Commit Graph

3146 Commits

Author SHA1 Message Date
Campbell Barton
80de1162ee clear some pep8 warnings 2010-05-16 12:15:04 +00:00
Joshua Leung
6e66bfe110 Removed obsolete comment for previous commit 2010-05-16 11:43:48 +00:00
Thomas Dinges
e1bf9d30bc Properties Window:
*The narrowui value was hard coded in all ui scripts, made an user preferences option. Basically this value determines on which area width, it should switch between dual/single column layout. 

ToDo: The Changes only take effect when reloading scripts/restarting Blender (after saving as default). Will maybe add the "Reload Scripts" operator next to the button in the future. 

* Small fix for Fluid Add Button, when in single column mode. Didn't expand like the other "Add" Buttons.
2010-05-16 10:21:00 +00:00
Thomas Dinges
91a6fb4b5c Some Renaming:
Render:
*antialiasing > render_antialiasing
Mist:
*enabled > use_mist
Stars:
*enabled > use_stars
2010-05-16 08:36:29 +00:00
Campbell Barton
05eeee3fe3 bugfix [#22325] bpy.ops.import is invalid name 2010-05-16 08:30:40 +00:00
Matt Ebb
0524fc1df6 Fix [#22337] Wrong operator descriptions 2010-05-14 07:20:16 +00:00
Matt Ebb
2b44cab9ef Tweak to text editor context menu 2010-05-13 01:46:48 +00:00
Diego Borghetti
3c3502fda4 Small change to Node Space and two new function.
"Select all of the same type" now is binding to Shift + GKEY

Two new function, select next and prev node of the same type.

Select a node and press Shift + [ or Shift + ] go to the
previous and next node of the same type (of the active node).
2010-05-12 13:55:09 +00:00
Diego Borghetti
9a4ba57ee9 Node Space: Small feature for Venomgfx, Shift + F select node of the same type
This is a small request from Venomgfx, select a node
and then press Shift + F to select all the nodes of the
same type (of the active node).

The key binding can be change, we thing in a "Find Next" (that is
way the FKEY) with venomgfx, but no problem with change that.

Also I add the entry in the select menu.
2010-05-12 12:03:38 +00:00
Matt Ebb
4cc49ad899 Add a little RMB context menu to text editor 2010-05-12 08:03:36 +00:00
Joseph Eagar
aaa7c493e4 merge of last commit to trunk 2010-05-11 20:06:20 +00:00
Campbell Barton
e8408697de bpy.utils.blend_paths(absolute=False) (was Blender.GetPaths in 2.4x) 2010-05-11 07:08:32 +00:00
Campbell Barton
daba1d23ff utility functions
bpy.utils.smpte_from_seconds(time)
 bpy.utils.smpte_from_frame(frame)
2010-05-10 20:41:01 +00:00
Thomas Dinges
9502fb0dcf Wrong operator description in preset base class. 2010-05-10 18:04:04 +00:00
Thomas Dinges
68376214b5 Themes "3D View":
*Minor code changes and added some missing edge settings.
2010-05-10 17:54:34 +00:00
Sergey Sharybin
8d9e55122f "Every Nth number of Points" operator for curves/surfaces
This is replacement of old "Select every Nth" operator with
de-select strategy to make the same behaviour as for meshes.
2010-05-10 17:32:11 +00:00
Matt Ebb
413c4c91ca Fix [#22296] Wrong Operator Names? 2010-05-10 01:49:35 +00:00
Campbell Barton
d58a591072 Sequencer crashes with clips that have OpenGl render enabled (rev 28658)
disabling for now, opengl write rendering isnt drivial to solve.
2010-05-08 19:08:33 +00:00
Toni Alatalo
05e2e92611 Add the option to show also the UVs of other selected objects in image
space / uv edit. The code was already there, and the option as a rna 
bool, but no ui to set it. Matt figured that the View menu in image 
space next to other uv stuff, which only shows when UVs are edited, is 
the right place. 

Works so that when entering editmode for an object to edit UVs, when 
have also other objects selected and this option on, also the UVs of 
those other objects are shown in the image view.

Liquidape asked this on IRC, and we thought the feat doesn't exist, so I 
looked out of curiosity in the code as was thinking it would be easy to 
add. Was surprised to find it there already :)

First time that did anything with 2.5, was sure fun enough to search 
thru the code to figure out how things work. Adding this ui thing proved 
to be exactly as trivial and nice as it should, and the things under the 
hood seemed nice, yay!
2010-05-06 23:47:25 +00:00
Campbell Barton
c8a0592288 option to use the linked path or the local path for pointcache.
needed for sintels hair to be baked locally.
2010-05-06 17:12:44 +00:00
Campbell Barton
cbf7d507c5 last commit broke linking to scenes from the UI 2010-05-06 11:47:10 +00:00
Campbell Barton
52517570f0 python property - object.scene_users
Also made this and object.group_users return tuples so it raises an error in this case...
  ob.scene_users.append(scene)
2010-05-06 08:30:42 +00:00
Campbell Barton
12cf8ac1d6 - split objet group add/link into 2 operators
- link now brings up a search box so when there are 100's of groups its less annoying.
- utility functions for id-enums so only local objects can be displayed in a search list (used for group_link)
- renamed operator properties from typle to scene, group, action etc.
2010-05-05 15:41:38 +00:00
Joseph Eagar
a7cbd5008e merging revisions 28564-28569 from render branch into trunk 2010-05-04 12:31:24 +00:00
Campbell Barton
98754f3ae5 small adjustments for getting the default string of a property 2010-05-04 06:08:00 +00:00
Peter Schlaile
e09c47a0da == Sequencer ==
Added operator (and menu entry) to deinterlace all selected movie strips.
(does also walk into selected meta strips)

Also: small fix for multicam cutting tool (now works also within metas)
2010-05-03 22:17:05 +00:00
Campbell Barton
20fd05abc1 manually sync rigify with render branch
fixes [#22231] Rigify Script Error When Generate From Human(Meta-Rig)
2010-05-03 19:12:11 +00:00
Campbell Barton
245ab753f5 misc uninteresting stuff (killing time at airport commit)
- pep8 updates
- RNA_TwoDFilterActuator --> RNA_Filter2DActuator
- minor changes to conolse namespace init.
2010-05-03 16:00:42 +00:00
Campbell Barton
914d5e5f62 sphinx doc generation
- include default values as well as min/max.
- partial rebuilds, so we dont have to build all docs each time, only the changed files.
2010-05-03 15:52:15 +00:00
Matt Ebb
114d930bf0 Fix for renaming particle selection operators a little while ago 2010-05-03 07:42:40 +00:00
Matt Ebb
b18d377292 Updated icon set, thanks jendryzch! 2010-05-03 03:33:20 +00:00
Matt Ebb
23ccac18cd Fix [#22199] Cloth Cache Panel > Disk Cache doesn't work
Condition for this to work (.blend file must be saved) was poorly communicated 
in the UI (printfs are no good for this - ideally should use reports). Tweaked this a bit.
2010-05-03 03:02:27 +00:00
Martin Poirier
139f456bd1 NetRender
Repath functionality: Edit paths in blend file on slaves to match the transfered files.
Tested with textures and point caches. Fluid should work. Point Caches with the External option might not.


This should fix previous problems when using absolute paths in blend files.
2010-05-02 21:34:08 +00:00
Peter Schlaile
31cfad9fda == Sequencer ==
Made Multicam-Editing really work:
* added a panel within N-keys, so that one can start/stop playback
  and cut between cameras directly from the panel
* made "active_strip" RNA editable, to make that work correctly
  (is usefull anyways :) )
2010-05-02 17:36:38 +00:00
William Reynish
d750c07d67 Tweaked Cache panels to make them clearer, simpler, and added single column UI. 2010-05-02 14:34:37 +00:00
Daniel Salazar
4fd2bb044d Put ray mirror Fade To color next to Max Distance. Grayed out Fade To if
Distance is 0
2010-05-02 04:40:44 +00:00
Martin Poirier
dd3a07a9f7 [#22211] Sending single frame job to netrender
Patch by Jeroen Bakker
2010-05-01 20:39:04 +00:00
Campbell Barton
188d1ccf56 fix for exporting a rig to a graph 2010-04-30 05:45:02 +00:00
Sergey Sharybin
16e7ed28be Highlight last selected point in curve/surface edit mode.
Curve->lastselbp field was renamed to Curve->lastsel and now not last
either BPoint or BezTriple is storing here. It's not easy to determine
type of selected point, but operator which depends on such point reviews
the full nurbs, so this shouldn't be a problem.

Made changes to curve undo stuff to restore last selected point on undo/redo.

Added new theme color for curve last selected point.
2010-04-30 04:48:40 +00:00
Matt Ebb
53dbc1efdf Fix [#22207] Selecting Roots also selects hidden 2010-04-30 01:22:21 +00:00
Campbell Barton
dfc1b8428e missed this in recent api edits 2010-04-29 18:40:33 +00:00
Campbell Barton
2d4d820b97 3dview --> view3d, patch by Jonathan Smith with small corrections and changes. 2010-04-28 07:25:39 +00:00
Martin Poirier
f3c0743b41 NetRender:
- multires cache files and image .tex cache support in dependency list
- Compare md5 of files before using a local copy (not one transfered by netrender). Could be changed to a simpler CRC if speed is an issue. The goal is not to have a strong crypto signature but just to detect outdated local files.
- Reduce slave timeout to 5 minutes (down from 30). Slaves should report at most every 30s, there's no reason for a value to be that high.
- Reorder the presentation tables on the main web page (job list is more important)
- Collapse dependency list by default on job page (only show main file and headers for other files, point cache and fluid cache)
- Slave option (default: True) to also output render log to the console (as well as the usual copy to the master)
2010-04-28 01:54:12 +00:00
Campbell Barton
cf8ebbf751 update for changes to blf module 2010-04-27 19:46:15 +00:00
Matt Ebb
79bd15c32d Fix [#22165] "Camera:" field of the Properties>View panel (3D View) has no function & is confusing
Cleaned up UI, made it a bit clearer
2010-04-27 06:47:12 +00:00
Martin Poirier
061a306d66 NetRender tweaks by Brecht
* Client connection is made from panel poll functions even if
netrender is disabled
* Network render slave should print when it has connected to server,
now it says "node initiation", I initially thought this meant it was
not connected yet.
* Web interface should auto-refresh, I got confused if job and slaves
were actually found or not.
2010-04-27 03:14:40 +00:00
Campbell Barton
5e2a9770f5 bugfix [#22163] Add->mesh->torus is broken
recent commit broke this, missed changing double to float.
2010-04-26 21:25:14 +00:00
Daniel Salazar
449d6a3cac Some work on the cluthered particles UI; lot's more to do 2010-04-26 09:33:59 +00:00
Daniel Salazar
724c8afde8 Got tired of the heavily compressed armature layer icons. Also added
a smart wide/narrow UI conversion

http://www.pasteall.org/pic/show.php?id=2940
2010-04-26 08:55:14 +00:00
Campbell Barton
873d4a3f05 py api
- mathutils.Color.hsv attribute. eg. material.diffuse_color.hsv = 0.2, 0.8, 0.4
- Vector/Euler/Quaternion/Color now only take a single seq arg.
- internal function for parsing arrays. (cleanup messy internal list/vector/tuple/seq parsing)
- didnt update rigify yet.
2010-04-25 19:27:59 +00:00