blender/intern/cycles/render
Sergey Sharybin 0de69e56b4 Cycles: Implement threaded SVM nodes compilation
The title says it all actually. From tests with barber shop scene here
gives 2-3x speedup for shader compilation on my oldie i7 machine. The
gain is mainly due to textures metadata query from jpeg files (which
seems to requite de-compression before metadata can be read). But in
theory could give nice improvements for scenes with huge node trees
as well (i'm talking about node trees of complexity of fractal which
we had reports about in the past).

Reviewers: juicyfruit, dingto, lukasstockner97, brecht

Reviewed By: brecht

Subscribers: monio, Blendify

Differential Revision: https://developer.blender.org/D2215
2016-09-13 13:46:49 +02:00
..
attribute.cpp Cycles microdisplacement: Support for Catmull-Clark subdivision via OpenSubdiv 2016-08-07 11:13:11 -04:00
attribute.h Cycles microdisplacement: Support for Catmull-Clark subdivision via OpenSubdiv 2016-08-07 11:13:11 -04:00
background.cpp Fix Cycles debug build assert on some platforms, tighten checks to avoid this in the future. 2016-06-12 17:35:15 +02:00
background.h Code refactor: minor node and node type utility functions and changes. 2016-05-29 20:30:16 +02:00
bake.cpp Fix T46207: Slow OpenCL GPU bake and blown out baking Cycles render 2016-05-31 17:48:42 +02:00
bake.h Fix T46550: Cycles combined baking black in some cases. 2016-02-06 21:02:02 +01:00
buffers.cpp Code refactor: nodify Cycles background and film. 2016-05-22 17:29:25 +02:00
buffers.h Code refactor: nodify Cycles background and film. 2016-05-22 17:29:25 +02:00
camera.cpp Fix Cycles debug build assert on some platforms, tighten checks to avoid this in the future. 2016-06-12 17:35:15 +02:00
camera.h Code refactor: minor node and node type utility functions and changes. 2016-05-29 20:30:16 +02:00
CMakeLists.txt Cycles microdisplacement: ngons and attributes for subdivision meshes 2016-07-29 03:36:30 -04:00
constant_fold.cpp Cycles: add unit tests for supported constant folding rules. 2016-08-01 18:53:20 +03:00
constant_fold.h Cycles: constant fold add/mul type nodes with known 0 and 1 arguments. 2016-07-31 02:34:34 +02:00
curves.cpp Cycles: Code cleanup, prepare for strict C++ flags 2015-03-27 18:23:31 +05:00
curves.h Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
film.cpp Code refactor: minor node and node type utility functions and changes. 2016-05-29 20:30:16 +02:00
film.h Code refactor: nodify Cycles background and film. 2016-05-22 17:29:25 +02:00
graph.cpp Cycles: Fix shading and crashes resulting from constant folding on displacement 2016-09-11 13:49:34 -04:00
graph.h Cycles: Fix bump mapping to use object space when used with true displacement 2016-09-11 11:20:21 -04:00
image.cpp Cycles: Implement threaded SVM nodes compilation 2016-09-13 13:46:49 +02:00
image.h Cycles: Change code order for Image Data Types. 2016-08-11 22:30:03 +02:00
integrator.cpp Cycles: Fix wrong size of sobol texture 2016-07-14 11:26:20 +02:00
integrator.h Code refactor: minor node and node type utility functions and changes. 2016-05-29 20:30:16 +02:00
light.cpp Cycles: Replace object index hack with actual checks for SD_TRANSFORM_APPLIED 2016-09-11 13:49:05 -04:00
light.h Fix T49180: Cycles MIS Map for Animated Environment Texture Movie Doesn't Update on Frame Change 2016-09-02 09:58:41 +02:00
mesh_displace.cpp Cycles: Replace object index hack with actual checks for SD_TRANSFORM_APPLIED 2016-09-11 13:49:05 -04:00
mesh_subdivision.cpp Cycles: Fix crash when empty mesh has subdivision 2016-08-24 10:39:00 -04:00
mesh.cpp Fix T49252: Crash when image textures used with true displacement 2016-09-05 12:57:33 -04:00
mesh.h Cycles: Store undisplaced coordinates for meshes when needed 2016-09-01 22:45:29 -04:00
nodes.cpp Cycles: Fix bump mapping to use object space when used with true displacement 2016-09-11 11:20:21 -04:00
nodes.h Cycles: Fix bump mapping to use object space when used with true displacement 2016-09-11 11:20:21 -04:00
object.cpp Fix T49163: let Cycles only hide particles with missing motion data, not regular objects. 2016-08-28 21:26:03 +02:00
object.h Fix T49163: let Cycles only hide particles with missing motion data, not regular objects. 2016-08-28 21:26:03 +02:00
osl.cpp Cycles: Fix bump mapping to use object space when used with true displacement 2016-09-11 11:20:21 -04:00
osl.h Cycles: nodify shader nodes 2016-06-11 20:32:24 +02:00
particles.cpp Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
particles.h Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
scene.cpp Cycles: add support for motion blurring of fluid meshes. 2016-07-18 22:40:08 +02:00
scene.h Cycles: Add single channel texture support for OpenCL. 2016-08-14 20:21:08 +02:00
session.cpp Cycles microdisplacement: Allow kernels to be built without patch evaluation 2016-08-15 11:13:18 -04:00
session.h Cycles: Use explicit qualifier for single-argument constructors 2016-05-11 16:51:14 +02:00
shader.cpp Cycles: Don't run full shader evaluation for constant emission lamps 2016-09-09 01:39:09 +02:00
shader.h Cycles: Don't run full shader evaluation for constant emission lamps 2016-09-09 01:39:09 +02:00
sobol.cpp Fix #29528: crash adding subsurf modifier in a particular scene with viewport render. 2011-12-08 21:55:35 +00:00
sobol.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm.cpp Cycles: Implement threaded SVM nodes compilation 2016-09-13 13:46:49 +02:00
svm.h Cycles: Implement threaded SVM nodes compilation 2016-09-13 13:46:49 +02:00
tables.cpp Cycles: Fix two small memory leaks and deduplicate table freeing 2016-05-08 17:44:03 +02:00
tables.h Cycles: Fix two small memory leaks and deduplicate table freeing 2016-05-08 17:44:03 +02:00
tile.cpp Cycles: Resumable render implementation for Cycles 2016-03-30 16:02:27 +02:00
tile.h Cycles: Resumable render implementation for Cycles 2016-03-30 16:02:27 +02:00