blender/source
Matt Ebb 04dec46c6a Color management fixes
Now it's a bit more robust, tagging images with profiles when they're loaded, 
which then get interpreted later on by conversion functions. Just Linear RGB 
and sRGB profiles at the moment, same as before.

This commit fixes Martin's problem with EXRs and Multilayer images loading/
saving too dark, and it also makes the sequence editor work correctly with it too.

Also fixes:
[#19647] gamma correction with color management is reset when resetting Curve
[#19454] 2.5: Dither does not work when Color management is enabled
2010-01-09 00:16:35 +00:00
..
blender Color management fixes 2010-01-09 00:16:35 +00:00
blenderplayer PyDoc updated for Rasterizer setEyeSeparation and setFocalLength + blenderplayer building again. 2010-01-07 05:23:54 +00:00
creator Reports: writing movies now uses the reports mechanism to throw errors. 2009-12-22 12:01:32 +00:00
darwin OS X Makefiles: 2010-01-03 20:35:13 +00:00
gameengine PyDoc updated for Rasterizer setEyeSeparation and setFocalLength + blenderplayer building again. 2010-01-07 05:23:54 +00:00
icons Merge from trunk -r 22040:23000. 2009-10-19 16:20:12 +00:00
kernel Merge from trunk -r 22040:23000. 2009-10-19 16:20:12 +00:00
CMakeLists.txt
Makefile OS X Makefiles: 2010-01-03 20:35:13 +00:00
nan_compile.mk OS X Makefiles: 2010-01-03 20:35:13 +00:00
nan_definitions.mk OS X Makefiles: 2010-01-03 20:35:13 +00:00
nan_link.mk OS X Makefiles: 2010-01-03 20:35:13 +00:00
nan_subdirs.mk
nan_warn.mk
SConscript Merge from trunk -r 22040:23000. 2009-10-19 16:20:12 +00:00