blender/source/gameengine/Ketsji/KX_MeshProxy.cpp
Kent Mein 115cf18bed converted my gen_utils.h fix to PyObjectPlus.h
Also added a fix for PyMarshal_WriteObjectToString

Now I just need to figure out linking of the gameengine on my imac.

Kent
2008-09-06 14:13:31 +00:00

277 lines
6.3 KiB
C++

/**
* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "KX_MeshProxy.h"
#include "RAS_IPolygonMaterial.h"
#include "RAS_MeshObject.h"
#include "KX_VertexProxy.h"
#include "KX_PolyProxy.h"
#include "KX_PolygonMaterial.h"
#include "KX_BlenderMaterial.h"
#include "KX_PyMath.h"
#include "KX_ConvertPhysicsObject.h"
#include "PyObjectPlus.h"
PyTypeObject KX_MeshProxy::Type = {
PyObject_HEAD_INIT(&PyType_Type)
0,
"KX_MeshProxy",
sizeof(KX_MeshProxy),
0,
PyDestructor,
0,
__getattr,
__setattr,
0, //&MyPyCompare,
__repr,
0, //&cvalue_as_number,
0,
0,
0,
0
};
PyParentObject KX_MeshProxy::Parents[] = {
&KX_MeshProxy::Type,
&SCA_IObject::Type,
&CValue::Type,
&PyObjectPlus::Type,
NULL
};
PyMethodDef KX_MeshProxy::Methods[] = {
{"getNumMaterials", (PyCFunction)KX_MeshProxy::sPyGetNumMaterials,METH_VARARGS},
{"getNumPolygons", (PyCFunction)KX_MeshProxy::sPyGetNumPolygons,METH_NOARGS},
{"getMaterialName", (PyCFunction)KX_MeshProxy::sPyGetMaterialName,METH_VARARGS},
{"getTextureName", (PyCFunction)KX_MeshProxy::sPyGetTextureName,METH_VARARGS},
{"getVertexArrayLength", (PyCFunction)KX_MeshProxy::sPyGetVertexArrayLength,METH_VARARGS},
{"getVertex", (PyCFunction)KX_MeshProxy::sPyGetVertex,METH_VARARGS},
{"getPolygon", (PyCFunction)KX_MeshProxy::sPyGetPolygon,METH_VARARGS},
KX_PYMETHODTABLE(KX_MeshProxy, reinstancePhysicsMesh),
//{"getIndexArrayLength", (PyCFunction)KX_MeshProxy::sPyGetIndexArrayLength,METH_VARARGS},
{NULL,NULL} //Sentinel
};
void KX_MeshProxy::SetMeshModified(bool v)
{
m_meshobj->SetMeshModified(v);
}
PyObject*
KX_MeshProxy::_getattr(const STR_String& attr)
{
if (attr == "materials")
{
PyObject *materials = PyList_New(0);
list<RAS_MeshMaterial>::iterator mit = m_meshobj->GetFirstMaterial();
for(; mit != m_meshobj->GetLastMaterial(); ++mit)
{
RAS_IPolyMaterial *polymat = mit->m_bucket->GetPolyMaterial();
if(polymat->GetFlag() & RAS_BLENDERMAT)
{
KX_BlenderMaterial *mat = static_cast<KX_BlenderMaterial*>(polymat);
PyList_Append(materials, mat);
}else
{
PyList_Append(materials, static_cast<KX_PolygonMaterial*>(polymat));
}
}
return materials;
}
_getattr_up(SCA_IObject);
}
KX_MeshProxy::KX_MeshProxy(RAS_MeshObject* mesh)
: m_meshobj(mesh)
{
}
KX_MeshProxy::~KX_MeshProxy()
{
}
// stuff for cvalue related things
CValue* KX_MeshProxy::Calc(VALUE_OPERATOR op, CValue *val) { return NULL;}
CValue* KX_MeshProxy::CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val) { return NULL;}
const STR_String & KX_MeshProxy::GetText() {return m_meshobj->GetName();};
float KX_MeshProxy::GetNumber() { return -1;}
STR_String KX_MeshProxy::GetName() { return m_meshobj->GetName();}
void KX_MeshProxy::SetName(STR_String name) { };
CValue* KX_MeshProxy::GetReplica() { return NULL;}
void KX_MeshProxy::ReplicaSetName(STR_String name) {};
// stuff for python integration
PyObject* KX_MeshProxy::PyGetNumMaterials(PyObject* self,
PyObject* args,
PyObject* kwds)
{
int num = m_meshobj->NumMaterials();
return PyInt_FromLong(num);
}
PyObject* KX_MeshProxy::PyGetNumPolygons(PyObject* self)
{
int num = m_meshobj->NumPolygons();
return PyInt_FromLong(num);
}
PyObject* KX_MeshProxy::PyGetMaterialName(PyObject* self,
PyObject* args,
PyObject* kwds)
{
int matid= 1;
STR_String matname;
if (PyArg_ParseTuple(args,"i",&matid))
{
matname = m_meshobj->GetMaterialName(matid);
}
else {
return NULL;
}
return PyString_FromString(matname.Ptr());
}
PyObject* KX_MeshProxy::PyGetTextureName(PyObject* self,
PyObject* args,
PyObject* kwds)
{
int matid= 1;
STR_String matname;
if (PyArg_ParseTuple(args,"i",&matid))
{
matname = m_meshobj->GetTextureName(matid);
}
else {
return NULL;
}
return PyString_FromString(matname.Ptr());
}
PyObject* KX_MeshProxy::PyGetVertexArrayLength(PyObject* self,
PyObject* args,
PyObject* kwds)
{
int matid= -1;
int length = -1;
if (PyArg_ParseTuple(args,"i",&matid))
{
RAS_MeshMaterial *mmat = m_meshobj->GetMeshMaterial(matid);
RAS_IPolyMaterial* mat = mmat->m_bucket->GetPolyMaterial();
if (mat)
length = m_meshobj->NumVertices(mat);
}
else {
return NULL;
}
return PyInt_FromLong(length);
}
PyObject* KX_MeshProxy::PyGetVertex(PyObject* self,
PyObject* args,
PyObject* kwds)
{
int vertexindex= 1;
int matindex= 1;
PyObject* vertexob = NULL;
if (PyArg_ParseTuple(args,"ii",&matindex,&vertexindex))
{
RAS_TexVert* vertex = m_meshobj->GetVertex(matindex,vertexindex);
if (vertex)
{
vertexob = new KX_VertexProxy(this, vertex);
}
}
else {
return NULL;
}
return vertexob;
}
PyObject* KX_MeshProxy::PyGetPolygon(PyObject* self,
PyObject* args,
PyObject* kwds)
{
int polyindex= 1;
PyObject* polyob = NULL;
if (!PyArg_ParseTuple(args,"i",&polyindex))
return NULL;
RAS_Polygon* polygon = m_meshobj->GetPolygon(polyindex);
if (polygon)
{
polyob = new KX_PolyProxy(m_meshobj, polygon);
}
else
{
PyErr_SetString(PyExc_AttributeError, "Invalid polygon index");
}
return polyob;
}
KX_PYMETHODDEF_DOC(KX_MeshProxy, reinstancePhysicsMesh,
"Reinstance the physics mesh.")
{
//this needs to be reviewed, it is dependend on Sumo/Solid. Who is using this ?
Py_RETURN_NONE;//(KX_ReInstanceShapeFromMesh(m_meshobj)) ? Py_RETURN_TRUE : Py_RETURN_FALSE;
}