Commit Graph

142 Commits

Author SHA1 Message Date
Habib Gahbiche
252c87b9e8 Compositor automated testing
Added support for compositor tests. Compositor tests can be added, executed and viewed in a similar way to cycles
and other render engines tests.

Running test:
`ctest -R compositor`

Updating test:
`BLENDER_TEST_UPDATE=1 ctest -R compositor`

Viewing test results:
typically saved under `build_folder/tests/compositor/report.html`

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6334
2021-03-26 16:15:02 +01:00
Jeroen Bakker
36fdbed2f0 LibraryOverrides: Initial Test Case.
Added a first test case for review. This will be the base for future test cases.

The current API is sufficient for what is expected for such a low level API.
One concern is that you need to trigger a save in order to update the library overrides
structure. Not expected from TD/Dev point of view.

Test cases are very important when implementing restrictive mode as it is a second evaluation mode that
has impact on the (current) permissive mode.

Reviewed By: Sebastián Barschkis, Bastien Montagne

Differential Revision: https://developer.blender.org/D10747
2021-03-22 11:51:44 +01:00
Campbell Barton
85b209e02e Tests: add script_validate_keymap
This checks the generated key-map data matches the result of
re-exporting and re-importing.

This shows up various inconsistencies, including:

- Unused keymaps.
- Unknown/unused data in the keymap.
- Event arguments that don't make sense.
- Event values that don't match the event type
  (tweak direction on keyboard event for example).
2021-03-14 23:31:09 +11:00
Sebastian Parborg
74f6b81c12 Tests: skip OSL render tests in build without OSL
Differential Revision: https://developer.blender.org/D9990
2021-01-14 13:14:43 +01:00
b2ad52a763 Tests: skip unit test if built without ocean sim modifier
Disable the Ocean Sim test when building with `WITH_MOD_OCEANSIM=OFF`.
2021-01-12 13:50:29 +01:00
Himanshi Kalra
7241104877 Enabled Physics Particle Instance test 2021-01-05 16:16:08 +05:30
Hans Goudey
8373f497bd Add regression tests for curve conversion to mesh
This adds a basic set of tests for curve sampling and bevel generation.
At the moment there are basic test cases for bevels, caps, and the
filling of 2D curves, but more tests can be added in the future.

Curves are actually converted to "DispLists" for displaying them in the
viewport, so it's much simpler to rely on the mesh conversion operator
instead of building a new test framework for another data structure.

Differential Revision: https://developer.blender.org/D9958
2020-12-30 13:12:29 -06:00
Himanshi Kalra
e7b698327c Updated and extended Regression Testing frameworks (Gsoc 2020)
This revision contains the following changes-

  - Updated the existing testing framework for Modifiers for Regression
  Testing.
  - Tests for Physics modifiers and remaining Generate and Deform modifiers are added.
  - The existing `ModifierSpec` is updated with backward compatibility to support Physics Modifiers.
  - Now there is support for frame number and giving nested parameters for attributes.
  - Some Deform modifiers required Object Operators, e.g. "Bind" in Mesh Deform, so a new class was added to support that functionality.
  - A separate class for holding Particles System, they are tested by converting all the particles to mesh and joining it to the mesh they were added.
  - Updated the format to add tests for Bevel, Boolean and Operators as
  well.

Reviewed By: zazizizou, mont29, campbellbarton

Differential Revision: https://developer.blender.org/D8507
2020-12-17 20:58:20 +05:30
Brecht Van Lommel
2a430a670c Tests: blacklist failing tests for Cycles CUDA and OptiX devices
Blacklist a bunch of tests on the GPU, which are known to currently have
differences with CPU. These can be enabled as they are fixed or the test
is modified to give compatible results when there are known limitations.

OSL tests were also moved to their own directory since those are not
supported on the GPU.

Ref T82193
2020-11-30 13:40:33 +01:00
Brecht Van Lommel
dd391d38f6 Tests: add CMake option to run Cycles regression tests on GPU devices
CYCLES_TEST_DEVICES is a list of devices (CPU, CUDA, OPTIX, OPENCL). It is set
to CPU only by default.

Test output is now writen to build/tests/cycles/<device>, and the HTML report
has separate report pages for the different devices, with option to compare
between CPU and GPU renders.

Various GPU tests are still failing due to CPU/GPU differences, these are to be
fixed or blacklisted still.

Ref T82193
2020-11-30 13:40:33 +01:00
Brecht Van Lommel
b1efea986d Fix sequence tests writing HTML report to wrong directory
It was missing from tests/report.html that gathers all tests reports.
2020-11-03 13:31:31 +01:00
Richard Antalik
c887a50f62 Add sequencer transform tests
Tests files are based on test from D8393

Test files should be in `lib\tests\sequence_editing`
These are files, I will add few more tests including animation test.
{F9155273}

Using generic tool to compare rendered vs reference image as other render engines.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9394
2020-11-01 21:34:18 +01:00
Ankit Meel
a181b15639 Tests: use environment variable for leak sanitizer
Don't override other `LSAN_OPTIONS` like suppression file set in
the environment variable.

Old code added in {rB38ff5064b33ccb8} and {rB5f4e99b7a2b8376}

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D9207
2020-10-14 16:53:49 +05:30
TonyG
da95d1d851 Fix T75881: Animation, limitation of Bézier Handles
Relax limits of FCurve Bézier handles during evaluation. FCurve handles
can be scaled down to avoid the curve looping backward in time. This
scaling was done correctly but over-carefully, posing unnecessary
limitations on the possible slope of FCurves. This commit changes the
scaling approach such that the FCurve can become near-vertical.

Bump Blender's subversion from 291.0.1 to 291.0.2 to ensure that older
animation files are correctly updated.

Reviewed By: sybren

Differential Revision: https://developer.blender.org/D8752
2020-09-15 13:08:18 +02:00
Howard Trickey
3699d6fe34 Re-enable modifer and bmesh_boolean tests.
These were disabled in the newboolean merge commit.
This commit renables them, using the original 'FAST' solver
so that the result objects need not change.
A TODO to add more tests using the 'EXACT' solver,
though most functionality there is now covered by unit gtests.
2020-08-30 08:31:40 -04:00
Howard Trickey
9e09b5c418 Merge newboolean branch into master.
This is for design task T67744, Boolean Redesign.
It adds a choice of solver to the Boolean modifier and the
Intersect (Boolean) and Intersect (Knife) tools.
The 'Fast' choice is the current Bmesh boolean.
The new 'Exact' choice is a more advanced algorithm that supports
overlapping geometry and uses more robust calculations, but is
slower than the Fast choice.
The default with this commit is set to 'Exact'. We can decide before
the 2.91 release whether or not this is the right choice, but this
choice now will get us more testing and feedback on the new code.
2020-08-28 11:01:06 -04:00
04ae290024 Cleanup: Alembic, rename test in CMake for consistency
Rename test `alembic_tests` to `alembic_export_tests`, so that its name
is consistent with the Python file containing the tests,
`alembic_export_tests.py`.

No functional changes.
2020-08-17 17:56:05 +02:00
ad459302ce Cleanup: rename alembic_tests.py to alembic_tests_export.py
Rename `alembic_tests.py` to `alembic_tests_export.py`, as this makes it
clearer what is being tested.

No functional changes.
2020-08-17 14:07:45 +02:00
Brecht Van Lommel
81ce8481b2 Fix failing PLY test, update hash because metadata changed 2020-07-29 19:49:53 +02:00
Brecht Van Lommel
8da80e7771 Merge branch 'blender-v2.83-release' 2020-04-28 13:02:06 +02:00
Himanshi Kalra
b9f422c4be Tests: add physics tests cloth and softybody
This uses the same framework as automated modifier tests. It adds a physics
modifier, bakes and compares vertex coordinates on the end frame.

Differential Revision: https://developer.blender.org/D7017
2020-04-28 12:29:46 +02:00
be5c9d45bd Tests: use explicit Python to run unit tests
CentOS on the buildbot still runs Python 3.6, which is also used for the
unit tests. This means that the tests can't use language features that
are available to Blender itself. And testing with a different version of
Python than will be used by the actual code seems like a bad idea to me.

This commit adds `TEST_PYTHON_EXECUTABLE` as advanced CMake option. This
will allow us to set a specific Python executable when we need it. When
not set, a platform-specific default will be used:

- On Windows, the `python….exe` from the installation directory. This is
  just like before this patch, except that this patch adds the
  overridability.
- On macOS/Linux, the `${PYTHON_EXECUTABLE}` as found by CMake.

Every platform should now have a value (configured by the user or
detected by CMake) for `TEST_PYTHON_EXE`, so there is no need to allow
running without. This also removes the need to have some Python files
marked as executable.

If `TEST_PYTHON_EXE` is not user-configured, and thus the above default
is used, a status message is logged by CMake. I've seen this a lot in
other projects, and I like that it shows which values are auto-detected.
However, it's not common in Blender, so if we want we can either remove
it now, or remove it after the buildbot has been set up correctly.

Differential Revision: https://developer.blender.org/D7395

Reviewed by: campbellbarton, mont29, sergey
2020-04-24 17:10:22 +02:00
c3651adf89 Tests: add OpenVDB volume tests 2020-03-18 11:23:05 +01:00
Bogdan Nagirniak
9075ec8269 Python: add foreach_get and foreach_set methods to pyrna_prop_array
This allows fast access to various arrays in the Python API.
Most notably, `image.pixels` can be accessed much more efficiently now.

**Benchmark**

Below are the results of a benchmark that compares different ways to
set/get all pixel values. I do the tests on 2048x2048 rgba images.
The benchmark tests the following dimensions:
- Byte vs. float per color channel
- Python list vs. numpy array containing floats
- `foreach_set` (new) vs. `image.pixels = ...` (old)

```
Pixel amount: 2048 * 2048 = 4.194.304
Byte buffer size:  16.8 mb
Float buffer size: 67.1 mb

Set pixel colors:
    byte  - new - list:    271 ms
    byte  - new - buffer:   29 ms
    byte  - old - list:    350 ms
    byte  - old - buffer: 2900 ms

    float - new - list:    249 ms
    float - new - buffer:    8 ms
    float - old - list:    330 ms
    float - old - buffer: 2880 ms

Get pixel colors:
    byte - list:   128 ms
    byte - buffer:   9 ms
    float - list:  125 ms
    float - buffer:  8 ms
```

**Observations**

The best set and get speed can be achieved with buffers and a float image,
at the cost of higher memory consumption. Furthermore, using buffers when
using `pixels = ...` is incredibly slow, because it is not optimized.
Optimizing this is possible, but might not be trivial (there were multiple
attempts afaik).

Float images are faster due to overhead introduced by the api for byte images.
If I profiled it correctly, a lot of time is spend in the `[0, 1] -> {0, ..., 255}`
conversion. The functions doing that conversion is `unit_float_to_uchar_clamp`.
While I have an idea on how it can be optimized, I do not know if it can be done
without changing its functionality slightly. Performance wise the best solution
would be to not do this conversion at all and accept byte input from the api
user directly, but that seems to be a more involved task as well.

Differential Revision: https://developer.blender.org/D7053

Reviewers: JacquesLucke, mont29
2020-03-13 12:59:36 +01:00
7bc893c827 Start of unit test framework for constraints
Currently this only tests the Child Of constraint. My aim is to cover
constraints with tests before they are refactored/altered.

No functional changes.
2020-02-25 13:30:42 +01:00
Bastien Montagne
f35f7bd97a Fix missing output dir for blendfile_liblink test. 2020-02-18 09:53:08 +01:00
f457dc122d Cleanup: Alembic, rename unit test
This rename is to prepare for a future addition to the unit test file.
Currently it's named "import" and I will add an export test as well. The
rename is a separate commit to easily see the difference between the
rename and the addition of another test.

No functional changes.
2020-02-14 15:41:11 +01:00
Bastien Montagne
0c5014aaef Cleanup: Deduplicate some code in new blenfile io/linking tests. 2020-02-14 12:18:21 +01:00
Bastien Montagne
d46273563e Add initial, very basic save/open & library linking blendfile tests.
Do not do much for now, but would have been enough to catch the crash
introduced the other day in linking code...
2020-02-13 17:48:00 +01:00
757da61606 Fix T68243: Python sqlite module not working on macOS 2020-02-11 10:17:35 +01:00
Howard Trickey
3fdc04d3ee Accepting patch D5357: Modifiers and operators automated testing.
Patch from Habib Gahbiche (zazizizou) moves the "run operator and
compare mesh to a golden" paradigm used in bevel and boolean tests
into a general framework that separates the test specs from the
blend files. Then adds some other operator and modifier tests using
the new framework. Diff D5357.id20724.diff was applied.
New .blend files, modifiers.blend and operators.blend are needed
in the tests/modeling svn directory; those were separately committed.
2020-01-13 07:11:45 -05:00
Bastien Montagne
9984dd332f ID Management: Add some basic tests regarding name handling.
Those tests are here mostsly to ensure ID name management is working as
expected (the code ensuring we never have two ilocal data-blocks of the
same type with the same name in a .blend file).

Note: Currently fails in some cases, fixes are incoming.

Note: Ideally this would be in C, but we already have too many tests
linking the whole Blender and its libraries, this is becoming a real
pain to link debug + ASAN + tests build these days... So until we find a
better way to handle those dependencies, sticking to simple python
scripts.
2019-12-20 14:29:35 +01:00
Campbell Barton
312075e688 CMake: add missing headers, use space before comments 2019-10-29 01:33:44 +11:00
4764362ebb Fix GTests failing on Windows buildbot
Run these tests from the install directory so they can find dlls.
2019-09-07 22:51:19 +02:00
2028302f44 Tests: run tests from install path
Blender can only be run correctly from the install path since it requires Python
scripts, dynamic libraries and other files to be present. By default the install
path is the same as the build path, so it works anyway. But on the buildbot it
isn't. There was a workaround but it failed on Windows and macOS.

Now tests run from the install path. Detecting that path for ctest is more
complicated than I would like, but I couldn't find a better solution.

Ref T69541.
2019-09-07 18:09:41 +02:00
bed321f6da Cleanup: remove debug print 2019-08-30 18:13:10 +02:00
86b9470037 Tests: reorder render tests so cycles/eevee/workbench are not interleaved 2019-08-30 18:01:50 +02:00
256c412b31 Tests: also don't fail on memory leaks for gtests 2019-08-02 17:25:25 +02:00
5f4e99b7a2 Fix broken add_python_test after recent changes 2019-08-02 15:45:01 +02:00
38ff5064b3 Tests: don't fail on leaks detected by leak sanitizer
These often happen in external libraries that we can't fix. The leaks are
still printed in the logs.
2019-08-02 14:42:25 +02:00
f4b0900856 Cleanup: refactor tests executing Blender to use add_blender_test function 2019-08-02 14:42:25 +02:00
Habib Gahbiche
ffda674893 Fix: test object_modifier_array is passing when it shouldn't.
From D5253.
2019-07-31 18:31:15 +02:00
Sergey Sharybin
4749edccdd Tests: Point ffmpeg data to a new folder 2019-07-01 17:19:01 +02:00
6d64565524 Tests: put output of IO tests in subdirectory 2019-06-26 15:06:49 +02:00
08005802cc Tests: make grease pencil tests part of OpenGL render tests
Otherwise tests fail on machines without OpenGL.
2019-05-28 18:05:31 +02:00
387c1f2e0d Tests: add more descriptive messages when idiff is not available
Based on patch contributed by Diana Picus in D4355.
2019-05-16 20:25:09 +02:00
Ray Molenkamp
243fbf1c4b Tests: Be more explicit about the required location of the tests folder. 2019-05-10 14:19:29 -06:00
259ebdd017 Fix failing tests when Cycles is enabled
The --env-system-scripts hack does not work with it, it can't find the cycles
Python module then when importing add-ons.
2019-05-10 13:29:43 +02:00
f08ee1fc40 Tests: add Cycles image texture colorspace tests 2019-05-07 17:26:27 +02:00
fb3e138cee Tests: add Eevee reference images, and add workbench tests
Being able to compare Eevee reference images is useful for refactoring I'm
working on so might as well add them now, even if we can still improve them.

Workbench tests are just rendering the same files as Cycles and Eevee. This
doesn't really tests many workbench settings until we add tests specifically
for them, but does cover how it it handles the different object types.
2019-05-06 20:10:08 +02:00