08c9ecb3b0
change how data is added. eg. bpy.data.add_mesh(name) --> bpy.data.meshes.new(name) bpy.data.remove_lamp(lamp) --> bpy.data.lamps.remove(lamp) image and texture stil use add_* funcs |
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.. | ||
add_armature_human.py | ||
add_mesh_torus.py | ||
console_python.py | ||
console_shell.py | ||
mesh_skin.py | ||
mesh.py | ||
object.py | ||
presets.py | ||
screen_play_rendered_anim.py | ||
uvcalc_follow_active.py | ||
uvcalc_smart_project.py | ||
vertexpaint_dirt.py | ||
wm.py |