e731ffb648
is available through the Roughness input on the Diffuse BSDF. http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Diffuse Patch by Yasuhiro Fujii, thanks!
175 lines
4.4 KiB
C++
175 lines
4.4 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/*
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* An implementation of Oren-Nayar reflectance model, public domain
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* http://www1.cs.columbia.edu/CAVE/publications/pdfs/Oren_SIGGRAPH94.pdf
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*
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* NOTE:
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* BSDF = A + B * cos() * sin() * tan()
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*
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* The parameter sigma means different from original.
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* A and B are calculated by the following formula:
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* 0 <= sigma <= 1
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* A = 1 / ((1 + sigma / 2) * pi);
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* B = sigma / ((1 + sigma / 2) * pi);
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*
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* This formula is derived as following:
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*
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* 0. Normalize A-term and B-term of BSDF *individually*.
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* B-term is normalized at maximum point: dot(L, N) = 0.
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* A = (1/pi) * A'
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* B = (2/pi) * B'
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*
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* 1. Solve the following equation:
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* A' + B' = 1
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* B / A = sigma
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*/
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#include <OpenImageIO/fmath.h>
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#include <OSL/genclosure.h>
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#include "osl_closures.h"
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CCL_NAMESPACE_BEGIN
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using namespace OSL;
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class OrenNayarClosure: public BSDFClosure {
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public:
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Vec3 m_N;
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float m_sigma;
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float m_a, m_b;
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OrenNayarClosure(): BSDFClosure(Labels::DIFFUSE) {}
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void setup() {
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m_sigma = clamp(m_sigma, 0.0f, 1.0f);
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m_a = 1.0f / ((1.0f + 0.5f * m_sigma) * M_PI);
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m_b = m_sigma / ((1.0f + 0.5f * m_sigma) * M_PI);
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}
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bool mergeable(const ClosurePrimitive* other) const {
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const OrenNayarClosure* comp = static_cast<const OrenNayarClosure*>(other);
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return
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m_N == comp->m_N &&
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m_sigma == comp->m_sigma &&
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BSDFClosure::mergeable(other);
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}
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size_t memsize() const {
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return sizeof(*this);
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}
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const char* name() const {
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return "oren_nayar";
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}
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void print_on(std::ostream& out) const {
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out << name() << " (";
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out << "(" << m_N[0] << ", " << m_N[1] << ", " << m_N[2] << "), ";
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out << m_sigma;
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out << ")";
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}
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float albedo(const Vec3& omega_out) const {
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return 1.0f;
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}
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Color3 eval_reflect(const Vec3& omega_out, const Vec3& omega_in, float& pdf) const {
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if (m_N.dot(omega_in) > 0.0f) {
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pdf = float(0.5 * M_1_PI);
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float is = get_intensity(m_N, omega_out, omega_in);
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return Color3(is, is, is);
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}
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else {
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pdf = 0.0f;
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return Color3(0.0f, 0.0f, 0.0f);
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}
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}
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Color3 eval_transmit(const Vec3& omega_out, const Vec3& omega_in, float& pdf) const {
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return Color3(0.0f, 0.0f, 0.0f);
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}
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ustring sample(
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const Vec3& Ng,
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const Vec3& omega_out, const Vec3& domega_out_dx, const Vec3& domega_out_dy,
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float randu, float randv,
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Vec3& omega_in, Vec3& domega_in_dx, Vec3& domega_in_dy,
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float& pdf, Color3& eval
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) const {
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sample_uniform_hemisphere (m_N, omega_out, randu, randv, omega_in, pdf);
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if (Ng.dot(omega_in) > 0.0f) {
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float is = get_intensity(m_N, omega_out, omega_in);
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eval.setValue(is, is, is);
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// TODO: find a better approximation for the bounce
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domega_in_dx = (2.0f * m_N.dot(domega_out_dx)) * m_N - domega_out_dx;
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domega_in_dy = (2.0f * m_N.dot(domega_out_dy)) * m_N - domega_out_dy;
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domega_in_dx *= 125.0f;
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domega_in_dy *= 125.0f;
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}
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else {
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pdf = 0.0f;
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}
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return Labels::REFLECT;
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}
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private:
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float get_intensity(Vec3 const& n, Vec3 const& v, Vec3 const& l) const {
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float nl = max(n.dot(l), 0.0f);
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float nv = max(n.dot(v), 0.0f);
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Vec3 al = l - nl * n;
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al.normalize();
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Vec3 av = v - nv * n;
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av.normalize();
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float t = max(al.dot(av), 0.0f);
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float cos_a, cos_b;
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if (nl < nv) {
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cos_a = nl;
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cos_b = nv;
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}
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else {
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cos_a = nv;
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cos_b = nl;
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}
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float sin_a = sqrtf(1.0f - cos_a * cos_a);
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float tan_b = sqrtf(1.0f - cos_b * cos_b) / (cos_b + FLT_MIN);
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return nl * (m_a + m_b * t * sin_a * tan_b);
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}
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};
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ClosureParam bsdf_oren_nayar_params[] = {
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CLOSURE_VECTOR_PARAM (OrenNayarClosure, m_N),
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CLOSURE_FLOAT_PARAM (OrenNayarClosure, m_sigma),
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CLOSURE_STRING_KEYPARAM ("label"),
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CLOSURE_FINISH_PARAM (OrenNayarClosure)
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};
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CLOSURE_PREPARE(bsdf_oren_nayar_prepare, OrenNayarClosure)
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CCL_NAMESPACE_END
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