blender/scripts/startup/bl_ui/space_image.py
Sergey Sharybin 03806d0b67 Re-design of submodules used in blender.git
This commit implements described in the #104573.

The goal is to fix the confusion of the submodule hashes change, which are not
ideal for any of the supported git-module configuration (they are either always
visible causing confusion, or silently staged and committed, also causing
confusion).

This commit replaces submodules with a checkout of addons and addons_contrib,
covered by the .gitignore, and locale and developer tools are moved to the
main repository.

This also changes the paths:
- /release/scripts are moved to the /scripts
- /source/tools are moved to the /tools
- /release/datafiles/locale is moved to /locale

This is done to avoid conflicts when using bisect, and also allow buildbot to
automatically "recover" wgen building older or newer branches/patches.

Running `make update` will initialize the local checkout to the changed
repository configuration.

Another aspect of the change is that the make update will support Github style
of remote organization (origin remote pointing to thy fork, upstream remote
pointing to the upstream blender/blender.git).

Pull Request #104755
2023-02-21 16:39:58 +01:00

1743 lines
50 KiB
Python

# SPDX-License-Identifier: GPL-2.0-or-later
from bpy.types import (
Header,
Menu,
Panel,
UIList,
)
from bl_ui.properties_paint_common import (
UnifiedPaintPanel,
brush_texture_settings,
brush_basic_texpaint_settings,
brush_settings,
brush_settings_advanced,
draw_color_settings,
ClonePanel,
BrushSelectPanel,
TextureMaskPanel,
ColorPalettePanel,
StrokePanel,
SmoothStrokePanel,
FalloffPanel,
DisplayPanel,
)
from bl_ui.properties_grease_pencil_common import (
AnnotationDataPanel,
)
from bl_ui.space_toolsystem_common import (
ToolActivePanelHelper,
)
from bpy.app.translations import (
contexts as i18n_contexts,
pgettext_iface as iface_,
)
class ImagePaintPanel:
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
class BrushButtonsPanel(UnifiedPaintPanel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
@classmethod
def poll(cls, context):
tool_settings = context.tool_settings.image_paint
return tool_settings.brush
class IMAGE_PT_active_tool(Panel, ToolActivePanelHelper):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Tool"
class IMAGE_MT_view(Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
sima = context.space_data
uv = sima.uv_editor
tool_settings = context.tool_settings
paint = tool_settings.image_paint
show_uvedit = sima.show_uvedit
show_render = sima.show_render
layout.prop(sima, "show_region_toolbar")
layout.prop(sima, "show_region_ui")
layout.prop(sima, "show_region_tool_header")
layout.prop(sima, "show_region_hud")
layout.separator()
layout.prop(sima, "use_realtime_update")
layout.prop(uv, "show_metadata")
if paint.brush and (context.image_paint_object or sima.mode == 'PAINT'):
layout.prop(uv, "show_texpaint")
layout.prop(tool_settings, "show_uv_local_view", text="Show Same Material")
layout.separator()
layout.operator("image.view_zoom_in")
layout.operator("image.view_zoom_out")
layout.separator()
layout.menu("IMAGE_MT_view_zoom")
layout.separator()
if show_uvedit:
layout.operator("image.view_selected", text="Frame Selected")
layout.operator("image.view_all")
layout.operator("image.view_all", text="Frame All Fit").fit_view = True
layout.operator("image.view_center_cursor", text="Center View to Cursor")
layout.separator()
if show_render:
layout.operator("image.render_border")
layout.operator("image.clear_render_border")
layout.separator()
layout.operator("image.cycle_render_slot", text="Render Slot Cycle Next")
layout.operator("image.cycle_render_slot", text="Render Slot Cycle Previous").reverse = True
layout.separator()
layout.menu("INFO_MT_area")
class IMAGE_MT_view_zoom(Menu):
bl_label = "Fractional Zoom"
def draw(self, _context):
layout = self.layout
ratios = ((1, 8), (1, 4), (1, 2), (1, 1), (2, 1), (4, 1), (8, 1))
for i, (a, b) in enumerate(ratios):
if i in {3, 4}: # Draw separators around Zoom 1:1.
layout.separator()
layout.operator(
"image.view_zoom_ratio",
text=iface_("Zoom %d:%d") % (a, b),
translate=False,
).ratio = a / b
class IMAGE_MT_select(Menu):
bl_label = "Select"
def draw(self, _context):
layout = self.layout
layout.operator("uv.select_all", text="All").action = 'SELECT'
layout.operator("uv.select_all", text="None").action = 'DESELECT'
layout.operator("uv.select_all", text="Invert").action = 'INVERT'
layout.separator()
layout.operator("uv.select_box").pinned = False
layout.operator("uv.select_box", text="Box Select Pinned").pinned = True
layout.operator("uv.select_circle")
layout.separator()
layout.operator("uv.select_less", text="Less")
layout.operator("uv.select_more", text="More")
layout.separator()
layout.operator("uv.select_pinned")
layout.menu("IMAGE_MT_select_linked")
layout.operator("uv.select_similar")
layout.separator()
layout.operator("uv.select_split")
layout.operator("uv.select_overlap")
class IMAGE_MT_select_linked(Menu):
bl_label = "Select Linked"
def draw(self, _context):
layout = self.layout
layout.operator("uv.select_linked", text="Linked")
layout.operator("uv.shortest_path_select", text="Shortest Path")
class IMAGE_MT_image(Menu):
bl_label = "Image"
def draw(self, context):
layout = self.layout
sima = context.space_data
ima = sima.image
show_render = sima.show_render
layout.operator("image.new", text="New",
text_ctxt=i18n_contexts.id_image)
layout.operator("image.open", text="Open...", icon='FILE_FOLDER')
layout.operator("image.read_viewlayers")
if ima:
layout.separator()
if not show_render:
layout.operator("image.replace", text="Replace...")
layout.operator("image.reload", text="Reload")
layout.operator("image.external_edit", text="Edit Externally")
layout.separator()
if ima:
layout.operator("image.save", text="Save", icon='FILE_TICK')
layout.operator("image.save_as", text="Save As...")
layout.operator("image.save_as", text="Save a Copy...").copy = True
if ima and ima.source == 'SEQUENCE':
layout.operator("image.save_sequence")
layout.operator("image.save_all_modified", text="Save All Images")
if ima:
layout.separator()
layout.menu("IMAGE_MT_image_invert")
layout.operator("image.resize", text="Resize")
layout.menu("IMAGE_MT_image_flip")
if ima and not show_render:
if ima.packed_file:
if ima.filepath:
layout.separator()
layout.operator("image.unpack", text="Unpack")
else:
layout.separator()
layout.operator("image.pack", text="Pack")
if ima and context.area.ui_type == 'IMAGE_EDITOR':
layout.separator()
layout.operator("palette.extract_from_image", text="Extract Palette")
layout.operator("gpencil.image_to_grease_pencil", text="Generate Grease Pencil")
class IMAGE_MT_image_flip(Menu):
bl_label = "Flip"
def draw(self, _context):
layout = self.layout
layout.operator("image.flip", text="Horizontally").use_flip_x = True
layout.operator("image.flip", text="Vertically").use_flip_y = True
class IMAGE_MT_image_invert(Menu):
bl_label = "Invert"
def draw(self, _context):
layout = self.layout
props = layout.operator("image.invert", text="Invert Image Colors", icon='IMAGE_RGB')
props.invert_r = True
props.invert_g = True
props.invert_b = True
layout.separator()
layout.operator("image.invert", text="Invert Red Channel", icon='COLOR_RED').invert_r = True
layout.operator("image.invert", text="Invert Green Channel", icon='COLOR_GREEN').invert_g = True
layout.operator("image.invert", text="Invert Blue Channel", icon='COLOR_BLUE').invert_b = True
layout.operator("image.invert", text="Invert Alpha Channel", icon='IMAGE_ALPHA').invert_a = True
class IMAGE_MT_uvs_showhide(Menu):
bl_label = "Show/Hide Faces"
def draw(self, _context):
layout = self.layout
layout.operator("uv.reveal")
layout.operator("uv.hide", text="Hide Selected").unselected = False
layout.operator("uv.hide", text="Hide Unselected").unselected = True
class IMAGE_MT_uvs_transform(Menu):
bl_label = "Transform"
def draw(self, _context):
layout = self.layout
layout.operator("transform.translate")
layout.operator("transform.rotate")
layout.operator("transform.resize")
layout.separator()
layout.operator("transform.shear")
layout.separator()
layout.operator("uv.randomize_uv_transform")
class IMAGE_MT_uvs_snap(Menu):
bl_label = "Snap"
def draw(self, _context):
layout = self.layout
layout.operator_context = 'EXEC_REGION_WIN'
layout.operator("uv.snap_selected", text="Selected to Pixels").target = 'PIXELS'
layout.operator("uv.snap_selected", text="Selected to Cursor").target = 'CURSOR'
layout.operator("uv.snap_selected", text="Selected to Cursor (Offset)").target = 'CURSOR_OFFSET'
layout.operator("uv.snap_selected", text="Selected to Adjacent Unselected").target = 'ADJACENT_UNSELECTED'
layout.separator()
layout.operator("uv.snap_cursor", text="Cursor to Pixels").target = 'PIXELS'
layout.operator("uv.snap_cursor", text="Cursor to Selected").target = 'SELECTED'
layout.operator("uv.snap_cursor", text="Cursor to Origin").target = 'ORIGIN'
class IMAGE_MT_uvs_mirror(Menu):
bl_label = "Mirror"
def draw(self, _context):
layout = self.layout
layout.operator("mesh.faces_mirror_uv")
layout.separator()
layout.operator_context = 'EXEC_REGION_WIN'
layout.operator("transform.mirror", text="X Axis").constraint_axis[0] = True
layout.operator("transform.mirror", text="Y Axis").constraint_axis[1] = True
class IMAGE_MT_uvs_align(Menu):
bl_label = "Align"
def draw(self, _context):
layout = self.layout
layout.operator_enum("uv.align", "axis")
class IMAGE_MT_uvs_merge(Menu):
bl_label = "Merge"
def draw(self, _context):
layout = self.layout
layout.operator("uv.weld", text="At Center")
# Mainly to match the mesh menu.
layout.operator("uv.snap_selected", text="At Cursor").target = 'CURSOR'
layout.separator()
layout.operator("uv.remove_doubles", text="By Distance")
class IMAGE_MT_uvs_split(Menu):
bl_label = "Split"
def draw(self, _context):
layout = self.layout
layout.operator("uv.select_split", text="Selection")
class IMAGE_MT_uvs_unwrap(Menu):
bl_label = "Unwrap"
def draw(self, _context):
layout = self.layout
layout.operator("uv.unwrap")
layout.separator()
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("uv.smart_project")
layout.operator("uv.lightmap_pack")
layout.operator("uv.follow_active_quads")
layout.separator()
layout.operator_context = 'EXEC_REGION_WIN'
layout.operator("uv.cube_project")
layout.operator("uv.cylinder_project")
layout.operator("uv.sphere_project")
class IMAGE_MT_uvs(Menu):
bl_label = "UV"
def draw(self, context):
layout = self.layout
sima = context.space_data
uv = sima.uv_editor
layout.menu("IMAGE_MT_uvs_transform")
layout.menu("IMAGE_MT_uvs_mirror")
layout.menu("IMAGE_MT_uvs_snap")
layout.prop_menu_enum(uv, "pixel_round_mode")
layout.prop(uv, "lock_bounds")
layout.separator()
layout.menu("IMAGE_MT_uvs_merge")
layout.menu("IMAGE_MT_uvs_split")
layout.separator()
layout.prop(uv, "use_live_unwrap")
layout.menu("IMAGE_MT_uvs_unwrap")
layout.separator()
layout.operator("uv.pin").clear = False
layout.operator("uv.pin", text="Unpin").clear = True
layout.separator()
layout.operator("uv.mark_seam").clear = False
layout.operator("uv.mark_seam", text="Clear Seam").clear = True
layout.operator("uv.seams_from_islands")
layout.separator()
layout.operator("uv.pack_islands")
layout.operator("uv.average_islands_scale")
layout.separator()
layout.operator("uv.minimize_stretch")
layout.operator("uv.stitch")
layout.menu("IMAGE_MT_uvs_align")
layout.operator("uv.align_rotation")
layout.separator()
layout.operator("uv.copy")
layout.operator("uv.paste")
layout.separator()
layout.menu("IMAGE_MT_uvs_showhide")
layout.separator()
layout.operator("uv.reset")
layout.separator()
class IMAGE_MT_uvs_select_mode(Menu):
bl_label = "UV Select Mode"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
tool_settings = context.tool_settings
# Do smart things depending on whether uv_select_sync is on.
if tool_settings.use_uv_select_sync:
props = layout.operator("wm.context_set_value", text="Vertex", icon='VERTEXSEL')
props.value = "(True, False, False)"
props.data_path = "tool_settings.mesh_select_mode"
props = layout.operator("wm.context_set_value", text="Edge", icon='EDGESEL')
props.value = "(False, True, False)"
props.data_path = "tool_settings.mesh_select_mode"
props = layout.operator("wm.context_set_value", text="Face", icon='FACESEL')
props.value = "(False, False, True)"
props.data_path = "tool_settings.mesh_select_mode"
else:
props = layout.operator("wm.context_set_string", text="Vertex", icon='UV_VERTEXSEL')
props.value = 'VERTEX'
props.data_path = "tool_settings.uv_select_mode"
props = layout.operator("wm.context_set_string", text="Edge", icon='UV_EDGESEL')
props.value = 'EDGE'
props.data_path = "tool_settings.uv_select_mode"
props = layout.operator("wm.context_set_string", text="Face", icon='UV_FACESEL')
props.value = 'FACE'
props.data_path = "tool_settings.uv_select_mode"
props = layout.operator("wm.context_set_string", text="Island", icon='UV_ISLANDSEL')
props.value = 'ISLAND'
props.data_path = "tool_settings.uv_select_mode"
class IMAGE_MT_uvs_context_menu(Menu):
bl_label = "UV Context Menu"
def draw(self, context):
layout = self.layout
sima = context.space_data
# UV Edit Mode
if sima.show_uvedit:
# Add
layout.operator("uv.unwrap")
layout.operator("uv.follow_active_quads")
layout.separator()
# Modify
layout.operator("uv.pin").clear = False
layout.operator("uv.pin", text="Unpin").clear = True
layout.separator()
layout.menu("IMAGE_MT_uvs_snap")
layout.operator("transform.mirror", text="Mirror X").constraint_axis[0] = True
layout.operator("transform.mirror", text="Mirror Y").constraint_axis[1] = True
layout.separator()
layout.operator_enum("uv.align", "axis") # W, 2/3/4.
layout.separator()
# Remove
layout.menu("IMAGE_MT_uvs_merge")
layout.operator("uv.stitch")
layout.menu("IMAGE_MT_uvs_split")
class IMAGE_MT_pivot_pie(Menu):
bl_label = "Pivot Point"
def draw(self, context):
layout = self.layout
pie = layout.menu_pie()
sima = context.space_data
pie.prop_enum(sima, "pivot_point", value='CENTER')
pie.prop_enum(sima, "pivot_point", value='CURSOR')
pie.prop_enum(sima, "pivot_point", value='INDIVIDUAL_ORIGINS')
pie.prop_enum(sima, "pivot_point", value='MEDIAN')
class IMAGE_MT_uvs_snap_pie(Menu):
bl_label = "Snap"
def draw(self, _context):
layout = self.layout
pie = layout.menu_pie()
layout.operator_context = 'EXEC_REGION_WIN'
pie.operator(
"uv.snap_selected",
text="Selected to Pixels",
icon='RESTRICT_SELECT_OFF',
).target = 'PIXELS'
pie.operator(
"uv.snap_cursor",
text="Cursor to Pixels",
icon='PIVOT_CURSOR',
).target = 'PIXELS'
pie.operator(
"uv.snap_cursor",
text="Cursor to Selected",
icon='PIVOT_CURSOR',
).target = 'SELECTED'
pie.operator(
"uv.snap_selected",
text="Selected to Cursor",
icon='RESTRICT_SELECT_OFF',
).target = 'CURSOR'
pie.operator(
"uv.snap_selected",
text="Selected to Cursor (Offset)",
icon='RESTRICT_SELECT_OFF',
).target = 'CURSOR_OFFSET'
pie.operator(
"uv.snap_selected",
text="Selected to Adjacent Unselected",
icon='RESTRICT_SELECT_OFF',
).target = 'ADJACENT_UNSELECTED'
pie.operator(
"uv.snap_cursor",
text="Cursor to Origin",
icon='PIVOT_CURSOR',
).target = 'ORIGIN'
class IMAGE_MT_view_pie(Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
sima = context.space_data
show_uvedit = sima.show_uvedit
show_maskedit = sima.show_maskedit
pie = layout.menu_pie()
pie.operator("image.view_all")
if show_uvedit or show_maskedit:
pie.operator("image.view_selected", text="Frame Selected", icon='ZOOM_SELECTED')
pie.operator("image.view_center_cursor", text="Center View to Cursor")
else:
# Add spaces so items stay in the same position through all modes.
pie.separator()
pie.separator()
pie.operator("image.view_zoom_ratio", text="Zoom 1:1").ratio = 1
pie.operator("image.view_all", text="Frame All Fit").fit_view = True
class IMAGE_HT_tool_header(Header):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOL_HEADER'
def draw(self, context):
layout = self.layout
self.draw_tool_settings(context)
layout.separator_spacer()
self.draw_mode_settings(context)
def draw_tool_settings(self, context):
layout = self.layout
# Active Tool
# -----------
from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
tool = ToolSelectPanelHelper.draw_active_tool_header(context, layout)
tool_mode = context.mode if tool is None else tool.mode
# Object Mode Options
# -------------------
# Example of how tool_settings can be accessed as pop-overs.
# TODO(campbell): editing options should be after active tool options
# (obviously separated for from the users POV)
draw_fn = getattr(_draw_tool_settings_context_mode, tool_mode, None)
if draw_fn is not None:
draw_fn(context, layout, tool)
if tool_mode == 'PAINT':
if (tool is not None) and tool.has_datablock:
layout.popover("IMAGE_PT_paint_settings_advanced")
layout.popover("IMAGE_PT_paint_stroke")
layout.popover("IMAGE_PT_paint_curve")
layout.popover("IMAGE_PT_tools_brush_display")
layout.popover("IMAGE_PT_tools_brush_texture")
layout.popover("IMAGE_PT_tools_mask_texture")
elif tool_mode == 'UV':
if (tool is not None) and tool.has_datablock:
layout.popover("IMAGE_PT_uv_sculpt_curve")
layout.popover("IMAGE_PT_uv_sculpt_options")
def draw_mode_settings(self, context):
layout = self.layout
# Active Tool
# -----------
from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
tool = ToolSelectPanelHelper.tool_active_from_context(context)
tool_mode = context.mode if tool is None else tool.mode
if tool_mode == 'PAINT':
layout.popover_group(space_type='IMAGE_EDITOR', region_type='UI', context=".imagepaint_2d", category="")
class _draw_tool_settings_context_mode:
@staticmethod
def UV(context, layout, tool):
if tool and tool.has_datablock:
if context.mode == 'EDIT_MESH':
tool_settings = context.tool_settings
uv_sculpt = tool_settings.uv_sculpt
brush = uv_sculpt.brush
if brush:
UnifiedPaintPanel.prop_unified(
layout,
context,
brush,
"size",
pressure_name="use_pressure_size",
unified_name="use_unified_size",
slider=True,
header=True,
)
UnifiedPaintPanel.prop_unified(
layout,
context,
brush,
"strength",
pressure_name="use_pressure_strength",
unified_name="use_unified_strength",
slider=True,
header=True,
)
@staticmethod
def PAINT(context, layout, tool):
if (tool is None) or (not tool.has_datablock):
return
paint = context.tool_settings.image_paint
layout.template_ID_preview(paint, "brush", rows=3, cols=8, hide_buttons=True)
brush = paint.brush
if brush is None:
return
brush_basic_texpaint_settings(layout, context, brush, compact=True)
class IMAGE_HT_header(Header):
bl_space_type = 'IMAGE_EDITOR'
@staticmethod
def draw_xform_template(layout, context):
sima = context.space_data
show_uvedit = sima.show_uvedit
show_maskedit = sima.show_maskedit
if show_uvedit or show_maskedit:
layout.prop(sima, "pivot_point", icon_only=True)
if show_uvedit:
tool_settings = context.tool_settings
# Snap.
snap_uv_element = tool_settings.snap_uv_element
act_snap_uv_element = tool_settings.bl_rna.properties["snap_uv_element"].enum_items[snap_uv_element]
row = layout.row(align=True)
row.prop(tool_settings, "use_snap_uv", text="")
sub = row.row(align=True)
sub.popover(
panel="IMAGE_PT_snapping",
icon=act_snap_uv_element.icon,
text="",
)
# Proportional Editing
row = layout.row(align=True)
row.prop(
tool_settings,
"use_proportional_edit",
icon_only=True,
icon='PROP_CON' if tool_settings.use_proportional_connected else 'PROP_ON',
)
sub = row.row(align=True)
sub.active = tool_settings.use_proportional_edit
sub.prop_with_popover(
tool_settings,
"proportional_edit_falloff",
text="",
icon_only=True,
panel="IMAGE_PT_proportional_edit",
)
def draw(self, context):
layout = self.layout
sima = context.space_data
overlay = sima.overlay
ima = sima.image
iuser = sima.image_user
tool_settings = context.tool_settings
show_render = sima.show_render
show_uvedit = sima.show_uvedit
show_maskedit = sima.show_maskedit
layout.template_header()
if sima.mode != 'UV':
layout.prop(sima, "ui_mode", text="")
# UV editing.
if show_uvedit:
layout.prop(tool_settings, "use_uv_select_sync", text="")
if tool_settings.use_uv_select_sync:
layout.template_edit_mode_selection()
else:
row = layout.row(align=True)
uv_select_mode = tool_settings.uv_select_mode[:]
row.operator("uv.select_mode", text="", icon='UV_VERTEXSEL',
depress=(uv_select_mode == 'VERTEX')).type = 'VERTEX'
row.operator("uv.select_mode", text="", icon='UV_EDGESEL',
depress=(uv_select_mode == 'EDGE')).type = 'EDGE'
row.operator("uv.select_mode", text="", icon='UV_FACESEL',
depress=(uv_select_mode == 'FACE')).type = 'FACE'
row.operator("uv.select_mode", text="", icon='UV_ISLANDSEL',
depress=(uv_select_mode == 'ISLAND')).type = 'ISLAND'
layout.prop(tool_settings, "uv_sticky_select_mode", icon_only=True)
IMAGE_MT_editor_menus.draw_collapsible(context, layout)
layout.separator_spacer()
IMAGE_HT_header.draw_xform_template(layout, context)
layout.template_ID(sima, "image", new="image.new", open="image.open")
if show_maskedit:
row = layout.row()
row.template_ID(sima, "mask", new="mask.new")
if not show_render:
layout.prop(sima, "use_image_pin", text="", emboss=False)
layout.separator_spacer()
# Gizmo toggle & popover.
row = layout.row(align=True)
row.prop(sima, "show_gizmo", icon='GIZMO', text="")
sub = row.row(align=True)
sub.active = sima.show_gizmo
sub.popover(panel="IMAGE_PT_gizmo_display", text="")
# Overlay toggle & popover
row = layout.row(align=True)
row.prop(overlay, "show_overlays", icon='OVERLAY', text="")
sub = row.row(align=True)
sub.active = overlay.show_overlays
sub.popover(panel="IMAGE_PT_overlay", text="")
if show_uvedit:
mesh = context.edit_object.data
layout.prop_search(mesh.uv_layers, "active", mesh, "uv_layers", text="")
if ima:
if ima.is_stereo_3d:
row = layout.row()
row.prop(sima, "show_stereo_3d", text="")
if show_maskedit:
row = layout.row()
row.popover(panel='IMAGE_PT_mask_display')
# layers.
layout.template_image_layers(ima, iuser)
# draw options.
row = layout.row()
row.prop(sima, "display_channels", icon_only=True)
class IMAGE_MT_editor_menus(Menu):
bl_idname = "IMAGE_MT_editor_menus"
bl_label = ""
def draw(self, context):
layout = self.layout
sima = context.space_data
ima = sima.image
show_uvedit = sima.show_uvedit
show_maskedit = sima.show_maskedit
layout.menu("IMAGE_MT_view")
if show_uvedit:
layout.menu("IMAGE_MT_select")
if show_maskedit:
layout.menu("MASK_MT_select")
if ima and ima.is_dirty:
layout.menu("IMAGE_MT_image", text="Image*")
else:
layout.menu("IMAGE_MT_image", text="Image")
if show_uvedit:
layout.menu("IMAGE_MT_uvs")
if show_maskedit:
layout.menu("MASK_MT_add")
layout.menu("MASK_MT_mask")
class IMAGE_MT_mask_context_menu(Menu):
bl_label = "Mask Context Menu"
@classmethod
def poll(cls, context):
sima = context.space_data
return sima.show_maskedit
def draw(self, context):
layout = self.layout
from .properties_mask_common import draw_mask_context_menu
draw_mask_context_menu(layout, context)
# -----------------------------------------------------------------------------
# Mask (similar code in space_clip.py, keep in sync)
# note! - panel placement does _not_ fit well with image panels... need to fix.
from bl_ui.properties_mask_common import (
MASK_PT_mask,
MASK_PT_layers,
MASK_PT_spline,
MASK_PT_point,
MASK_PT_display,
)
class IMAGE_PT_mask(MASK_PT_mask, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Mask"
class IMAGE_PT_mask_layers(MASK_PT_layers, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Mask"
class IMAGE_PT_active_mask_spline(MASK_PT_spline, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Mask"
class IMAGE_PT_active_mask_point(MASK_PT_point, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Mask"
class IMAGE_PT_mask_display(MASK_PT_display, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'HEADER'
# --- end mask ---
class IMAGE_PT_snapping(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'HEADER'
bl_label = "Snapping"
def draw(self, context):
tool_settings = context.tool_settings
layout = self.layout
col = layout.column()
col.label(text="Snapping")
col.prop(tool_settings, "snap_uv_element", expand=True)
if tool_settings.snap_uv_element != 'INCREMENT':
col.label(text="Target")
row = col.row(align=True)
row.prop(tool_settings, "snap_target", expand=True)
col.separator()
if 'INCREMENT' in tool_settings.snap_uv_element:
col.prop(tool_settings, "use_snap_uv_grid_absolute")
col.label(text="Affect")
row = col.row(align=True)
row.prop(tool_settings, "use_snap_translate", text="Move", toggle=True)
row.prop(tool_settings, "use_snap_rotate", text="Rotate", toggle=True)
row.prop(tool_settings, "use_snap_scale", text="Scale", toggle=True)
class IMAGE_PT_proportional_edit(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'HEADER'
bl_label = "Proportional Editing"
bl_ui_units_x = 8
def draw(self, context):
layout = self.layout
tool_settings = context.tool_settings
col = layout.column()
col.prop(tool_settings, "use_proportional_connected")
col.separator()
col.prop(tool_settings, "proportional_edit_falloff", expand=True)
class IMAGE_PT_image_properties(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Image"
bl_label = "Image"
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima.image)
def draw(self, context):
layout = self.layout
sima = context.space_data
iuser = sima.image_user
layout.template_image(sima, "image", iuser, multiview=True)
class IMAGE_PT_view_display(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_label = "Display"
bl_category = "View"
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and (sima.image or sima.show_uvedit))
def draw(self, context):
layout = self.layout
layout.use_property_split = True
sima = context.space_data
ima = sima.image
show_uvedit = sima.show_uvedit
uvedit = sima.uv_editor
col = layout.column()
if ima:
col.prop(ima, "display_aspect", text="Aspect Ratio")
row = col.row()
row.active = ima.source != 'TILED'
row.prop(sima, "show_repeat", text="Repeat Image")
if show_uvedit:
col.prop(uvedit, "show_pixel_coords", text="Pixel Coordinates")
class IMAGE_UL_render_slots(UIList):
def draw_item(self, _context, layout, _data, item, _icon, _active_data, _active_propname, _index):
slot = item
layout.prop(slot, "name", text="", emboss=False)
class IMAGE_PT_render_slots(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Image"
bl_label = "Render Slots"
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and sima.image and sima.show_render)
def draw(self, context):
layout = self.layout
sima = context.space_data
ima = sima.image
row = layout.row()
col = row.column()
col.template_list(
"IMAGE_UL_render_slots", "render_slots", ima,
"render_slots", ima.render_slots, "active_index", rows=3,
)
col = row.column(align=True)
col.operator("image.add_render_slot", icon='ADD', text="")
col.operator("image.remove_render_slot", icon='REMOVE', text="")
col.separator()
col.operator("image.clear_render_slot", icon='X', text="")
class IMAGE_UL_udim_tiles(UIList):
def draw_item(self, _context, layout, _data, item, _icon, _active_data, _active_propname, _index):
tile = item
layout.prop(tile, "label", text="", emboss=False)
class IMAGE_PT_udim_tiles(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Image"
bl_label = "UDIM Tiles"
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and sima.image and sima.image.source == 'TILED')
def draw(self, context):
layout = self.layout
sima = context.space_data
ima = sima.image
row = layout.row()
col = row.column()
col.template_list("IMAGE_UL_udim_tiles", "", ima, "tiles", ima.tiles, "active_index", rows=4)
col = row.column()
sub = col.column(align=True)
sub.operator("image.tile_add", icon='ADD', text="")
sub.operator("image.tile_remove", icon='REMOVE', text="")
tile = ima.tiles.active
if tile:
col = layout.column(align=True)
col.operator("image.tile_fill")
class IMAGE_PT_paint_select(Panel, ImagePaintPanel, BrushSelectPanel):
bl_label = "Brushes"
bl_context = ".paint_common_2d"
bl_category = "Tool"
class IMAGE_PT_paint_settings(Panel, ImagePaintPanel):
bl_context = ".paint_common_2d"
bl_category = "Tool"
bl_label = "Brush Settings"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
settings = context.tool_settings.image_paint
brush = settings.brush
if brush:
brush_settings(layout.column(), context, brush, popover=self.is_popover)
class IMAGE_PT_paint_settings_advanced(Panel, ImagePaintPanel):
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_category = "Tool"
bl_label = "Advanced"
bl_ui_units_x = 12
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False # No animation.
settings = context.tool_settings.image_paint
brush = settings.brush
brush_settings_advanced(layout.column(), context, brush, self.is_popover)
class IMAGE_PT_paint_color(Panel, ImagePaintPanel):
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_category = "Tool"
bl_label = "Color Picker"
@classmethod
def poll(cls, context):
settings = context.tool_settings.image_paint
brush = settings.brush
capabilities = brush.image_paint_capabilities
return capabilities.has_color
def draw(self, context):
layout = self.layout
settings = context.tool_settings.image_paint
brush = settings.brush
draw_color_settings(context, layout, brush, color_type=True)
class IMAGE_PT_paint_swatches(Panel, ImagePaintPanel, ColorPalettePanel):
bl_category = "Tool"
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_label = "Color Palette"
bl_options = {'DEFAULT_CLOSED'}
class IMAGE_PT_paint_clone(Panel, ImagePaintPanel, ClonePanel):
bl_category = "Tool"
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_label = "Clone from Image/UV Map"
class IMAGE_PT_tools_brush_display(Panel, BrushButtonsPanel, DisplayPanel):
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_category = "Tool"
bl_label = "Brush Tip"
bl_options = {'DEFAULT_CLOSED'}
bl_ui_units_x = 15
class IMAGE_PT_tools_brush_texture(BrushButtonsPanel, Panel):
bl_label = "Texture"
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_category = "Tool"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
tool_settings = context.tool_settings.image_paint
brush = tool_settings.brush
tex_slot = brush.texture_slot
col = layout.column()
col.template_ID_preview(tex_slot, "texture", new="texture.new", rows=3, cols=8)
brush_texture_settings(col, brush, 0)
class IMAGE_PT_tools_mask_texture(Panel, BrushButtonsPanel, TextureMaskPanel):
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_category = "Tool"
bl_label = "Texture Mask"
bl_ui_units_x = 12
class IMAGE_PT_paint_stroke(BrushButtonsPanel, Panel, StrokePanel):
bl_label = "Stroke"
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_category = "Tool"
bl_options = {'DEFAULT_CLOSED'}
class IMAGE_PT_paint_stroke_smooth_stroke(Panel, BrushButtonsPanel, SmoothStrokePanel):
bl_context = ".paint_common_2d"
bl_label = "Stabilize Stroke"
bl_parent_id = "IMAGE_PT_paint_stroke"
bl_category = "Tool"
bl_options = {'DEFAULT_CLOSED'}
class IMAGE_PT_paint_curve(BrushButtonsPanel, Panel, FalloffPanel):
bl_label = "Falloff"
bl_context = ".paint_common_2d"
bl_parent_id = "IMAGE_PT_paint_settings"
bl_category = "Tool"
bl_options = {'DEFAULT_CLOSED'}
class IMAGE_PT_tools_imagepaint_symmetry(BrushButtonsPanel, Panel):
bl_context = ".imagepaint_2d"
bl_label = "Tiling"
bl_category = "Tool"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
tool_settings = context.tool_settings
ipaint = tool_settings.image_paint
col = layout.column(align=True)
row = col.row(align=True)
row.prop(ipaint, "tile_x", text="X", toggle=True)
row.prop(ipaint, "tile_y", text="Y", toggle=True)
class UVSculptPanel(UnifiedPaintPanel):
@classmethod
def poll(cls, context):
return cls.get_brush_mode(context) == 'UV_SCULPT'
class IMAGE_PT_uv_sculpt_brush_select(Panel, BrushSelectPanel, ImagePaintPanel, UVSculptPanel):
bl_context = ".uv_sculpt"
bl_category = "Tool"
bl_label = "Brushes"
class IMAGE_PT_uv_sculpt_brush_settings(Panel, ImagePaintPanel, UVSculptPanel):
bl_context = ".uv_sculpt"
bl_category = "Tool"
bl_label = "Brush Settings"
def draw(self, context):
layout = self.layout
tool_settings = context.tool_settings
uvsculpt = tool_settings.uv_sculpt
brush = uvsculpt.brush
brush_settings(layout.column(), context, brush)
if brush:
if brush.uv_sculpt_tool == 'RELAX':
# Although this settings is stored in the scene,
# it is only used by a single tool,
# so it doesn't make sense from a user perspective to move it to the Options panel.
layout.prop(tool_settings, "uv_relax_method")
class IMAGE_PT_uv_sculpt_curve(Panel, FalloffPanel, ImagePaintPanel, UVSculptPanel):
bl_context = ".uv_sculpt" # dot on purpose (access from topbar)
bl_parent_id = "IMAGE_PT_uv_sculpt_brush_settings"
bl_category = "Tool"
bl_label = "Falloff"
bl_options = {'DEFAULT_CLOSED'}
class IMAGE_PT_uv_sculpt_options(Panel, ImagePaintPanel, UVSculptPanel):
bl_context = ".uv_sculpt" # dot on purpose (access from topbar)
bl_category = "Tool"
bl_label = "Options"
def draw(self, context):
layout = self.layout
tool_settings = context.tool_settings
uvsculpt = tool_settings.uv_sculpt
col = layout.column()
col.prop(tool_settings, "uv_sculpt_lock_borders")
col.prop(tool_settings, "uv_sculpt_all_islands")
col.prop(uvsculpt, "show_brush", text="Display Cursor")
class ImageScopesPanel:
@classmethod
def poll(cls, context):
sima = context.space_data
if not (sima and sima.image):
return False
# scopes are not updated in paint modes, hide.
if sima.mode == 'PAINT':
return False
ob = context.active_object
if ob and ob.mode in {'TEXTURE_PAINT', 'EDIT'}:
return False
return True
class IMAGE_PT_view_histogram(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Scopes"
bl_label = "Histogram"
def draw(self, context):
layout = self.layout
sima = context.space_data
hist = sima.scopes.histogram
layout.template_histogram(sima.scopes, "histogram")
row = layout.row(align=True)
row.prop(hist, "mode", expand=True)
row.prop(hist, "show_line", text="")
class IMAGE_PT_view_waveform(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Scopes"
bl_label = "Waveform"
def draw(self, context):
layout = self.layout
sima = context.space_data
layout.template_waveform(sima, "scopes")
row = layout.split(factor=0.75)
row.prop(sima.scopes, "waveform_alpha")
row.prop(sima.scopes, "waveform_mode", text="")
class IMAGE_PT_view_vectorscope(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Scopes"
bl_label = "Vectorscope"
def draw(self, context):
layout = self.layout
sima = context.space_data
layout.template_vectorscope(sima, "scopes")
layout.prop(sima.scopes, "vectorscope_alpha")
class IMAGE_PT_sample_line(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Scopes"
bl_label = "Sample Line"
def draw(self, context):
layout = self.layout
sima = context.space_data
hist = sima.sample_histogram
layout.operator("image.sample_line")
layout.template_histogram(sima, "sample_histogram")
row = layout.row(align=True)
row.prop(hist, "mode", expand=True)
row.prop(hist, "show_line", text="")
class IMAGE_PT_scope_sample(ImageScopesPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Scopes"
bl_label = "Samples"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
sima = context.space_data
col = flow.column()
col.prop(sima.scopes, "use_full_resolution")
col = flow.column()
col.active = not sima.scopes.use_full_resolution
col.prop(sima.scopes, "accuracy")
class IMAGE_PT_uv_cursor(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "View"
bl_label = "2D Cursor"
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and (sima.show_uvedit or sima.show_maskedit))
def draw(self, context):
layout = self.layout
sima = context.space_data
layout.use_property_split = True
layout.use_property_decorate = False
col = layout.column()
col.prop(sima, "cursor_location", text="Location")
class IMAGE_PT_gizmo_display(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'HEADER'
bl_label = "Gizmos"
bl_ui_units_x = 8
def draw(self, context):
layout = self.layout
view = context.space_data
col = layout.column()
col.label(text="Viewport Gizmos")
col.separator()
col.active = view.show_gizmo
colsub = col.column()
colsub.prop(view, "show_gizmo_navigate", text="Navigate")
class IMAGE_PT_overlay(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'HEADER'
bl_label = "Overlays"
bl_ui_units_x = 13
def draw(self, context):
pass
class IMAGE_PT_overlay_guides(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'HEADER'
bl_label = "Guides"
bl_parent_id = 'IMAGE_PT_overlay'
@classmethod
def poll(cls, context):
sima = context.space_data
return sima.show_uvedit
def draw(self, context):
layout = self.layout
sima = context.space_data
overlay = sima.overlay
uvedit = sima.uv_editor
layout.active = overlay.show_overlays
row = layout.row()
row.prop(overlay, "show_grid_background", text="Grid")
if overlay.show_grid_background:
sub = row.row()
sub.prop(uvedit, "show_grid_over_image", text="Over Image")
sub.active = sima.image is not None
layout.row().prop(uvedit, "grid_shape_source", expand=True)
layout.use_property_split = True
layout.use_property_decorate = False
row = layout.row()
row.prop(uvedit, "custom_grid_subdivisions", text="Fixed Subdivisions")
row.active = uvedit.grid_shape_source == 'FIXED'
layout.prop(uvedit, "tile_grid_shape", text="Tiles")
class IMAGE_PT_overlay_uv_edit(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'HEADER'
bl_label = "UV Editing"
bl_parent_id = 'IMAGE_PT_overlay'
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and (sima.show_uvedit))
def draw(self, context):
layout = self.layout
sima = context.space_data
uvedit = sima.uv_editor
overlay = sima.overlay
layout.active = overlay.show_overlays
# UV Stretching
row = layout.row()
row.prop(uvedit, "show_stretch")
subrow = row.row(align=True)
subrow.active = uvedit.show_stretch
subrow.prop(uvedit, "display_stretch_type", text="")
class IMAGE_PT_overlay_uv_edit_geometry(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'HEADER'
bl_label = "Geometry"
bl_parent_id = 'IMAGE_PT_overlay'
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and (sima.show_uvedit))
def draw(self, context):
layout = self.layout
sima = context.space_data
uvedit = sima.uv_editor
overlay = sima.overlay
layout.active = overlay.show_overlays
# Edges
col = layout.column()
col.prop(uvedit, "uv_opacity")
col.prop(uvedit, "edge_display_type", text="")
col.prop(uvedit, "show_modified_edges", text="Modified Edges")
# Faces
row = col.row()
row.active = not uvedit.show_stretch
row.prop(uvedit, "show_faces", text="Faces")
class IMAGE_PT_overlay_texture_paint(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'HEADER'
bl_label = "Geometry"
bl_parent_id = 'IMAGE_PT_overlay'
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and (sima.show_paint))
def draw(self, context):
layout = self.layout
sima = context.space_data
uvedit = sima.uv_editor
overlay = sima.overlay
layout.active = overlay.show_overlays
layout.prop(uvedit, "show_texpaint")
class IMAGE_PT_overlay_image(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'HEADER'
bl_label = "Image"
bl_parent_id = 'IMAGE_PT_overlay'
def draw(self, context):
layout = self.layout
sima = context.space_data
uvedit = sima.uv_editor
overlay = sima.overlay
layout.active = overlay.show_overlays
layout.prop(uvedit, "show_metadata")
# Grease Pencil properties
class IMAGE_PT_annotation(AnnotationDataPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "View"
# NOTE: this is just a wrapper around the generic GP Panel.
# Grease Pencil drawing tools.
classes = (
IMAGE_MT_view,
IMAGE_MT_view_zoom,
IMAGE_MT_select,
IMAGE_MT_select_linked,
IMAGE_MT_image,
IMAGE_MT_image_flip,
IMAGE_MT_image_invert,
IMAGE_MT_uvs,
IMAGE_MT_uvs_showhide,
IMAGE_MT_uvs_transform,
IMAGE_MT_uvs_snap,
IMAGE_MT_uvs_mirror,
IMAGE_MT_uvs_align,
IMAGE_MT_uvs_merge,
IMAGE_MT_uvs_split,
IMAGE_MT_uvs_unwrap,
IMAGE_MT_uvs_select_mode,
IMAGE_MT_uvs_context_menu,
IMAGE_MT_mask_context_menu,
IMAGE_MT_pivot_pie,
IMAGE_MT_uvs_snap_pie,
IMAGE_MT_view_pie,
IMAGE_HT_tool_header,
IMAGE_HT_header,
IMAGE_MT_editor_menus,
IMAGE_PT_active_tool,
IMAGE_PT_mask,
IMAGE_PT_mask_layers,
IMAGE_PT_mask_display,
IMAGE_PT_active_mask_spline,
IMAGE_PT_active_mask_point,
IMAGE_PT_snapping,
IMAGE_PT_proportional_edit,
IMAGE_PT_image_properties,
IMAGE_UL_render_slots,
IMAGE_PT_render_slots,
IMAGE_UL_udim_tiles,
IMAGE_PT_udim_tiles,
IMAGE_PT_view_display,
IMAGE_PT_paint_select,
IMAGE_PT_paint_settings,
IMAGE_PT_paint_color,
IMAGE_PT_paint_swatches,
IMAGE_PT_paint_settings_advanced,
IMAGE_PT_paint_clone,
IMAGE_PT_tools_brush_texture,
IMAGE_PT_tools_mask_texture,
IMAGE_PT_paint_stroke,
IMAGE_PT_paint_stroke_smooth_stroke,
IMAGE_PT_paint_curve,
IMAGE_PT_tools_brush_display,
IMAGE_PT_tools_imagepaint_symmetry,
IMAGE_PT_uv_sculpt_brush_select,
IMAGE_PT_uv_sculpt_brush_settings,
IMAGE_PT_uv_sculpt_options,
IMAGE_PT_uv_sculpt_curve,
IMAGE_PT_view_histogram,
IMAGE_PT_view_waveform,
IMAGE_PT_view_vectorscope,
IMAGE_PT_sample_line,
IMAGE_PT_scope_sample,
IMAGE_PT_uv_cursor,
IMAGE_PT_annotation,
IMAGE_PT_gizmo_display,
IMAGE_PT_overlay,
IMAGE_PT_overlay_guides,
IMAGE_PT_overlay_uv_edit,
IMAGE_PT_overlay_uv_edit_geometry,
IMAGE_PT_overlay_texture_paint,
IMAGE_PT_overlay_image,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)