da8f5d6eac
This will confuse hell of a guarded allocators because it is possible to have allocation happened prior to Blender's guarded allocator is fully initialized. This was causing crashes and assert failures when running blender with fully guarded memory allocator. |
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.. | ||
CMakeLists.txt | ||
node_enum.h | ||
node_type.cpp | ||
node_type.h | ||
node_xml.cpp | ||
node_xml.h | ||
node.cpp | ||
node.h |