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Bastien Montagne 03d6319862 Fix: when using a search menu with an operator's enum prop, the operator was previously always executed with default options (appart from the search-set enum, of course). Now we store the op's properties in search button, so that you can specify non-default options (as it was already possible with e.g. pop-up menu from an operator's enum prop).
To achieve this, some code (callbacks and search button creation) was moved from wm_operators.c to interface/interface.c, and a new UI function was added, uiDefSearchButO_ptr.

Note: This new code uses the fact that uiButHandleFunc callbacks get executed before operator when one of its arg is the button itself!

Many thanks to Campbell who helped me a lot with this patch!

Cleanup: also removed two unused pointers from uiBut struct.
2013-04-15 15:01:12 +00:00
build_files code cleanup: minor changes, clang checker option for exact size matches and use vector functions. 2013-04-14 12:01:12 +00:00
doc BGE: Adding mipmapping control to bge.render via bge.render.setMipmapping() and bge.render.getMipmapping(). 2013-04-14 00:40:24 +00:00
extern Make it so FATAL messages from libmv are print to the console 2013-04-15 10:02:33 +00:00
intern Fix compilation with current FFmpeg trunk 2013-04-15 11:08:02 +00:00
release add back attribution field from script. 2013-04-15 11:29:31 +00:00
source Fix: when using a search menu with an operator's enum prop, the operator was previously always executed with default options (appart from the search-set enum, of course). Now we store the op's properties in search button, so that you can specify non-default options (as it was already possible with e.g. pop-up menu from an operator's enum prop). 2013-04-15 15:01:12 +00:00
CMakeLists.txt svn merge ^/trunk/blender -r55700:55776 2013-04-04 13:37:07 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile correct too-big allocation in mesh beautify. 2013-04-01 07:57:33 +00:00
SConstruct Merged changes in the trunk up to revision 55546. 2013-03-24 12:13:13 +00:00