blender/tests
Charles Wardlaw e1a6749b3d USD: dome light IO
This commit adds logic to convert between USD dome lights and Blender
world materials.

The USD dome light rotation is represented in a mapping node input to the
environment texture.  If the dome light has a color specified in addition to
the texture map, the color will be converted to a vector multiply on the
the environment texture output.

I the imported USD has multiple dome lights, only the first dome light will
be converted to a world material.

Co-authored-by: kiki <charles@skeletalstudios.com>
Co-authored-by: Michael Kowalski <makowalski@nvidia.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/121800
2024-05-30 20:48:43 +02:00
..
blender_as_python_module License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
data@25b7bed33c Compositor: implement bicubic interpolation for Stabilize2DNode 2024-05-30 17:38:41 +02:00
gtests Fix: Update tests data path to new directory 2024-02-22 14:25:54 +01:00
performance Cleanup: use static sets for contains checks, remove f-string use 2024-02-28 11:02:49 +11:00
python USD: dome light IO 2024-05-30 20:48:43 +02:00
utils Tests: update default library path for batch blendfile loader 2024-02-23 14:57:05 +11:00
CMakeLists.txt Cleanup: line length in CMake files 2024-03-07 13:26:55 +11:00