Commit Graph

16 Commits

Author SHA1 Message Date
Campbell Barton
758c228263 update gpl header in cmake files 2012-02-11 04:05:00 +00:00
Campbell Barton
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Campbell Barton
09da9d4393 cmake maintenance
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
2011-05-31 01:15:44 +00:00
Campbell Barton
89c617a116 remove nan-makefiles 2011-01-30 15:29:22 +00:00
Campbell Barton
5e382eb8e5 rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
Campbell Barton
afacd18498 use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
Campbell Barton
e8397e6193 include headers in cmake source, added a script to check for consistency, reporting missing headers & C files.
this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-29 04:35:56 +00:00
Campbell Barton
f383e2e0e6 Remove msvc build files which are not needed anymore. 2010-10-23 15:14:54 +00:00
Campbell Barton
c6976e7351 use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html

Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-23 04:05:55 +00:00
Campbell Barton
4b40d73bfb rename most scons build targets to match cmake 2010-08-25 04:30:47 +00:00
Campbell Barton
6464718083 rename some cmake build targets 2010-08-24 04:29:23 +00:00
Diego Borghetti
1772a0a62f Add unsigned char buffer to BLF_draw_buffer and update makefiles for lzo and lzma.
I rename the original makefile of lzo (Makefile.bak) and a new one.
Also four new option for user-def.mk:
	WITH_LZO, default true
	WITH_LZMA, default true
	NAN_LZO, default extern/lzo
	NAN_LZMA, default extern/lzma

It's easy add support for system libs (using lzo and lzma from OS) but I don't
know if it have much sense.

Note that I can't test the "unsigned char" buffer because the OGL animation
is not working (right ?), but is the same code that for float also the new
Makefile work fine here (Linux), but maybe need some tweak on other OS.
2009-08-20 18:34:14 +00:00
Benoit Bolsee
6dbadb23ce update MSVC project files. 2009-08-20 09:18:55 +00:00
Daniel Genrich
e56c32073d LZMA: Deleting unused bad files (bad for gcc) 2009-08-20 01:02:34 +00:00
Daniel Genrich
858dbbe232 Fix Smoke:
*totally forgot scons file for lzma
2009-08-20 00:42:57 +00:00
Daniel Genrich
286c2ca80b Smoke:
* cache for low res (deactivating high res for now)
* new way of view3d rendering of smoke (no longer 3 axes) -using 3dtexture now (introduced into gpu/intern)
* introducing LZO and LZMA libs into extern (makefiles missing for now)
* reducing memory usage after simulating for the frame ended (freeing temporary buffers)
* splitting smoke into 2 modifier for the cache-sake (it cannot handle more than 1 cache on the same modifier-index)
* no color on gui anymore
* fixing non-power-of-2 resolutions (hopefully)
* fixing select-deselect of domain drawing bug
* fixing drawobject.c coding style (making Ton happy) ;-)

HINT #1: If scons doesn't work -> cmakefiles are up-to-date, couldn't test scons (but i tried to mantain them, too)

CODERS HINT #1: we really need a way to disable adding all modifiers through "Add Modifiers" dropdown!

WARNING #1: before applying this commit, deactivate your SMOKE DOMAIN in your old files and save them then. You can open them then savely after that.

WARNING #2: File and cache format of smoke can be changed, this is not final!
2009-08-20 00:33:59 +00:00