Jeroen Bakker
5f97331ffc
Workbench: Added studio lighting to view layer
2018-04-25 15:59:15 +02:00
Dalai Felinto
791b9d821b
Multi-View: Moving panel to render, and rename to Stereoscopy
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Multi-View was never a per-viewlayer option. And now that we have viewlayer
it is better to name it in a more recognizable way:
"Stereoscopy" instad of plain "Views".
2018-04-25 12:12:43 +02:00
Jeroen Bakker
35220ccde0
Silhouette Overlap Overlay
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Added Object Overlap Overlay
- Added R32UI support to GPU_framebuffer
- Added R32U support to draw manager
- The overlay mode has a object data pass that will render 'needed' data to specific buffers so we can mix them together via a deferred rendering. In future will also add UV's and other data
- Overlap is implemented as an overlay so it could be used on top of the Scene lighted Solid mode (that will be rendered by Eevee.
Reviewers: fclem, brecht
Reviewed By: fclem
Subscribers: sergey
Tags: #code_quest
Maniphest Tasks: T54726
Differential Revision: https://developer.blender.org/D3174
2018-04-25 11:09:49 +02:00
Campbell Barton
d63b66be82
CMake: only write edited file when changes made
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Caused cmake to run after every icon update.
2018-04-25 09:58:38 +02:00
Campbell Barton
2fe35914e1
CMake: generate icon list for installation
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MSVC users weren't getting icons installed, since glob isn't reliable,
list all files in a section which the update script maintains.
2018-04-25 09:24:54 +02:00
Campbell Barton
4d6cdb8b89
UI: add extrude icon
2018-04-25 09:21:49 +02:00
Campbell Barton
deb98cfe5a
UI: show all pain mode panels in the topbar
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This shows some which need to be hidden (eventually).
2018-04-25 08:20:01 +02:00
Campbell Barton
ca49a9edce
UI: move mode options to the topbar
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Remove toolbar panels which have items available in menus.
2018-04-25 08:16:21 +02:00
Campbell Barton
b00d971efe
UI: Apply remove redo region
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This was a disabled part of the top-bar merge (code by @Severin)
The only change made is to move to redo UI into a popover.
2018-04-25 07:55:50 +02:00
Campbell Barton
e944e215bf
UI: remove history & object tools
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Add object shading menu.
2018-04-25 07:25:08 +02:00
Campbell Barton
021444c827
UI: mesh rip icons
2018-04-25 07:15:30 +02:00
Campbell Barton
6a9d215ad5
UI: remove mesh panel
2018-04-25 07:12:34 +02:00
Campbell Barton
64e3051ebe
UI: remove shading & uv's panel
2018-04-24 21:07:05 +02:00
Campbell Barton
987fc30959
UI: disable grease pencil panel
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Disable poll functions since branch replaces this code.
2018-04-24 21:05:24 +02:00
Campbell Barton
1a8b24e1b1
UI: move rigid body physics to menu
2018-04-24 20:46:18 +02:00
Campbell Barton
f3692c6ab9
UI: remove animation panel
2018-04-24 20:37:37 +02:00
Campbell Barton
34d6b48c47
UI: remove relations panel
2018-04-24 19:54:22 +02:00
Campbell Barton
5d3f1d1f78
UI: remove transform panels
2018-04-24 19:35:11 +02:00
Joshua Leung
ef08e77a46
Markers: Move "Bind Camera to Marker" from 'View' Menu to the Markers menu proper
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It was always weird that this tool for markers was stored in a different
menu where it was hard to find.
2018-04-24 19:18:31 +02:00
Campbell Barton
b60617ffab
Error in last commit
2018-04-24 17:46:51 +02:00
Campbell Barton
bd40b2c402
Icons: only write icons from group 'Export'
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Allows reference objects not to get mixed up with finished icons.
2018-04-24 17:45:19 +02:00
Campbell Barton
00d4e99955
UI: move mesh-weights from panels to menus
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Also de-duplicate edit/object mode menus.
2018-04-24 17:04:43 +02:00
Campbell Barton
354dbdde01
UI: hide toolbar text when narrow
2018-04-24 16:33:38 +02:00
Campbell Barton
e4724b1c8b
UI: remove create panel
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Move create to the menus.
2018-04-24 16:13:03 +02:00
Campbell Barton
a59bf99f1d
UI: remove toolbar header
2018-04-24 16:04:07 +02:00
Campbell Barton
9c5025d67d
UI: use new icons in toolbar
2018-04-24 15:32:45 +02:00
Campbell Barton
174cb39192
UI: icons from @billreynish
2018-04-24 15:32:45 +02:00
Campbell Barton
d67b120f17
UI: disable writing icon size
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Causes staircasing, just use byte range
2018-04-24 13:52:25 +02:00
Campbell Barton
011c0b6113
Cleanup: correct comments
2018-04-24 13:50:31 +02:00
Clément Foucault
8fb9dfbec5
EEVEE: LightProbes: Add Visibility Group to DNA/RNA/UI.
2018-04-24 12:48:43 +02:00
Campbell Barton
24bde1ca43
Add "make icons_geom" convenience target
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Generates icons from the blend file in lib.
2018-04-24 12:09:31 +02:00
67f23cff53
Topbar: clarify command settings name, remove placeholder button.
2018-04-24 11:35:25 +02:00
Campbell Barton
1da1288544
Check LOCAL datafiles if SYSTEM not found
2018-04-24 10:45:57 +02:00
Campbell Barton
45374b3880
Icon Generate: write icon size into the header
2018-04-24 10:32:08 +02:00
Campbell Barton
3581b997d4
UI: use icons for the toolbar
2018-04-24 09:19:28 +02:00
Campbell Barton
c1b310c32b
Utility to generate geometry icons
2018-04-24 07:52:57 +02:00
Bastien Montagne
89f7fb0aef
Pqrtiql fix of some operators in object.py.
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They were still trying to set active object of Scene.
Select hierarchy with extend option is still not zorking for some
;ysterious reasons. :/
2018-04-23 14:26:07 +02:00
Bastien Montagne
21c250926c
Cleanup some remaining LOD stuff after BGE removal.
2018-04-23 14:12:34 +02:00
Joshua Leung
3f21023f24
Fix: View All/Selected entries in new "timeline" not working
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These entries were still referring to the old standalone timeline editor
2018-04-23 14:05:55 +02:00
Campbell Barton
100e10e4b0
WM: use last_redo operator
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Was showing operators that weren't meant to display in the UI.
2018-04-23 12:36:20 +02:00
Joshua Leung
cd289f6ea5
UI Tweak: Bring Graph Editor's mode selector left of the menus, as is now done for Dopesheet
2018-04-23 12:01:59 +02:00
Ines Almeida
93adbf8195
Manipulators: tweak plane distance in move manipulator
2018-04-23 00:51:20 +02:00
Julian Eisel
c6144b24f9
Update default workspaces.blend fixing crashes after editor removals
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* Fixes crashes in versioning code for the removed editor types (see d8c719d8d8149de2d49)
* Removes 'Game Logic' workspace.
It still only contains workspaces converted from old screen-layouts, proper
defaults are on the TODO.
2018-04-23 00:18:31 +02:00
Dalai Felinto
387bf726ac
UI: Editor outline color themable
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Note: Not bothering with doversion, re-using 280, 10 bump.
2018-04-22 22:55:18 +02:00
15ca90489f
UI: make button roundness themeable.
2018-04-22 21:47:51 +02:00
Campbell Barton
e6d1fb87c6
UI: Initial popover support for panels
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- UILayout.popover(.. panel_type ..)
A single panel
- UILayout.popover_group(.. panel categories ..)
Expands all panels matching args.
Currently used in the topbar for redo and paint options.
2018-04-22 17:45:14 +02:00
Campbell Barton
1de7a0c0dc
Merge branch 'master' into blender2.8
2018-04-22 10:51:23 +02:00
Campbell Barton
420e379e99
Cleanup: de-dup popup/pie menu RNA definition
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Also rename pupmenu -> popmenu
2018-04-22 10:49:45 +02:00
Campbell Barton
5eb20bd152
Cleanup: style
2018-04-22 09:09:28 +02:00
0f2b4cb68a
Topbar: remove info editor menus, rename topbar menus for script compatibility.
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We can still rename them later, but avoid breaking stuff for now.
2018-04-21 12:43:27 +02:00