Commit Graph

55 Commits

Author SHA1 Message Date
Matt Ebb
f8489ea1e6 Attempt to fix build error on Windows 2010-01-07 03:13:26 +00:00
Andrea Weikert
89033a6819 MSVC 9 projectfiles
* update for audaspace
* added object_bake.c
2010-01-05 19:22:48 +00:00
Joerg Mueller
637873deb0 Added another three effects that you can use with the Sound to F-Curve modifier, have fun! 2010-01-01 18:45:21 +00:00
Joerg Mueller
c58f2dfc9d Another fix for the new year's commit, fixing the linear resampler (and such the error that I though was in the envelope!). 2010-01-01 14:18:43 +00:00
Joerg Mueller
0b673d45e5 Small fixes for some float literals. 2010-01-01 11:55:56 +00:00
Joerg Mueller
dff4c87f84 Fix for plattforms that don't have M_PI in the cmath include. 2010-01-01 11:40:48 +00:00
Joerg Mueller
174eccf078 Huge new year audio commit!
* Refactored the whole audaspace library to use float as sample format over all readers.
* Added new Readers like the linear resampler, envelope, lowpass, highpass and butterworth.
* Note: The butterworth filter isn't working correctly, some bug in there... Maybe also true for the envelope.
* Added a sound to f-curve operator that behaves mostly like the soundtracker script of technoestupido.
2010-01-01 05:09:30 +00:00
Stefan Gartner
eaa653b759 Makefiles: fix audaspace include paths 2009-12-29 09:56:11 +00:00
Guillermo S. Romero
42154ad226 Add audaspace/fftw to Makefile system. 2009-12-28 23:40:20 +00:00
Benoit Bolsee
8c6ac076ed Update MSVC project files 2009-12-28 22:16:13 +00:00
Joerg Mueller
ed4029d07a Sound:
* Fixed minor errors in AUD_BufferReader.cpp and AUD_LoopFactory.h
* Added a first version of a bandpass filter using fftw3
2009-12-28 10:15:35 +00:00
Guillermo S. Romero
4b8bc301c6 SVN maintenance. 2009-12-24 21:15:27 +00:00
Joerg Mueller
1d224ad692 Added rectifying sound effect (will be used for sound -> f-curve later). 2009-12-24 14:58:11 +00:00
Kent Mein
fcaad00bda Some fixes to get blender compiling on solaris.
Kent
2009-12-17 17:42:26 +00:00
Andrea Weikert
8fdaa263c0 MSVC 9 projectfiles
* Added GLEW_STATIC where necessary to make Blender compile again
* First attempt at compiling blenderplayer again - compiles, but doesn't link yet 
* removed deprecated SND_ functions from blenderplayer
2009-11-22 13:15:36 +00:00
Campbell Barton
92ee7ca946 remove warnings, print errors if bpy_ops.py or bpy_sys.py fail to import 2009-09-28 05:02:09 +00:00
Joerg Mueller
69995bb1b3 Sound:
* Threading buxfix letting MSVC Debug builds crash because of corrupted std::lists
* Adopted two property ranges
* Changed the mixdown volume to set the device volume instead of the volume of every sound.

I also removed the private redefinition of m_logicmgr in SCA_BasicEventManager, which was already defined protected in the parent class SCA_EventManager and thus caused a bug letting GE crash here because of an uninitialized pointer.
2009-09-26 20:03:01 +00:00
Benoit Bolsee
1483fafd13 Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
Joerg Mueller
1185be4355 Sound:
* Moved AudioData back to Scene
* Updated RNA stuff
* Added mixdown volume
2009-09-20 14:00:00 +00:00
Nathan Letwory
d1314c3db5 * we currently can have *four* different sound devices, instead of 3. 2009-09-10 23:46:42 +00:00
Nathan Letwory
3d64d65ad9 * clean out some warnings (unrefenced vars mainly) 2009-09-06 14:32:02 +00:00
Campbell Barton
0a3694cd6e white space commit. (2 spaces -> tab).
Was annoying to use a different editor for cmake only.
theeth says this should be ok with gsoc and merges from branches.
2009-09-06 01:51:23 +00:00
Nathan Letwory
9216efcba2 == SCons ==
* bring back 'player' libtype, after investigation with ideasman.
  scons/mingw works nicely, for some reason msvc fails to link still, will look further into it.
2009-09-05 01:58:02 +00:00
Benoit Bolsee
af85ee01f8 Update MSVC project files. 2009-08-28 13:42:58 +00:00
Joerg Mueller
adcb21b1f4 Close the old audio device before and not after opening the new. 2009-08-26 10:02:17 +00:00
Diego Borghetti
cfcd355c27 Update Makefile and missing include on voxeldata.c
Note that With libsndfile also need libflac and libogg here (Linux), right
now I just add this two librarys to the NAN_SNDFILELIBS, but maybe
it's better split this ? (NAN_FLAC/NAN_OGG)
2009-08-25 21:25:41 +00:00
Andrea Weikert
7288bacad9 blender 2.5 MSVC projectfiles
* update for volume rendering
* update for audaspace jack
* update for rna: animation_api.c, scene_api.c
2009-08-25 17:05:04 +00:00
Joerg Mueller
4ba6dbce76 Replaced G.sce by Main.name in sound.c.
I hoped for it to resolve the bug of loading sounds with relative paths didn't work, but Main.name isn't set before the sounds are loaded, so the bug resists!
Someone who is into file loading should please fix this!
2009-08-25 15:30:04 +00:00
Nathan Letwory
4c8d32b4bf == SCons ==
* Add sndfile support (False by default).
  Note: for this to work, make sure that FFMPEG-support is disabled.
2009-08-25 10:56:01 +00:00
Joerg Mueller
98e9ddbf5b Bugfixing. 2009-08-22 16:54:18 +00:00
Andrea Weikert
977a50ad77 2.5 MSVC projectfiles maintenance
* AUD_filefactory added.
* imbuf added to RNA include dirs.
2009-08-22 08:35:39 +00:00
Diego Borghetti
9202aaa2dc Update Makefiles for audaspace.
This add support for: sdl, ffmpeg, openal, jack and sndfile.
We have new options:
	WITH_OPENAL, default false
	WITH_JACK, default false
	WITH_SNDFILE, default false

and with this:
	NAN_OPENAL, default /usr

	NAN_JACK, default /usr
	NAN_JACKCFLAGS, default -I$(NAN_JACK)/include/jack
	NAN_JACKLIBS, default $(NAN_JACK)/lib/libjack.a

	NAN_SNDFILE, default /usr
	NAN_SNDFILECFLAGS, default -I$(NAN_SNDFILE)/include
	NAN_SNDFILELIBS, default $(NAN_SNDFILE)/lib/libsndfile.

Also add two new option on source/Makefile for jack and sndfile libs,
but only for linux, so let me know for other OS.
2009-08-21 22:56:26 +00:00
Guillermo S. Romero
d82935a327 SVN maintenance. 2009-08-21 22:06:19 +00:00
Joerg Mueller
f248b25152 Audio file loading backend libsndfile! 2009-08-21 19:39:28 +00:00
Benoit Bolsee
6dbadb23ce update MSVC project files. 2009-08-20 09:18:55 +00:00
Nathan Letwory
1e0fd0d4c1 == SCons ==
* add jack support for audio system.
  Note that for OSX jack support is still off by default, since
  I'm not sure about what goes where. OSX maintainers, please check and fix.
2009-08-17 01:16:50 +00:00
Guillermo S. Romero
fcce333a08 Add jack subdir makefile and standarize audaspace sub-lib names.
Jack support not enabled for now.
2009-08-16 22:48:30 +00:00
Guillermo S. Romero
6a6d304033 SVN maintenance. 2009-08-16 20:53:10 +00:00
Joerg Mueller
1ee26d45b5 Added jack audio support, building with cmake only currently, feel free to add scons and maybe cmake. 2009-08-16 14:53:11 +00:00
Ton Roosendaal
591e5c18a4 2.5
AUD library Makefile missed ranlib for OSX.
2009-08-16 11:19:22 +00:00
Brecht Van Lommel
314b14301f 2.5: warning fixes
Directories intern/ and source/blender/ now compile warning
free again here with scons/gcc.
2009-08-15 16:36:25 +00:00
Campbell Barton
9236f92dab - remove UNSET becuase it only works with newer versions of cmake,
- changed the SDL and Freetype vars to match CMake's names
- removed unneeded freetype, SDL and ftgl includes
2009-08-15 13:30:28 +00:00
Ton Roosendaal
d8dc1b9fd4 2.5
Makefiles to get new AUD stuff to compile (OSX 10.3 PPC)
It uses lib/samplerate, which gets committed soon too
2009-08-11 18:14:49 +00:00
Joerg Mueller
58ba4ce011 Fix for batch mode. 2009-08-11 13:07:24 +00:00
Guillermo S. Romero
690e117ed3 Copy all the .h so sequencer_add.c does not fail. 2009-08-10 19:51:37 +00:00
Diego Borghetti
d118d7e017 Update Makefile for audaspace. 2009-08-10 19:41:34 +00:00
Joerg Mueller
2a58c84018 Stop changing the includes! 2009-08-10 19:22:50 +00:00
Benoit Bolsee
c2239abdbd MSVC project files: add audaspace project, upgrade to Python 3.1 2009-08-10 18:36:12 +00:00
Guillermo S. Romero
43ecb741e1 Remove hardcoded path in include.
IMPORTANT: use compiler include paths to point to the file.
2009-08-10 18:01:19 +00:00
Joerg Mueller
a27cc1adf0 2.5 audio cleanup:
* Removed CD Actuator
* Removed bSample and bSoundListener
* Removed SoundSystem
* Removed -noaudio parameter
2009-08-10 15:39:11 +00:00