blender/intern
Brecht Van Lommel d5f4b3620f Fix for bug #8680: GameLogic.getRandomFloat() returns very small
values on 64 bit, instead of range 0..1. Also a warning fix.
2008-06-29 20:53:17 +00:00
..
bmfont Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
boolop Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
bsp == RED one (redcode) == 2008-06-02 21:35:57 +00:00
container Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
decimation Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
elbeem Reverting new epsilons since they had bad global impact - instead just remove the problematic normalize() call 2008-04-20 09:57:28 +00:00
ghost fix for ndof inconsistencies, bug #13954 2008-06-14 18:57:42 +00:00
guardedalloc Compiler warning fixes (unused vars). 2008-06-02 01:02:08 +00:00
iksolver Fix for bug #8680: GameLogic.getRandomFloat() returns very small 2008-06-29 20:53:17 +00:00
make == MSVC 7.1 project files == 2007-07-04 19:29:59 +00:00
memutil Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
moto Fix for bug #8680: GameLogic.getRandomFloat() returns very small 2008-06-29 20:53:17 +00:00
opennl Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SoundSystem Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
string Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript Patch 5105 by Joshua Leung (Aligorith), slightly modified by me 2006-10-18 05:45:47 +00:00