Commit Graph

174 Commits

Author SHA1 Message Date
Simon Clitherow
a96eede8fb last of the libjpeg-static.a -> libjpeg.a changes for MSVC. 2003-01-24 21:25:07 +00:00
Simon Clitherow
0886539ce6 renamed libjpeg-static.a to libjpeg.a to suit NaN makefiles (for cygwin)
and updated the MSVC project files.
2003-01-24 21:10:41 +00:00
Maarten Gribnau
cb4f2e1a4e updated paths to Python
Maarten
2003-01-23 20:14:02 +00:00
Maarten Gribnau
4995f378bf removed isect.c
Maarten
2003-01-23 18:18:51 +00:00
Maarten Gribnau
192a136c0f fixed missing frozen files
Maarten
2003-01-15 14:51:47 +00:00
Francis Laurence
f6ce35861a Made debug build of blender creator use the debug libraries from intern.
(visual C++)
2003-01-13 19:25:57 +00:00
Francis Laurence
586b210573 Remove isect.c
from the BL_src.dsp (visual c++ project file)
Goodbye isect
2003-01-13 19:23:58 +00:00
Maarten Gribnau
0adee8a828 updates because of python changes
Maarten
2003-01-06 21:38:26 +00:00
Maarten Gribnau
558930efdf Made the ActiveX plug-in link and run with ode.
Maarten
2002-12-29 23:22:35 +00:00
Maarten Gribnau
b479689cf8 Added ode physics to blender and player targets.
ActiveX control still has a linkigng problem.
Maarten
2002-12-24 12:43:56 +00:00
Maarten Gribnau
7d4f269ce1 Fixed ode link path.
Maarten
2002-12-22 22:58:54 +00:00
Maarten Gribnau
febeabb7eb Fixed ActiveX control libraries and library paths.
Removed abundant frozen python files.
Maarten
2002-12-22 22:42:11 +00:00
Maarten Gribnau
1eb669a62d Rewired python for OSX. The Project Builder project now uses the Python that
comes with OSX in /usr/local.
Removed some frozen python files that were not generated by the freeze script.
mxTextTools is still disabled because of a link error.
Maarten
2002-12-21 22:28:56 +00:00
Maarten Gribnau
e5f7a4f58b OSX Project Builder project for makes_dna, blender and player targets.
After building intern with the Makefile, this project builds all three targets.
blender and player targets are dependent on makes_dna so that dna.c is generated
automatically (at the moment it is created evry build).
The applications are complete with icons and file type registering.
The only catch is that it might be necessary to symlink the darwin-6.1-powerpc
directory if your kernel is no on 6.1.

Maarten
2002-12-13 21:34:52 +00:00
Simon Clitherow
77a7a8074e Updated the debug target defines. --aphex 2002-12-12 18:42:00 +00:00
Kent Mein
662b586185 Commited Simon Clitherow's mods to BL_src.dsp
Kent
--
mein@cs.umn.edu
2002-12-10 04:38:49 +00:00
Maarten Gribnau
a670f47461 Added img lib to the include path of the MSVC project file.
Maarten
2002-12-01 23:03:08 +00:00
Maarten Gribnau
790c5cc8c1 Updated MSVC project file with the new frozen files.
Maarten
2002-12-01 23:00:21 +00:00
Maarten Gribnau
61d996b801 Added more frozen files to the MSVC project.
Maarten
2002-11-14 16:51:01 +00:00
Maarten Gribnau
278922d090 Modified the MSVC project files to use the static jpeg library as it used to be.
Maarten
2002-11-11 23:58:52 +00:00
Maarten Gribnau
0efbb6c87b Fixed the MSVC project files. They now build both the release and debug
targets of creator publisher and player.
Assuming you have the libraries installed in lib/windows of course...
Maarten
2002-11-11 21:59:46 +00:00
Maarten Gribnau
6db6011d89 First round of updates to project files. There is a working game player (debug
target) as long as you have installed the right libraries.
Added project file for Blender Ode.
Maarten
2002-11-11 00:02:52 +00:00
Erwin Coumans
b8c8715c20 moved KX_Python_... files from ketsji to expressions
(ketsji was a very wrong location because it caused circular dependencies between expressions, gamelogic and ketsji)
expressions and game logic are not dependent on ketsji anymore (only the other way around)
also removed circular includes in makefiles and projectfiles
2002-10-21 19:23:52 +00:00
Hans Lambermont
12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00