6. python22 ((addes the static lib for python) fink install python22)
You will probably want to select python22-nox-shlibs when
it asks you.
After you have done this you should install the mx lib from:
http://www.egenix.com/files/python/mxTextTools.html
Kent
#ifdef __APPLE__
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
(also for <GL/glu.h>)
so that people don't have to create symlinks in
/System/Library/Frameworks/OpenGL.framework on Mac OS X
(Charles Wardlaw)
A little looking shows that MacOSX uses OpenGL/blah.h
instead of GL/blah.h
Looks like time for more ifdef's
I also added a note to fink install cvs
(fixes a bug in the cvs you get by default with empty dirs)
Kent
didn't exist instead of installing it as it should.
- @../tools/cpifdiff.sh blenkey.h $(LCGDIR)/$(LIBNAME)/include/blenkey.h
+ @../tools/cpifdiff.sh blenkey.h $(LCGDIR)/$(LIBNAME)/include/
sgefant
lib/ and came from extern/ (which isn't in the new repository at all)
So use stuff like:
ifeq ($(OS),freebsd)
export NAN_OPENSSL ?= /usr
else
export NAN_OPENSSL ?= $(LCGDIR)/openssl
endif
Hans
(configure --enable-gameengine). However, you still need to manually configure,
compile and install ode.
* Following the original NaN makefile, I removed the TerraplayNetwork files
from the build. (Moved the two files to EXTRA_DIST).
* Pass a const char * to Py_BuildValue instead of a STR_String in
BL_ActionActuator.cpp
* Added some include directories in Makefile.am's
Michel
clicking on it. The mouse up was already generated. They
are now balanced by mouse downs. The behaviour of the
OSX target now matches that of the WIN32 target.
Maarten
junkies will be happy to find the datatoc.c program in the
datafiles directory).
Some quick notes:
* 'datafiles' has the version 2.21 splash.jpg and blenderbuttons (e.g., so
no NLA icon). Someone should at least get the 2.25 blenderbuttons from
somewhere and commit them.
* 'text' has obsolete content/license
* I did not include the python scripts as they have copyright
Jan Walter and no license specified.
* I changed to unix line terminators everywhere with the exeption of the
'windows' directory.
Chris
and include both files.
Anyway I was fixing the warning with ascii char... Here is the diff for
editfont.c (the .h was just fixing the header to match it)
Kent
Index: editfont.c
===================================================================
RCS file: /cvs01/blender/source/blender/src/editfont.c,v
retrieving revision 1.3
diff -u -r1.3 editfont.c
--- editfont.c 25 Nov 2002 12:02:05 -0000 1.3
+++ editfont.c 31 Dec 2002 11:52:10 -0000
@@ -226,11 +226,12 @@
}
}
-void do_textedit(unsigned short event, short val, char ascii)
+void do_textedit(unsigned short event, short val, unsigned char _ascii)
{
Curve *cu;
static int accentcode= 0;
int x, doit=0, cursmove=0;
+ int ascii = _ascii;
It was causing funky artifacts on some letters that dropped down into the
background.
Here is the diff
Kent
Index: toolbox.c
===================================================================
RCS file: /cvs01/blender/source/blender/src/toolbox.c,v
retrieving revision 1.5
diff -u -r1.5 toolbox.c
--- toolbox.c 22 Dec 2002 13:43:21 -0000 1.5
+++ toolbox.c 30 Dec 2002 20:13:51 -0000
@@ -506,7 +506,7 @@
oldcursor= get_cursor();
set_cursor(CURSOR_STD);
- tbfontyofs= (TBOXH-11)/2; /* toolbox, hier stond ooit getheigh */
+ tbfontyofs= (TBOXH-11)/2 +2; /* toolbox, hier stond ooit getheigh */
}