blender/build_files/windows/parse_arguments.cmd
Jeroen Bakker c11004579e GPU: Remove the Word OpenGL from Build Scripts
The build scripts are still referring to gpu tests as being opengl.
Although they can also use Metal or Vulkan. This PR only replaces
the work `opengl` with `gpu` for build options.

Special note is that the windows argument `with_opengl_tests` is
also replaced with `with_gpu_tests` for consistency.

Pull Request: https://projects.blender.org/blender/blender/pulls/116030
2023-12-12 16:02:29 +01:00

127 lines
3.7 KiB
Batchfile

set BUILD_DIR=%BLENDER_DIR%..\build_windows
set BUILD_TYPE=Release
:argv_loop
if NOT "%1" == "" (
REM Help Message
if "%1" == "help" (
set SHOW_HELP=1
goto EOF
)
REM Build Types
if "%1" == "debug" (
set BUILD_TYPE=Debug
REM Build Configurations
) else if "%1" == "builddir" (
set BUILD_DIR_OVERRRIDE=%BLENDER_DIR%..\%2
shift /1
) else if "%1" == "with_tests" (
set TESTS_CMAKE_ARGS=%TESTS_CMAKE_ARGS% -DWITH_GTESTS=On
) else if "%1" == "with_gpu_tests" (
set TESTS_CMAKE_ARGS=%TESTS_CMAKE_ARGS% -DWITH_GPU_DRAW_TESTS=On -DWITH_GPU_RENDER_TESTS=On
) else if "%1" == "full" (
set TARGET=Full
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% ^
-C"%BLENDER_DIR%\build_files\cmake\config\blender_full.cmake"
) else if "%1" == "lite" (
set TARGET=Lite
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\blender_lite.cmake"
) else if "%1" == "cycles" (
set TARGET=Cycles
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\cycles_standalone.cmake"
) else if "%1" == "headless" (
set TARGET=Headless
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\blender_headless.cmake"
) else if "%1" == "bpy" (
set TARGET=Bpy
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\bpy_module.cmake"
) else if "%1" == "clang" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS%
set WITH_CLANG=1
) else if "%1" == "release" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\blender_release.cmake"
set TARGET=Release
) else if "%1" == "developer" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\blender_developer.cmake"
) else if "%1" == "asan" (
set WITH_ASAN=1
) else if "%1" == "x86" (
echo Error: 32 bit builds of blender are no longer supported.
goto ERR
) else if "%1" == "x64" (
set BUILD_ARCH=x64
) else if "%1" == "2019" (
set BUILD_VS_YEAR=2019
) else if "%1" == "2019pre" (
set BUILD_VS_YEAR=2019
set VSWHERE_ARGS=-prerelease
) else if "%1" == "2019b" (
set BUILD_VS_YEAR=2019
set VSWHERE_ARGS=-products Microsoft.VisualStudio.Product.BuildTools
) else if "%1" == "2022" (
set BUILD_VS_YEAR=2022
) else if "%1" == "2022pre" (
set BUILD_VS_YEAR=2022
set VSWHERE_ARGS=-prerelease
) else if "%1" == "2022b" (
set BUILD_VS_YEAR=2022
set VSWHERE_ARGS=-products Microsoft.VisualStudio.Product.BuildTools
) else if "%1" == "packagename" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DCPACK_OVERRIDE_PACKAGENAME="%2"
shift /1
) else if "%1" == "nobuild" (
set NOBUILD=1
) else if "%1" == "nobuildinfo" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DWITH_BUILDINFO=Off
) else if "%1" == "pydebug" (
set WITH_PYDEBUG=1
) else if "%1" == "showhash" (
SET BUILD_SHOW_HASHES=1
REM Non-Build Commands
) else if "%1" == "update" (
SET BUILD_UPDATE=1
SET BUILD_UPDATE_SVN=1
set BUILD_UPDATE_ARGS=
) else if "%1" == "code_update" (
SET BUILD_UPDATE=1
SET BUILD_UPDATE_SVN=0
set BUILD_UPDATE_ARGS="--no-libraries"
) else if "%1" == "ninja" (
SET BUILD_WITH_NINJA=1
) else if "%1" == "sccache" (
SET BUILD_WITH_SCCACHE=1
) else if "%1" == "clean" (
set MUST_CLEAN=1
) else if "%1" == "verbose" (
set VERBOSE=1
) else if "%1" == "test" (
set TEST=1
set NOBUILD=1
) else if "%1" == "format" (
set FORMAT=1
set FORMAT_ARGS=%2 %3 %4 %5 %6 %7 %8 %9
goto EOF
) else if "%1" == "icons" (
set ICONS=1
goto EOF
) else if "%1" == "icons_geom" (
set ICONS_GEOM=1
goto EOF
) else if "%1" == "doc_py" (
set DOC_PY=1
goto EOF
) else if "%1" == "svnfix" (
set SVN_FIX=1
goto EOF
) else (
echo Command "%1" unknown, aborting!
goto ERR
)
shift /1
goto argv_loop
)
:EOF
exit /b 0
:ERR
exit /b 1