0b3efc9d8c
this option was already unselectable in the UI, and is treated as GGX with zero roughness. Upon building the shader graph, we only convert a closure to `SHARP` when option Filter Glossy is not used and the roughness is below certain threshold. The benefit is that we can avoid calling `bsdf_eval()` or return earlier in some cases, but the thresholds vary across files. This patch removes `SHARP` closures altogether, and checks if the roughness value is below a global threshold `BSDF_ROUGHNESS_THRESH` after blurring, in which case the flag `SD_BSDF_HAS_EVAL` is not set. The global threshold is set to be `5e-7f` because threshold smaller than that seems to have caused problem in the past (c6aa0217ac). Also removes a bunch of functions, variables and arguments that were only there because we converted closures under certain conditions. Pull Request: https://projects.blender.org/blender/blender/pulls/109902 |
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atomic | ||
audaspace | ||
clog | ||
cycles | ||
dualcon | ||
eigen | ||
ffmpeg | ||
ghost | ||
guardedalloc | ||
iksolver | ||
itasc | ||
libc_compat | ||
libmv | ||
locale | ||
mantaflow | ||
memutil | ||
mikktspace | ||
opencolorio | ||
opensubdiv | ||
openvdb | ||
quadriflow | ||
renderdoc_dynload | ||
rigidbody | ||
sky | ||
utfconv | ||
wayland_dynload | ||
CMakeLists.txt |