Kester Maddock
fd5f3e13d2
Convert and use actuators with no target object set.
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Certain actuators (Add Object/Replace Mesh/Scene/Track To) used to always require a target, or they would not influence the scene. If the actuator target is always set from Python, this could be annoying.
2004-09-19 01:33:08 +00:00
Stefan Gartner
ea8c97b44b
fix typo in GameLogic documentation
2004-09-01 13:19:42 +00:00
Kester Maddock
b6e0899607
Added support for cameras in Blender's Ortho mode.
2004-07-20 12:07:06 +00:00
Kester Maddock
baa2f99f07
Port Python updates from Tuhopuu2:
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getType/setType to action/sound actuator (sgefant)
Use a more generic python -> math conversion.
2004-07-17 05:28:23 +00:00
Kester Maddock
4c53f38756
Minor Fixes:
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Better use of booleans for python
#include fixes for Windows
Python Doc fixes
Use the farthest vertex as the face position when z sorting faces. (Camera is on -z axis!)
2004-06-26 09:15:41 +00:00
Kester Maddock
c16444e624
Python updates:
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Added scene module
2004-06-07 11:03:12 +00:00
Kester Maddock
b468bf726c
Lighting updates:
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Added specular after texture.
Added Light properties: Negative, No Diffuse, No Specular, Quad, Quad2
2004-06-07 11:01:31 +00:00
Kester Maddock
976e3a1824
Updates to GamePython Reference.
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Added Actuator documentation.
2004-06-02 12:43:27 +00:00
Kester Maddock
0dfc3a3b78
Use epydoc for generating game python reference (like the bpython guys)
2004-05-31 13:06:04 +00:00
Kester Maddock
d38329b5aa
Added Python module for Lights.
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Added attributes to the vertex class.
2004-05-30 11:09:46 +00:00
Kester Maddock
a96955efc2
Game Python Reference Manual.
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This manual lists all the Python classes and modules for Game Objects, Sensor bricks, Controllers etc.
Missing: Actuator & Controller reference.
2004-05-24 07:49:50 +00:00