blender/source
Joshua Leung 013ffe9041 Bugfix #24296: AutoIK interactive chain length adjustment feature is missing
In 2.49, you could adjust the maximum length of Auto-IK Chains by using scrollwheel up/down or page up/down while moving Auto-IK bones. Now this is possible again with those hotkeys, but you need to hold SHIFT to get this to work, otherwise we get a conflict with the hotkeys for proportional edit nowadays.

Was broken when transform tools switched from using hardcoded key mappings to using a modal keymap.
2010-10-17 11:20:12 +00:00
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blender Bugfix #24296: AutoIK interactive chain length adjustment feature is missing 2010-10-17 11:20:12 +00:00
blenderplayer - fixed remaining unused warnings. 2010-10-17 06:38:56 +00:00
creator fix for bad use of UNUSED() with win32 & some other minor error checks. 2010-10-17 08:59:23 +00:00
darwin darwin Makefiles: copy release scripts and python modules to where blender looks for them, 2010-10-14 19:30:55 +00:00
gameengine - fixed remaining unused warnings. 2010-10-17 06:38:56 +00:00
icons Windows Icons: 2010-09-05 07:08:21 +00:00
kernel - use list append in more places (preferred method since its faster) 2010-09-06 10:15:41 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Add include directive so buildinfo compilation can find defines, see r32271. 2010-10-03 16:30:10 +00:00
SConscript Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00