Use the libraries if they exist in ../lib/linux_x86_64 or similar, so
that you can run "make deps && make full" to get a full static build.
Note that install_deps.sh is still the only officially supported way to
build Blender dependencies on Linux, but this may be useful to some.
Differential Revision: https://developer.blender.org/D2980
This removes a bunch of code that is no longer needed, and running
"make update" will now automatically download the new libraries.
Differential Revision: https://developer.blender.org/D2861
Note these are intended for platform maintainers, we do not intend to
support users making their own builds with these. For that precompiled
libraries from lib/ should be used.
Implemented by Martijn Berger, Ray Molenkamp and Brecht Van Lommel.
Differential Revision: https://developer.blender.org/D2753
Convenience makefile now uses CMAKE_BUILD_TYPE_INIT,
this means you can change the build type of an existing build
and it won't be overwritten when running `make`.
Useful if you want to add debug info to a release build for profiling.
- only include files known to git.
- includes all submodules.
- version extracted from BKE_blender.h for naming.
- MD5 checksum generated.
- 'make tbz' convenience target.
Script by Dan McGrath with own minor edits.
On Linux/Mac OS X, simply type "make cycles" inside the Blender source directory, to get a standalone build of the engine.
Reviewed by: Brecht
Differential Revision: https://developer.blender.org/D228
this allows for updating icons without committing a new PNG each time
(which is inefficient with git). The data files are converted into a
PNG at builds time and used just as they were before.
Warns if an array is passed to a function where the array is declared larger, eg float[2] argument is passed function defined as float[3], (or a greater size).
Existing free static checkers dont do this from what I can tell.
- only show mingw option when building with mingw
- always run cmake configure with convenience build targets so failed configurations stop re-configuring.
- disable WITH_GHOST_XDND in 'make lite'