blender/tools/check_blender_release/check_utils.py
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

74 lines
2.1 KiB
Python

#!/usr/bin/env python3
# SPDX-FileCopyrightText: 2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
import unittest
def sliceCommandLineArguments():
"""
Slice command line arguments by -- argument.
"""
import sys
try:
double_shasl_index = sys.argv.index("--")
except ValueError:
unittest_args = sys.argv[:]
parser_args = []
else:
unittest_args = sys.argv[:double_shasl_index]
parser_args = sys.argv[double_shasl_index + 1:]
return unittest_args, parser_args
def parseArguments():
import argparse
# Construct argument parser.
parser = argparse.ArgumentParser(description="Static binary checker")
parser.add_argument('directory', help='Directories to check')
# Parse arguments which are not handled by unit testing framework.
unittest_args, parser_args = sliceCommandLineArguments()
args = parser.parse_args(args=parser_args)
# TODO(sergey): Run some checks here?
return args
def runScriptInBlender(blender_directory, script):
"""
Run given script inside Blender and check non-zero exit code
"""
import os
import subprocess
blender = os.path.join(blender_directory, "blender")
python = os.path.join(os.path.dirname(__file__), "scripts", script) + ".py"
command = (blender,
"-b",
"--factory-startup",
"--python-exit-code", "1",
"--python", python)
process = subprocess.Popen(command,
shell=False,
stdout=subprocess.PIPE,
stderr=subprocess.STDOUT)
output, error = process.communicate()
return process.returncode == 0
class SceiptUnitTesting(unittest.TestCase):
def checkScript(self, script):
# Parse arguments which are not handled by unit testing framework.
args = parseArguments()
# Perform actual test,
self.assertTrue(runScriptInBlender(args.directory, script),
"Failed to run script {}" . format(script))