b6954c8da1
A few places still needed to be updated to use the new Mesh::num_triangles() method; wrong number from triangles.size() was causing crashes. |
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.. | ||
CMakeLists.txt | ||
subd_dice.cpp | ||
subd_dice.h | ||
subd_mesh.cpp | ||
subd_mesh.h | ||
subd_patch.cpp | ||
subd_patch.h | ||
subd_split.cpp | ||
subd_split.h |