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Sergey Sharybin 0966a3b191 Fixed issues updating texture buffer used for clip editor frame display
when specific circumstances are met.

Mainly issue was caused by checking ImBuf pointers, which used to fail
when some post-processing flags are changed. This was caused by the
fact that freeing old ImBuf and allocating new one could lead to new
ImBuf have the same pointer as previous one, which confuses cache.
2012-07-09 10:26:01 +00:00
build_files Update build systems to copy needed dlls from MinGW-w64, turn openmp on by default for MinGW. 2012-07-05 11:39:11 +00:00
doc As a response to issue [#28483] "Enable/Disable Rigid Body actuator do nothing" reported by Jean-Francois Gallant (pyroevil), I'm adding preliminary support to enable and disable rigid body physics on dynamic objects. This is can be done via the Edit Object Actuator or through KX_GameObject.enableRigidBody() and KX_GameObject.disableRigidBody(). Thanks to Sergej Reich for his help with the patch. 2012-07-09 04:57:21 +00:00
extern fix for carve memory leak, update carve to hg bf36d92ff093 2012-07-04 16:07:01 +00:00
intern Fix for error from grumpy gcc in "over-warning" mode. Must explicitely cast uintptr_t to unsigned int (othe solution would be to use PRIuPTR macro from inttypes.h, but that would probably causes some problems with windows...). 2012-07-08 15:48:47 +00:00
release Grmbl, dummy argparse... 2012-07-08 17:18:01 +00:00
source Fixed issues updating texture buffer used for clip editor frame display 2012-07-09 10:26:01 +00:00
CMakeLists.txt Update build systems to copy needed dlls from MinGW-w64, turn openmp on by default for MinGW. 2012-07-05 11:39:11 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile More spell checking. 2012-07-04 15:04:38 +00:00
SConstruct Fix ultra stupid mistake on Scons. 2012-07-06 13:36:54 +00:00