Commit Graph

9 Commits

Author SHA1 Message Date
Campbell Barton
2119d271e0 Cleanup: remove "-noaudio" argument in background mode
This is no longer needed as background mode implies -noaudio.
2024-02-14 00:13:38 +11:00
Aras Pranckevicius
0bfffdaf82 VSE: bilinear upscaling no longer adds transparent border around the image
Part of overall "improve image filtering situation" (#116980), this PR addresses
two issues:
- Bilinear (default) image filtering makes half a source pixel wide transparent
  border around the image. This is very noticeable when scaling images/movies up
  in VSE. However, when there is no scaling up but you have slightly rotated
  image, this creates a "somewhat nice" anti-aliasing around the edge.
- The other filtering kinds (e.g. cubic) do not have this behavior. So they do
  not create unexpected transparency when scaling up (yay), however for slightly
  rotated images the edge is "jagged" (oh no).

More detail and images in PR.

Pull Request: https://projects.blender.org/blender/blender/pulls/117717
2024-02-02 16:28:51 +01:00
Sergey Sharybin
f11292104d Render Tests: Separate difference of Color and Alpha
This change fixes confusion situation when the render output
is an RGBA image: the difference in color was not visible in
the report because alpha channel was all zeros. This is due
to idiff performing per-channel difference.

The solution to this problem is to have separate images for
color and alpha difference, which makes it clear where the
difference actually is coming from.
2024-01-25 10:04:16 +01:00
Brecht Van Lommel
dccbc27eab Tests: add WIITH_TESTS_BATCHED option to execute Blender once per test
Some tests like cycles, sequencer and compositor batch together multiple
tests in a single Blender invocation. This makes them run faster, but
makes debugging harder. This is an option to disable that batching.

Pull Request: https://projects.blender.org/blender/blender/pulls/114603
2023-11-08 18:41:33 +01:00
Campbell Barton
e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00
Campbell Barton
89811cb96f Cleanup: unused-imports in tests/ 2023-07-25 21:43:53 +10:00
Campbell Barton
65f99397ec License headers: use SPDX-FileCopyrightText in all sources 2023-06-15 13:35:34 +10:00
Campbell Barton
c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00
Richard Antalik
c887a50f62 Add sequencer transform tests
Tests files are based on test from D8393

Test files should be in `lib\tests\sequence_editing`
These are files, I will add few more tests including animation test.
{F9155273}

Using generic tool to compare rendered vs reference image as other render engines.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9394
2020-11-01 21:34:18 +01:00