Commit Graph

6 Commits

Author SHA1 Message Date
Wouter van Heyst
57a7dfe5a5 - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
Alejandro Conty Estevez
eff07b8329 Basic initial yafray integration by Eeshlo.
Materials are exported the best we can do by now. It will look almost as in
blender except for the missing procedural textures and some minor issues.
You have to tweak normal modulation amount to get the desired result cause
is not the same in yafray.

We added a panel in render space to adjust some yafray settings (GI and so)

Also we export transparency and reflection using new raytracing settings,
but that will be changed and improved soon.

Remember that you have to set YFexport path in user defaults and yafray must
be on path (version 0.0.6)

We added the "yafray" button to activate all this stuff in the render window.
Panel and settings are only shown when checked.

So now when activated the code calls yafray export instead of the internal
renderer and finally the resulting image is loaded back into render window's
buffer. So animation is also possible and results can be saved using blender
usual scheme.
2004-01-04 22:10:36 +00:00
Rob Haarsma
2fbf2970db Matt Ebb's new windows Blender icons (Nice!)
(hopefully wincvs does it right this time)
2003-05-01 13:02:51 +00:00
Frank van Beek
3aa1f9ed3e - replaced files with the original versions that also contain 32x32 and
8 bit icons.
2003-01-04 17:18:50 +00:00
Maarten Gribnau
9715aa0436 Converted icon files to binary files (cvs admin -kb) and restored them.
Maarten
2002-11-11 20:57:09 +00:00
Hans Lambermont
12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00