blender/intern/cycles/bvh/metal.h
Brecht Van Lommel 9cfc7967dd Cycles: use SPDX license headers
* Replace license text in headers with SPDX identifiers.
* Remove specific license info from outdated readme.txt, instead leave details
  to the source files.
* Add list of SPDX license identifiers used, and corresponding license texts.
* Update copyright dates while we're at it.

Ref D14069, T95597
2022-02-11 17:47:34 +01:00

23 lines
471 B
C

/* SPDX-License-Identifier: Apache-2.0
* Copyright 2021-2022 Blender Foundation */
#ifndef __BVH_METAL_H__
#define __BVH_METAL_H__
#ifdef WITH_METAL
# include "bvh/bvh.h"
CCL_NAMESPACE_BEGIN
BVH *bvh_metal_create(const BVHParams &params,
const vector<Geometry *> &geometry,
const vector<Object *> &objects,
Device *device);
CCL_NAMESPACE_END
#endif /* WITH_METAL */
#endif /* __BVH_METAL_H__ */