Commit Graph

12 Commits

Author SHA1 Message Date
Tom Musgrove
0551986ff1 missed a file in previous crosscompiling related commits 2010-02-18 06:53:10 +00:00
Tom Musgrove
f2a8bb3498 this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00
Nathan Letwory
20f39ec7d8 == SCons ==
* further cleaning of 'player' stuff. Now only 3 libs are remaining, of which ideally the stubs lib will be fixed at some point, fading away into the dark history of not-so-nice code. The current blenderplayer part is still a little bit hackish, I'll see if I can find a better alternative, for now it works good enough.
2009-09-04 12:56:30 +00:00
Chris Want
5e3cffc64a Patch to change license to GPL only, from GSR. 2008-01-07 19:13:47 +00:00
Nathan Letwory
9f73fe008c ==SCons==
* Small CVS surgery, winblender_scons.rc renamed to winblender.rcscons on repository
  and change also in this SConscript. In case it was not yet clear as why there is a second
  resource file with the same icons: the SCons RES() function needs the paths to be able
  to generate the proper resource object. Change suggested by Joseph Eagar to prevent
  problems with the Makefiles.
2006-03-10 22:50:27 +00:00
Nathan Letwory
52dfa31cb8 ==SCons==
+ Joseph Eagar provided a patch that re-enables the application icon for Blender. Hurray!
2006-03-10 20:47:34 +00:00
Wouter van Heyst
57a7dfe5a5 - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
Alejandro Conty Estevez
eff07b8329 Basic initial yafray integration by Eeshlo.
Materials are exported the best we can do by now. It will look almost as in
blender except for the missing procedural textures and some minor issues.
You have to tweak normal modulation amount to get the desired result cause
is not the same in yafray.

We added a panel in render space to adjust some yafray settings (GI and so)

Also we export transparency and reflection using new raytracing settings,
but that will be changed and improved soon.

Remember that you have to set YFexport path in user defaults and yafray must
be on path (version 0.0.6)

We added the "yafray" button to activate all this stuff in the render window.
Panel and settings are only shown when checked.

So now when activated the code calls yafray export instead of the internal
renderer and finally the resulting image is loaded back into render window's
buffer. So animation is also possible and results can be saved using blender
usual scheme.
2004-01-04 22:10:36 +00:00
Rob Haarsma
2fbf2970db Matt Ebb's new windows Blender icons (Nice!)
(hopefully wincvs does it right this time)
2003-05-01 13:02:51 +00:00
Frank van Beek
3aa1f9ed3e - replaced files with the original versions that also contain 32x32 and
8 bit icons.
2003-01-04 17:18:50 +00:00
Maarten Gribnau
9715aa0436 Converted icon files to binary files (cvs admin -kb) and restored them.
Maarten
2002-11-11 20:57:09 +00:00
Hans Lambermont
12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00