Commit Graph

23 Commits

Author SHA1 Message Date
Campbell Barton
4c71d9efb5 set svn end of lines to native 2011-05-09 08:15:38 +00:00
Campbell Barton
1c6956a4d6 quiet msvc/mingw compiler warnings. 2011-04-10 09:37:04 +00:00
Campbell Barton
161927e27e remove -mwindows flag for scons/mingw, enable manifest & winblender.rc for all windows builds except for msvc2010 2011-04-09 00:10:29 +00:00
Campbell Barton
5932cec2c6 temp fix for building with msvc2010, this changes recently and gave mingw/msvc2010 troubles 2011-04-03 12:31:53 +00:00
Campbell Barton
308f813f3a workaround for building blender with mingw, was giving syntax error, for now just dont include blender version in the exe for mingw 2011-04-01 06:56:45 +00:00
Nathan Letwory
e4e78d4754 Apply [#26044] Windows thumbnails and improved filetype registration
submitted by Tom Edwards
Fix [#25473] 64bit Windows installer for version 2.56 is not working
patch submitted by Caleb (Dobz)

The thumbnail patch adds a thumb handler DLL that adds .blend thumbnail support in Windows Explorer. A -r option is added to do registration in background. The patch also improves icon building and metadata for blender.exe.

Caleb fixes and cleans up our installer to an acceptable state. The patch uses the new -r option to do the .blend extension and thumbnailer registration.

Thanks to both Caleb and Tom for their efforts!
2011-03-29 13:00:03 +00:00
Campbell Barton
89c617a116 remove nan-makefiles 2011-01-30 15:29:22 +00:00
Thomas Dinges
e6f9d3d541 Windows Icons:
* Removed old not used icons.
* Player is using the same icon file as the blender.exe now.
2010-09-05 07:08:21 +00:00
Thomas Dinges
75f8a8a164 Bugfix for [#23571] Blender Desktop Icon does not change size under Vista and Windows 7
* Committing new logo, same design as old one, just larger size, by Alexander Kuznetsov
. Thank you!

Note: Could only test on Vista. But it should also work on XP machines.
Note 2 (to jesterKing, elubie: Vista uses the winblender.ico also for the blend files, it doesn't use the winblenderfile.ico. But I guess Windows XP use that still? 
If not we could remove that, also blenderplayer, is same as blendericon.
2010-09-05 06:31:31 +00:00
Nathan Letwory
6c113b54b3 Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00
Guillermo S. Romero
95aa8cfa4a Update address in license block. 2010-08-10 21:22:26 +00:00
Tom Musgrove
0551986ff1 missed a file in previous crosscompiling related commits 2010-02-18 06:53:10 +00:00
Tom Musgrove
f2a8bb3498 this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00
Nathan Letwory
20f39ec7d8 == SCons ==
* further cleaning of 'player' stuff. Now only 3 libs are remaining, of which ideally the stubs lib will be fixed at some point, fading away into the dark history of not-so-nice code. The current blenderplayer part is still a little bit hackish, I'll see if I can find a better alternative, for now it works good enough.
2009-09-04 12:56:30 +00:00
Chris Want
5e3cffc64a Patch to change license to GPL only, from GSR. 2008-01-07 19:13:47 +00:00
Nathan Letwory
9f73fe008c ==SCons==
* Small CVS surgery, winblender_scons.rc renamed to winblender.rcscons on repository
  and change also in this SConscript. In case it was not yet clear as why there is a second
  resource file with the same icons: the SCons RES() function needs the paths to be able
  to generate the proper resource object. Change suggested by Joseph Eagar to prevent
  problems with the Makefiles.
2006-03-10 22:50:27 +00:00
Nathan Letwory
52dfa31cb8 ==SCons==
+ Joseph Eagar provided a patch that re-enables the application icon for Blender. Hurray!
2006-03-10 20:47:34 +00:00
Wouter van Heyst
57a7dfe5a5 - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
Alejandro Conty Estevez
eff07b8329 Basic initial yafray integration by Eeshlo.
Materials are exported the best we can do by now. It will look almost as in
blender except for the missing procedural textures and some minor issues.
You have to tweak normal modulation amount to get the desired result cause
is not the same in yafray.

We added a panel in render space to adjust some yafray settings (GI and so)

Also we export transparency and reflection using new raytracing settings,
but that will be changed and improved soon.

Remember that you have to set YFexport path in user defaults and yafray must
be on path (version 0.0.6)

We added the "yafray" button to activate all this stuff in the render window.
Panel and settings are only shown when checked.

So now when activated the code calls yafray export instead of the internal
renderer and finally the resulting image is loaded back into render window's
buffer. So animation is also possible and results can be saved using blender
usual scheme.
2004-01-04 22:10:36 +00:00
Rob Haarsma
2fbf2970db Matt Ebb's new windows Blender icons (Nice!)
(hopefully wincvs does it right this time)
2003-05-01 13:02:51 +00:00
Frank van Beek
3aa1f9ed3e - replaced files with the original versions that also contain 32x32 and
8 bit icons.
2003-01-04 17:18:50 +00:00
Maarten Gribnau
9715aa0436 Converted icon files to binary files (cvs admin -kb) and restored them.
Maarten
2002-11-11 20:57:09 +00:00
Hans Lambermont
12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00