blender/tests/python/view_layer/test_evaluation_selectability_c.py
Dalai Felinto 1f5106de61 Group collection viewport/render options and remove collection visibility
Users can change the group collection visibility in the outliner
when looking at groups.

Regular collections on the other hand don't have any special visibility control,
if you need a collection to be invisible during render, either don't link it
into the view layer used for F12, or disable it.

This includes:
* Updated unittests - update your lib/tests/layers folder.
* Subversion bump - branches be aware of that.

Note:
Although we are using eval_ctx to determine the visibility of a group collection
when rendering, the depsgraph is still using the same depsgraph for the viewport
and the render engine, so at the moment the render visibility is ignored.

Following next is a workaround for this separately to tag the groups before and
after rendering to tackle that.
2017-12-15 08:56:48 -02:00

55 lines
1.8 KiB
Python

# ############################################################
# Importing - Same For All Render Layer Tests
# ############################################################
import unittest
import os
import sys
from view_layer_common import *
# ############################################################
# Testing
# ############################################################
class UnitTesting(ViewLayerTesting):
def test_selectability(self):
"""
See if the depsgraph evaluation is correct
"""
import bpy
scene = bpy.context.scene
window = bpy.context.window
cube = bpy.data.objects.new('guinea pig', bpy.data.meshes.new('mesh'))
layer = scene.view_layers.new('Selectability Test')
layer.collections.unlink(layer.collections[0])
scene.view_layers.active = layer
window.view_layer = layer
scene_collection_mom = scene.master_collection.collections.new("Mom")
scene_collection_kid = scene_collection_mom.collections.new("Kid")
scene_collection_kid.objects.link(cube)
layer_collection_mom = layer.collections.link(scene_collection_mom)
layer_collection_kid = layer.collections.link(scene_collection_kid)
layer_collection_mom.enabled = True
bpy.context.scene.update() # update depsgraph
cube.select_set('SELECT')
self.assertTrue(cube.visible_get(), "Cube should be visible")
self.assertTrue(cube.select_get(), "Cube should be selected")
# ############################################################
# Main - Same For All Render Layer Tests
# ############################################################
if __name__ == '__main__':
UnitTesting._extra_arguments = setup_extra_arguments(__file__)
unittest.main()