Commit Graph

11 Commits

Author SHA1 Message Date
Thomas Dinges
4b2fadeaba Cycles: Remove Westin closure.
Was hooked up last year for testing purposes, as we already had some code for it, but the closure itself is not really good nor really useful, so let's remove it.
2014-10-03 16:03:49 +02:00
Campbell Barton
927099ceb8 Cleanup: style 2014-09-30 02:04:34 +10:00
Thomas Dinges
aa8d25bf09 Cycles / OSL: Add a conductive fresnel shader template.
This adds a fresnel conductive OSL preset to the Text Editor. Based on a patch by Lukas Stockner.
Differential revision: https://developer.blender.org/D145

See the differential for details.
2014-09-07 18:28:59 +02:00
Campbell Barton
64fc94e93f Code Cleanup: osl style 2014-01-06 13:58:33 +11:00
Thomas Dinges
56081d596e Cycles / OSL: Add a new procedural texture template, Lyapunov fractals.
Based on a patch by Sylvio Sell, OSL port by myself.
Task and example renders: https://developer.blender.org/T32305
2014-01-06 02:39:18 +01:00
Thomas Dinges
c94d907367 Cycles / OSL Templates: Add Simplex and Gabor noise templates and remove ones which are available as regular nodes. 2013-12-06 18:48:17 +01:00
Thomas Dinges
99b325cebf Cycles / Toon BSDF:
* Added a toon bsdf node to Cycles. This was already available as OSL only closure, but is now available inside the SVM backed as well, for CPU and GPU rendering. 
* There are 2 variations available, diffuse and glossy toon, selectable via a menu inside the node. 

Documentation:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Toon

Example render & blend file:
http://www.pasteall.org/pic/show.php?id=51970
http://www.pasteall.org/blend/21579
2013-05-23 17:45:20 +00:00
Thomas Dinges
eaf493d323 Cycles / OSL:
* Added Westin Sheen and Westin Backscatter closures for testing, useful for Cloth like effects. 

Only available via OSL, added an example OSL shader to the Templates (Text Editor).
2013-05-18 14:36:03 +00:00
Thomas Dinges
0440d77dbc Cycles / OSL:
* Add a few more OSL templates to the Text Editor, so people can use some of the OSL only shaders and closures.

* Temperature (Kelvin) to RGB converter
* Wavelength to RGB converter
* Ramp closure (Phong and Diffuse)
* Toon closure (Diffuse and Specular)
2013-05-01 13:21:15 +00:00
Brecht Van Lommel
b3d365289f OSL Templates: remove unnecessary stdosl.h include. 2012-12-30 10:37:32 +00:00
Thomas Dinges
f7e8ffdb85 OSL Templates:
* Add 3 simple templates:
** empty_shader.osl: A basic shader declaration to start with
** wireframe.osl: Simple wireframe shader
** noise.osl: Simple noise shader, with 3 noise types.
2012-12-30 03:11:52 +00:00