blender/intern/cycles/integrator/path_trace_work.cpp
2023-11-04 14:08:13 +11:00

204 lines
7.6 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#include "device/device.h"
#include "integrator/path_trace_display.h"
#include "integrator/path_trace_work.h"
#include "integrator/path_trace_work_cpu.h"
#include "integrator/path_trace_work_gpu.h"
#include "scene/film.h"
#include "scene/scene.h"
#include "session/buffers.h"
#include "kernel/types.h"
CCL_NAMESPACE_BEGIN
unique_ptr<PathTraceWork> PathTraceWork::create(Device *device,
Film *film,
DeviceScene *device_scene,
bool *cancel_requested_flag)
{
if (device->info.type == DEVICE_CPU) {
return make_unique<PathTraceWorkCPU>(device, film, device_scene, cancel_requested_flag);
}
if (device->info.type == DEVICE_DUMMY) {
/* Dummy devices can't perform any work. */
return nullptr;
}
return make_unique<PathTraceWorkGPU>(device, film, device_scene, cancel_requested_flag);
}
PathTraceWork::PathTraceWork(Device *device,
Film *film,
DeviceScene *device_scene,
bool *cancel_requested_flag)
: device_(device),
film_(film),
device_scene_(device_scene),
buffers_(make_unique<RenderBuffers>(device)),
effective_buffer_params_(buffers_->params),
cancel_requested_flag_(cancel_requested_flag)
{
}
PathTraceWork::~PathTraceWork() {}
RenderBuffers *PathTraceWork::get_render_buffers()
{
return buffers_.get();
}
void PathTraceWork::set_effective_buffer_params(const BufferParams &effective_full_params,
const BufferParams &effective_big_tile_params,
const BufferParams &effective_buffer_params)
{
effective_full_params_ = effective_full_params;
effective_big_tile_params_ = effective_big_tile_params;
effective_buffer_params_ = effective_buffer_params;
}
bool PathTraceWork::has_multiple_works() const
{
/* Assume if there are multiple works working on the same big tile none of the works gets the
* entire big tile to work on. */
return !(effective_big_tile_params_.width == effective_buffer_params_.width &&
effective_big_tile_params_.height == effective_buffer_params_.height &&
effective_big_tile_params_.full_x == effective_buffer_params_.full_x &&
effective_big_tile_params_.full_y == effective_buffer_params_.full_y);
}
void PathTraceWork::copy_to_render_buffers(RenderBuffers *render_buffers)
{
copy_render_buffers_from_device();
const int64_t width = effective_buffer_params_.width;
const int64_t height = effective_buffer_params_.height;
const int64_t pass_stride = effective_buffer_params_.pass_stride;
const int64_t row_stride = width * pass_stride;
const int64_t data_size = row_stride * height * sizeof(float);
const int64_t offset_y = effective_buffer_params_.full_y - effective_big_tile_params_.full_y;
const int64_t offset_in_floats = offset_y * row_stride;
const float *src = buffers_->buffer.data();
float *dst = render_buffers->buffer.data() + offset_in_floats;
memcpy(dst, src, data_size);
}
void PathTraceWork::copy_from_render_buffers(const RenderBuffers *render_buffers)
{
const int64_t width = effective_buffer_params_.width;
const int64_t height = effective_buffer_params_.height;
const int64_t pass_stride = effective_buffer_params_.pass_stride;
const int64_t row_stride = width * pass_stride;
const int64_t data_size = row_stride * height * sizeof(float);
const int64_t offset_y = effective_buffer_params_.full_y - effective_big_tile_params_.full_y;
const int64_t offset_in_floats = offset_y * row_stride;
const float *src = render_buffers->buffer.data() + offset_in_floats;
float *dst = buffers_->buffer.data();
memcpy(dst, src, data_size);
copy_render_buffers_to_device();
}
void PathTraceWork::copy_from_denoised_render_buffers(const RenderBuffers *render_buffers)
{
const int64_t width = effective_buffer_params_.width;
const int64_t offset_y = effective_buffer_params_.full_y - effective_big_tile_params_.full_y;
const int64_t offset = offset_y * width;
render_buffers_host_copy_denoised(
buffers_.get(), effective_buffer_params_, render_buffers, effective_buffer_params_, offset);
copy_render_buffers_to_device();
}
bool PathTraceWork::get_render_tile_pixels(const PassAccessor &pass_accessor,
const PassAccessor::Destination &destination)
{
const int offset_y = (effective_buffer_params_.full_y + effective_buffer_params_.window_y) -
(effective_big_tile_params_.full_y + effective_big_tile_params_.window_y);
const int width = effective_buffer_params_.width;
PassAccessor::Destination slice_destination = destination;
slice_destination.offset += offset_y * width;
return pass_accessor.get_render_tile_pixels(buffers_.get(), slice_destination);
}
bool PathTraceWork::set_render_tile_pixels(PassAccessor &pass_accessor,
const PassAccessor::Source &source)
{
const int offset_y = effective_buffer_params_.full_y - effective_big_tile_params_.full_y;
const int width = effective_buffer_params_.width;
PassAccessor::Source slice_source = source;
slice_source.offset += offset_y * width;
return pass_accessor.set_render_tile_pixels(buffers_.get(), slice_source);
}
PassAccessor::PassAccessInfo PathTraceWork::get_display_pass_access_info(PassMode pass_mode) const
{
const KernelFilm &kfilm = device_scene_->data.film;
const KernelBackground &kbackground = device_scene_->data.background;
const BufferParams &params = buffers_->params;
const BufferPass *display_pass = params.get_actual_display_pass(film_->get_display_pass());
if (display_pass == nullptr) {
/* Happens when interactive session changes display pass but render
* buffer does not contain it yet. */
return PassAccessor::PassAccessInfo();
}
PassAccessor::PassAccessInfo pass_access_info;
pass_access_info.type = display_pass->type;
pass_access_info.offset = PASS_UNUSED;
if (pass_mode == PassMode::DENOISED) {
pass_access_info.mode = PassMode::DENOISED;
pass_access_info.offset = params.get_pass_offset(pass_access_info.type, PassMode::DENOISED);
}
if (pass_access_info.offset == PASS_UNUSED) {
pass_access_info.mode = PassMode::NOISY;
pass_access_info.offset = params.get_pass_offset(pass_access_info.type);
}
pass_access_info.use_approximate_shadow_catcher = kfilm.use_approximate_shadow_catcher;
pass_access_info.use_approximate_shadow_catcher_background =
kfilm.use_approximate_shadow_catcher && !kbackground.transparent;
pass_access_info.show_active_pixels = film_->get_show_active_pixels();
return pass_access_info;
}
PassAccessor::Destination PathTraceWork::get_display_destination_template(
const PathTraceDisplay *display) const
{
PassAccessor::Destination destination(film_->get_display_pass());
const int2 display_texture_size = display->get_texture_size();
const int texture_x = effective_buffer_params_.full_x - effective_big_tile_params_.full_x +
effective_buffer_params_.window_x - effective_big_tile_params_.window_x;
const int texture_y = effective_buffer_params_.full_y - effective_big_tile_params_.full_y +
effective_buffer_params_.window_y - effective_big_tile_params_.window_y;
destination.offset = texture_y * display_texture_size.x + texture_x;
destination.stride = display_texture_size.x;
return destination;
}
CCL_NAMESPACE_END