blender/release/scripts/startup
Brecht Van Lommel 03957b9487 3D View: move shading and overlay settings into popovers.
* This is just moving buttons to get a bit closer to the intended design,
  better naming and layout is needed.
* Popovers currently work best when the 3D view header is at the top, with
  the most important settings nearest to the mouse. Open design question is
  if we should flip (part of) the buttons if header is at the bottom.
* Another question is if selecintg a shading mode enum should immediately
  close the popover since those are changed often, unlike the other settings
  for which it seems more convenient to keep the popover open.
2018-04-29 09:22:00 +02:00
..
bl_operators Cleanup: remove code for removed Blender Internal properties. 2018-04-28 16:15:42 +02:00
bl_ui 3D View: move shading and overlay settings into popovers. 2018-04-29 09:22:00 +02:00
keyingsets_builtins.py Remove workspace object mode, reverts changes w/ 2.8 2018-04-05 18:21:14 +02:00
nodeitems_builtins.py Remove Blender Internal and legacy viewport from Blender 2.8. 2018-04-19 17:35:25 +02:00