Simon Clitherow
a96eede8fb
last of the libjpeg-static.a -> libjpeg.a changes for MSVC.
2003-01-24 21:25:07 +00:00
Simon Clitherow
0886539ce6
renamed libjpeg-static.a to libjpeg.a to suit NaN makefiles (for cygwin)
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and updated the MSVC project files.
2003-01-24 21:10:41 +00:00
Maarten Gribnau
cb4f2e1a4e
updated paths to Python
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Maarten
2003-01-23 20:14:02 +00:00
Maarten Gribnau
4995f378bf
removed isect.c
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Maarten
2003-01-23 18:18:51 +00:00
Maarten Gribnau
192a136c0f
fixed missing frozen files
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Maarten
2003-01-15 14:51:47 +00:00
Francis Laurence
f6ce35861a
Made debug build of blender creator use the debug libraries from intern.
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(visual C++)
2003-01-13 19:25:57 +00:00
Francis Laurence
586b210573
Remove isect.c
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from the BL_src.dsp (visual c++ project file)
Goodbye isect
2003-01-13 19:23:58 +00:00
Maarten Gribnau
0adee8a828
updates because of python changes
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Maarten
2003-01-06 21:38:26 +00:00
Maarten Gribnau
558930efdf
Made the ActiveX plug-in link and run with ode.
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Maarten
2002-12-29 23:22:35 +00:00
Maarten Gribnau
b479689cf8
Added ode physics to blender and player targets.
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ActiveX control still has a linkigng problem.
Maarten
2002-12-24 12:43:56 +00:00
Maarten Gribnau
7d4f269ce1
Fixed ode link path.
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Maarten
2002-12-22 22:58:54 +00:00
Maarten Gribnau
febeabb7eb
Fixed ActiveX control libraries and library paths.
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Removed abundant frozen python files.
Maarten
2002-12-22 22:42:11 +00:00
Maarten Gribnau
1eb669a62d
Rewired python for OSX. The Project Builder project now uses the Python that
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comes with OSX in /usr/local.
Removed some frozen python files that were not generated by the freeze script.
mxTextTools is still disabled because of a link error.
Maarten
2002-12-21 22:28:56 +00:00
Maarten Gribnau
e5f7a4f58b
OSX Project Builder project for makes_dna, blender and player targets.
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After building intern with the Makefile, this project builds all three targets.
blender and player targets are dependent on makes_dna so that dna.c is generated
automatically (at the moment it is created evry build).
The applications are complete with icons and file type registering.
The only catch is that it might be necessary to symlink the darwin-6.1-powerpc
directory if your kernel is no on 6.1.
Maarten
2002-12-13 21:34:52 +00:00
Simon Clitherow
77a7a8074e
Updated the debug target defines. --aphex
2002-12-12 18:42:00 +00:00
Kent Mein
662b586185
Commited Simon Clitherow's mods to BL_src.dsp
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Kent
--
mein@cs.umn.edu
2002-12-10 04:38:49 +00:00
Maarten Gribnau
a670f47461
Added img lib to the include path of the MSVC project file.
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Maarten
2002-12-01 23:03:08 +00:00
Maarten Gribnau
790c5cc8c1
Updated MSVC project file with the new frozen files.
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Maarten
2002-12-01 23:00:21 +00:00
Maarten Gribnau
61d996b801
Added more frozen files to the MSVC project.
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Maarten
2002-11-14 16:51:01 +00:00
Maarten Gribnau
278922d090
Modified the MSVC project files to use the static jpeg library as it used to be.
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Maarten
2002-11-11 23:58:52 +00:00
Maarten Gribnau
0efbb6c87b
Fixed the MSVC project files. They now build both the release and debug
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targets of creator publisher and player.
Assuming you have the libraries installed in lib/windows of course...
Maarten
2002-11-11 21:59:46 +00:00
Maarten Gribnau
6db6011d89
First round of updates to project files. There is a working game player (debug
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target) as long as you have installed the right libraries.
Added project file for Blender Ode.
Maarten
2002-11-11 00:02:52 +00:00
Erwin Coumans
b8c8715c20
moved KX_Python_... files from ketsji to expressions
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(ketsji was a very wrong location because it caused circular dependencies between expressions, gamelogic and ketsji)
expressions and game logic are not dependent on ketsji anymore (only the other way around)
also removed circular includes in makefiles and projectfiles
2002-10-21 19:23:52 +00:00
Hans Lambermont
12315f4d0e
Initial revision
2002-10-12 11:37:38 +00:00