Commit Graph

27 Commits

Author SHA1 Message Date
Sergey Sharybin
f9353b8e8d Code cleanup: remove patch series from libmv
Since we're using own libmv branch from git.blender.org
we don't need to have local patches for libmv in blender
source tree.
2014-01-02 15:24:46 +06:00
Sergey Sharybin
5d701c6d25 Re-bundle libmv from new upstream repository
No functional changes, just to make sure all the patches
are ported nicely and that update scripts works fine.
2014-01-01 22:32:48 +06:00
Sergey Sharybin
36039be6b5 Libmv: make sure CmakeList.txt is re-created with all needed headers on re-bundle 2013-10-09 20:21:12 +00:00
Sergey Sharybin
b5491291e4 Libmv: move platform-specific defines into own file 2013-10-09 20:02:02 +00:00
Sergey Sharybin
49bc310671 Move guarded objetc allocation to a guardedalloc header
Also made libmv-capi use guarded objetc allocation.
Run into some suspecious cases when it was not so
clear whether memory is being freed or not.

Now we'll know for sure whether there're leaks or not :)

Having this macros in a guardedalloc header helps
using them in other areas (for now it's OCIO and libmv,
but in the future it'll be more places).
2013-10-09 08:46:02 +00:00
Sergey Sharybin
4dba8307f2 Compilation fix for recent commit. 2013-05-12 22:30:34 +00:00
Sergey Sharybin
32faec1a53 Remplace bunch of annoying ifdefs in tracking.c with a libmv-capi_stub.cc
Makes code in tracking.cc much easier to understand and modify,
without worring to breck compulation with Libmv disabled.

It is still possible compilation will break due to libmv-capi
changes, but that's not happening so much often.
2013-05-12 22:17:37 +00:00
Sergey Sharybin
9da36d3ab1 Updates to libmv's bundle.sh to make sure libmv upstream
is copying properly to our sources.
2013-03-01 11:52:38 +00:00
Sergey Sharybin
1d20f2496a Use threaded cost function and jacobian computation
Also made it theraded linear solver, seems it makes
sense for iterative schur with inner iterations
enabled.

Use OpenMO's max therads called from bundler code
to detect how many threads to use. Could be changed
in a way that number of threads is passing in options
from blender side in the future.

Also removed redundant V3D definition from compiler's
flags.
2013-02-26 17:52:10 +00:00
Sergey Sharybin
b7af3207cc Bye-bye, SSBA!
With new bundle adjustment based on Ceres we don't need
SSBA library anymore. This also means we don't need ldl
library and libmv is no longer depends on colamd as well.
2013-02-25 20:15:42 +00:00
Sergey Sharybin
4cf9034f6d Remove extern_ssba workaround
SSBA seemed to be working OK last time i've checked it
with MSVC and optimization enabled.

Also, we'll likely replace it with own BA soon, which
works fine with MSVC anyway.
2013-02-22 10:06:54 +00:00
Sergey Sharybin
971b0f1ed6 Correction to cmake rules for libmv/ceres
libmv still requires optimization switched off because
of some incompatibility of SSBA and MSVC optimizer which
makes bundle adjustment work just wrong.

This shall not be an issue for Ceres and no need to
disable optimization for extern_ceres
2013-02-18 10:45:46 +00:00
Sergey Sharybin
0d7e4f3229 Camera tracking: synchronize changes with own branch
Should be no functional changes.
2012-12-20 11:03:39 +00:00
Campbell Barton
536d9fec80 code cleanup:
- move object_iterators.c --> view3d_iterators. (ED_object.h had to include ED_view3d.h which isn't so nice)
- move projection functions from view3d_view.c --> view3d_project.c (view3d_view was becoming a mishmash of utility functions and operators).
- some some cmake includes as system-includes.
2012-10-17 04:13:03 +00:00
Sergey Sharybin
59ef51aa27 Initial Ceres integration into Blender
Currently only put sources of Ceres library into extern/libmv/third_party and
setup CMake and SCons building systems.

Integration details:

- Even CMake build files are not re-used from Ceres's trunk: they're using some
  automatic stuff detection like glog, pthreads, protobuf and so and it's not
  so clear how to re-use that files without modifications.
  And IMO it's easier if build files are getting re-generated automatically to
  match Blender-specific setup rather than keeping changes made locally in
  Blender in sync when re-bundling Ceres library. Especially in case when it's
  already needed to support SCons build system.
- Integrated only actual sources, all tests were stripped. Probably it'll be nice
  to have them, but they'll need clear integration with current module test stuff
  in Blender.
- Suitesparse was disabled. It'll help a lot having it, but there are some difficulties
  making cholmod working fine on windows. Would be added in future
- collections_port.cc was also stripped. It's not used by Ceres's upstream and
  it gives compilation error (undefined uint32 -- looks like namespace issue).
- Currently all schur eliminators are included. Not sure if it makes sense,
  also not sure if it makes sense having them switchable on and off -- IMO better
  to have single configuration which works and does not require special tweaks
  after everything was set up.

To bundle updated version of Ceres:
- Go to extern/libmv/third_party/ceres folder
- Run ./bundle.sh

This will checkout fresh Ceres snapshot of Windows branch (which is currently
most interesting from integration into Blender POV), apply all patches listed
in patches/series and copy needed files into Blender's working copy. This will
also re-generate CMake/SCons build rules.

If you'll need extra files from Ceres repository which are not present in
Blender, you'll need to copy them manually and then run ./mkfiles.sh from
extern/libmv/third_party/ceres folder which will update list of files used
by Blender.

Thanks to Leir Mierle and Sameer Agarwal (and all others who helped developing
Ceres) this library and thanks to Keir Mierle with help integrating it into Blender!
2012-06-10 15:27:41 +00:00
Sergey Sharybin
4bf0e61de2 Style cleanup: use 2 spaces for indentation in bundle scripts 2012-05-10 11:17:15 +00:00
Sergey Sharybin
cc5f18693f Carve and libmv bundling scripts: should work with svn checkout now 2012-05-10 11:08:25 +00:00
Antony Riakiotakis
4782522379 Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.
Thanks!
2012-04-24 12:57:58 +00:00
Campbell Barton
87681b46ea fix for cmake error on non osx systems 2012-03-23 10:39:59 +00:00
Campbell Barton
f127a0cd6f modify osx CMake hack so the CMake files can be parsed more easily by naive my error checker. 2012-03-21 12:15:02 +00:00
Sergey Sharybin
d6b8b03305 Port changes from libmv/CMakeLists.txt to build rules files generator script 2012-03-11 20:01:26 +00:00
Sergey Sharybin
17f6f7e2af Camera tracking: switch to own repo of libmv where most of patches are applied
and which includes latest changes from Keir's branch.

Hopefully it'll make backporting of changes back to main libmv repo easier.
2012-02-17 15:39:32 +00:00
Sergey Sharybin
0effb45d58 Fixed typo in comments for libmv build rules files 2012-01-11 07:19:44 +00:00
Sergey Sharybin
42ae315aef Added note that cmake/scons rules are automatically generated for extern/libmv
Also updated generation scripts and templates
2011-12-15 12:44:05 +00:00
Sergey Sharybin
c74f6a51b6 Fix #29469: Latest motion tracking not working.
It was error in CMakeLists.txt caused by automatic bundling script which
expanded variables instead of substituting them as-is.

Fixed both of bundling script and CMakeLists.txt
2011-12-01 10:25:16 +00:00
Sergey Sharybin
ae06ebcd95 Hopefully compilation with MinGW will work again.
Tested with official MinGW and SCons, not sure how ti check it when using CMake.
2011-11-07 18:14:50 +00:00
Sergey Sharybin
27d42c63d9 Camera tracking integration
===========================

Commiting camera tracking integration gsoc project into trunk.

This commit includes:

- Bundled version of libmv library (with some changes against official repo,
  re-sync with libmv repo a bit later)
- New datatype ID called MovieClip which is optimized to work with movie
  clips (both of movie files and image sequences) and doing camera/motion
  tracking operations.
- New editor called Clip Editor which is currently used for motion/tracking
  stuff only, but which can be easily extended to work with masks too.

  This editor supports:
  * Loading movie files/image sequences
  * Build proxies with different size for loaded movie clip, also supports
    building undistorted proxies to increase speed of playback in
    undistorted mode.
  * Manual lens distortion mode calibration using grid and grease pencil
  * Supervised 2D tracking using two different algorithms KLT and SAD.
  * Basic algorithm for feature detection
  * Camera motion solving. scene orientation

- New constraints to "link" scene objects with solved motions from clip:

  * Follow Track (make object follow 2D motion of track with given name
    or parent object to reconstructed 3D position of track)
  * Camera Solver to make camera moving in the same way as reconstructed camera

This commit NOT includes changes from tomato branch:

- New nodes (they'll be commited as separated patch)
- Automatic image offset guessing for image input node and image editor
  (need to do more tests and gather more feedback)
- Code cleanup in libmv-capi. It's not so critical cleanup, just increasing
  readability and understanadability of code. Better to make this chaneg when
  Keir will finish his current patch.

More details about this project can be found on this page:
    http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011

Further development of small features would be done in trunk, bigger/experimental
features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00