Commit Graph

627 Commits

Author SHA1 Message Date
Martijn Berger
4ec95d621a CMAKE / msvc openmp, delay loading of openmp dll so we can set environment
variable before it is loaded
2016-03-31 13:46:14 +02:00
Campbell Barton
6e66ffb61a Cleanup split creator.c
creator.c was getting hard to follow.

- Split off argument and signal handling into own files.
- Move docstrings next to functions (to keep docs grouped with code).
2016-02-28 05:23:48 +11:00
Campbell Barton
161e2343b7 Cleanup: minmac -> minmax & RE_render_ext naming
Use more conventional API word-ordering for RE_render_ext
2016-01-27 07:37:33 +11:00
Campbell Barton
2ca34e419e Docs: minor edits to code comments 2016-01-24 14:29:14 +11:00
Campbell Barton
f81bc88ac7 Fix crash w/ scripts run from the command line that load files
Also refactor context backup/restore into functions.
2016-01-15 10:23:26 +11:00
Sergey Sharybin
702372f6c5 Fix wrong format used in the recent python exit code commit 2015-12-31 18:02:54 +05:00
Campbell Barton
82a1adfbdf Command line argument to exit on Python errors
eg:
  blender -b --python-exit-code 1 --python script.py --render-anim

This causes blender not to continue parsing command line arguments and exit if the script raises an exception.
2015-12-31 22:37:32 +11:00
Campbell Barton
3236f1ab54 Add parse_int_strict_range utility for command line input 2015-12-31 22:37:32 +11:00
Campbell Barton
0ffc603553 Cleanup: Py API naming
Use BPY_execute_* prefix for all Python execution commands
2015-12-31 21:20:41 +11:00
Sybren A. Stüvel
6894fe3b7a Accept non-existing files from the CLI
When a user tries to load a non-existing blend file from the CLI, the path
is set and Blender acts as if it is loaded. This allows the user to create
a new file by typing 'blender filename.blend' and then saving. This
behaviour is common in other tooling, such as vim and Mypaint.

Blender's current behaviour (print an error message and open the default
scene) doesn't make much sense. It ignores the filename passed on the CLI,
whereas with this patch that filename is actually remembered, and used when
saving.

Reviewers: campbellbarton, sergey, mont29
2015-11-25 13:59:21 +01:00
Campbell Barton
d96ffde491 Fix switching scenes w/ background render
Caused by own de-duplication, b3492978

Scene switching relies on the window context being cleared.
2015-11-20 09:35:37 +11:00
Bastien Montagne
e77e018d48 Fix typo in new error reporting during arg parsing. 2015-11-06 18:54:52 +01:00
Campbell Barton
a25df21631 Command line args: print error w/ invalid numbers 2015-11-07 02:07:06 +11:00
Campbell Barton
b349297861 File Read: de-duplicate command line file-load
WM_file_read must support background mode already
since it can be called by Python scripts in background mode.
2015-10-08 16:00:01 +11:00
Campbell Barton
a5e631171b BLI_path api, minor changes to CWD handling
- BLI_current_working_dir's return value must be checked, since it may fail.
- BLI_current_working_dir now behaves like getcwd, where a too-small target will return failure.
- avoid buffer overrun with BLI_path_cwd, by taking a maxlen arg.
2015-10-08 15:05:58 +11:00
Campbell Barton
1d6c1e90aa Support relative frames w/ start/end args 2015-09-18 16:40:54 +10:00
Campbell Barton
09e40a4956 Cleanup: spelling 2015-09-14 02:22:22 +10:00
Campbell Barton
f6e0262a83 Enable guarded-alloc when --debug-all is passed 2015-09-02 13:41:12 +10:00
Campbell Barton
b3e1edf7f8 Correct help message for debug options 2015-09-02 13:38:55 +10:00
Campbell Barton
987b3df9c0 Missed version update loading in background mode 2015-08-27 23:12:40 +10:00
Campbell Barton
2112bd892b Fix T45926: Drivers fail in background mode
Scene evaluation was done before text blocks were registered.
2015-08-27 23:12:40 +10:00
Jörg Müller
29ebb56f4d Audaspace: support the device list returned by the new audaspace library.
- use the device names returned from the library.
- system settings UI changed as new audaspace might contain longer and more device names.
2015-07-28 14:01:53 +02:00
Campbell Barton
a837797740 Cleanup: quiet warning 2015-07-09 19:33:02 +10:00
Antony Riakiotakis
00808eb39a Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
option.

This makes sense, since contexts get created at runtime, there is little
reason to require recompilation for this.

Only works on linux currently, will be doing more OSs later
2015-07-02 19:30:17 +02:00
Campbell Barton
10c1f208b7 Minor edits to --help 2015-07-02 13:17:06 +10:00
Campbell Barton
d3709f4e79 Correct --help message 2015-07-02 00:24:10 +10:00
Campbell Barton
74b32a23f7 Cleanup: checks for unsupported MSVC versions 2015-06-20 15:17:32 +10:00
Sergey Sharybin
7e529c2a64 Return non-zero exit code when running blender from the command line and reading file has failed
This way automated scripts can actually see if some issue happened.
2015-06-18 14:07:39 +02:00
Campbell Barton
1862991862 Fix '--addons' argument
- only enable addons which aren't already enabled
- use 'persistent' load option (new file wont reset)
2015-06-14 22:18:44 +10:00
Campbell Barton
958c20872a Add argument --python-expr to pass Python directly
This works like Python's -c argument, handy to be able to avoid writing small scripts to disk.
2015-06-11 21:54:06 +10:00
Sergey Sharybin
304ee9af8d Depsgraph: Report to the console when the new depsgraph is used 2015-06-05 15:37:41 +05:00
Antony Riakiotakis
893677a76a Disable writing a crash file completely on Windows.
We had some reports where users did not even read the "Not supported on
release builds" message, and arguably writing a file sort of indicates
that the file may include something useful.
2015-06-01 18:54:03 +02:00
Sergey Sharybin
eb6bab25ba Add dedicated command argument to switch depsgraph to a single-threaded evaluation
This way it is possible to have single threaded depsgraph but threaded other areas
which is handy for torubleshooting.

he argument is: --debug-depsgraph-no-threads
2015-05-20 15:48:29 +05:00
Sergey Sharybin
bac7353801 Depsgraph: New dependency graph integration commit
This commit integrates the work done so far on the new dependency graph system,
where goal was to replace legacy depsgraph with the new one, supporting loads of
neat features like:

- More granular dependency relation nature, which solves issues with fake cycles
  in the dependencies.

- Move towards all-animatable, by better integration of drivers into the system.

- Lay down some basis for upcoming copy-on-write, overrides and so on.

The new system is living side-by-side with the previous one and disabled by
default, so nothing will become suddenly broken. The way to enable new depsgraph
is to pass `--new-depsgraph` command line argument.

It's a bit early to consider the system production-ready, there are some TODOs
and issues were discovered during the merge period, they'll be addressed ASAP.
But it's important to merge, because it's the only way to attract artists to
really start testing this system.

There are number of assorted documents related on the design of the new system:

* http://wiki.blender.org/index.php/User:Aligorith/GSoC2013_Depsgraph#Design_Documents
* http://wiki.blender.org/index.php/User:Nazg-gul/DependencyGraph

There are also some user-related information online:

* http://code.blender.org/2015/02/blender-dependency-graph-branch-for-users/
* http://code.blender.org/2015/03/more-dependency-graph-tricks/

Kudos to everyone who was involved into the project:

- Joshua "Aligorith" Leung -- design specification, initial code
- Lukas "lukas_t" Toenne -- integrating code into blender, with further fixes
- Sergey "Sergey" "Sharybin" -- some mocking around, trying to wrap up the
  project and so
- Bassam "slikdigit" Kurdali -- stressing the new system, reporting all the
  issues and recording/writing documentation.
- Everyone else who i forgot to mention here :)
2015-05-12 16:06:37 +05:00
Campbell Barton
84db9fdf4d Fix T44464: Viewport mipmaps no longer toggle off 2015-04-28 01:18:50 +10:00
Antony Riakiotakis
80d75cb3e4 Add debug option --debug-gpumem to show GPU memory used in status bar.
Only used in ATIs and NVIDIAs. Used extensions are:

https://www.opengl.org/registry/specs/ATI/meminfo.txt
http://developer.download.nvidia.com/opengl/specs/

If you read the documentation, the numbers are not supposed to be exact
and also depend on the time when the call is made. The numbers can also
change quite quickly. It's only meant to give a rough measure of what is
going on.
2015-04-24 14:11:21 +02:00
Campbell Barton
252b0cf5d2 Cleanup: API naming use BKE_undo_ prefix 2015-04-18 18:25:07 +02:00
Campbell Barton
6f43e1dfef Cleanup: win32 mixed declare/statements in main()
Make it a more clear where declarations end
(ifdef's all over made it a bit confusing).
2015-03-28 04:12:12 +11:00
Antony Riakiotakis
828c85a1bf sound module: Append functions with BKE (makes it easier to make them
out from local functions)
2015-03-26 11:35:41 +01:00
Campbell Barton
e183199022 Cleanup: instantiate arg once in context macro 2015-03-22 03:35:13 +11:00
Campbell Barton
62faffc800 Cleanup: style 2015-03-11 13:15:52 +11:00
Antony Riakiotakis
19656233dd Style cleanup 2015-03-03 13:43:47 +01:00
Antony Riakiotakis
d58a15c0a6 Windows: Add stacktrace support when unhandled exception occurs.
We need to register the exception handler slightly differently here, as
well as adding DbgHelp as a library, but according to docs it should be
supported in recent Windows editions (Win XP included even).

We can try it first and revert if there are issues.
2015-03-03 13:39:15 +01:00
Sergey Sharybin
3ec9b8e0c2 Purge temporary files on abort
This way both BLI_assert() and abort() called directly shouldn't
leave any files in the temp folder.

Previously it was really possible to have gadzillions of files
left over because of assert failures and debug aborts during the
development process.
2015-02-14 01:30:36 +05:00
Bastien Montagne
d40ac45610 Fix (unreported) load_file() func from creator.c not setting G.save_over correctly.
This was rather annoying, since if you were script-editing a .blend file in background
mode, opened through this commandline option system,  and wanted to save over,
a mere `bpy.ops.wm.save_mainfile()` *would not* overwrite expected file,
but instead write/replace the dummy `untitled.blend` one!
2015-02-12 17:30:19 +01:00
Bastien Montagne
fca515838e Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage).
Makes usage of those funcs much more clear, we even had mixed '!strcmp(foo, bar)'
and 'strcmp(foo, bar) == 0' in several places...
2015-01-26 16:59:24 +01:00
Sergey Sharybin
4d4456015c Quit blender with non-zero exit code if tryign to use non-existing render engine via the command line 2015-01-22 15:23:09 +05:00
Jens Verwiebe
70b6c82fd3 Fix an odd line that slipped in my ghost_hack_first_file commit 2014-12-30 18:31:37 +01:00
Jens Verwiebe
c1f54bcdcc OSX: revive GHOST_HACK_getFirstFile cause it breaks things on older OSX versions.
Dunno exactly why this was done earlier, but propose not to remove code not understood.
2014-12-25 15:12:56 +01:00
Campbell Barton
08fd38cf52 BLI_utildefines: add UNUSED_VARS() macro 2014-11-24 12:03:25 +01:00