blender/source/gameengine/GameLogic/SCA_ILogicBrick.cpp

356 lines
6.5 KiB
C++

/**
* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_ILogicBrick.h"
#include "PyObjectPlus.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
SCA_LogicManager* SCA_ILogicBrick::m_sCurrentLogicManager = NULL;
SCA_ILogicBrick::SCA_ILogicBrick(SCA_IObject* gameobj,
PyTypeObject* T)
:
CValue(T),
m_gameobj(gameobj),
m_Execute_Priority(0),
m_Execute_Ueber_Priority(0),
m_bActive(false),
m_eventval(0)
{
m_text = "KX_LogicBrick";
}
SCA_ILogicBrick::~SCA_ILogicBrick()
{
RemoveEvent();
}
void SCA_ILogicBrick::SetExecutePriority(int execute_Priority)
{
m_Execute_Priority = execute_Priority;
}
void SCA_ILogicBrick::SetUeberExecutePriority(int execute_Priority)
{
m_Execute_Ueber_Priority = execute_Priority;
}
SCA_IObject* SCA_ILogicBrick::GetParent()
{
return m_gameobj;
}
void SCA_ILogicBrick::ReParent(SCA_IObject* parent)
{
m_gameobj = parent;
}
void SCA_ILogicBrick::Relink(GEN_Map<GEN_HashedPtr, void*> *obj_map)
{
// nothing to do
}
CValue* SCA_ILogicBrick::Calc(VALUE_OPERATOR op, CValue *val)
{
CValue* temp = new CBoolValue(false,"");
CValue* result = temp->Calc(op,val);
temp->Release();
return result;
}
CValue* SCA_ILogicBrick::CalcFinal(VALUE_DATA_TYPE dtype,
VALUE_OPERATOR op,
CValue *val)
{
// same as bool implementation, so...
CValue* temp = new CBoolValue(false,"");
CValue* result = temp->CalcFinal(dtype,op,val);
temp->Release();
return result;
}
const STR_String& SCA_ILogicBrick::GetText()
{
if (m_name.Length())
return m_name;
return m_text;
}
float SCA_ILogicBrick::GetNumber()
{
return -1;
}
STR_String SCA_ILogicBrick::GetName()
{
return m_name;
}
void SCA_ILogicBrick::SetName(STR_String name)
{
m_name = name;
}
void SCA_ILogicBrick::ReplicaSetName(STR_String name)
{
m_name = name;
}
bool SCA_ILogicBrick::IsActive()
{
return m_bActive;
}
bool SCA_ILogicBrick::LessComparedTo(SCA_ILogicBrick* other)
{
return (this->m_Execute_Ueber_Priority < other->m_Execute_Ueber_Priority)
|| ((this->m_Execute_Ueber_Priority == other->m_Execute_Ueber_Priority) &&
(this->m_Execute_Priority < other->m_Execute_Priority));
}
void SCA_ILogicBrick::SetActive(bool active)
{
m_bActive=active;
if (active)
{
//m_gameobj->SetDebugColor(GetDrawColor());
} else
{
//m_gameobj->ResetDebugColor();
}
}
void SCA_ILogicBrick::RegisterEvent(CValue* eventval)
{
if (m_eventval)
m_eventval->Release();
m_eventval = eventval->AddRef();
}
void SCA_ILogicBrick::RemoveEvent()
{
if (m_eventval)
{
m_eventval->Release();
m_eventval = NULL;
}
}
CValue* SCA_ILogicBrick::GetEvent()
{
if (m_eventval)
{
return m_eventval->AddRef();
}
return NULL;
}
/* python stuff */
PyTypeObject SCA_ILogicBrick::Type = {
PyObject_HEAD_INIT(&PyType_Type)
0,
"SCA_ILogicBrick",
sizeof(SCA_ILogicBrick),
0,
PyDestructor,
0,
__getattr,
__setattr,
0, //&MyPyCompare,
__repr,
0, //&cvalue_as_number,
0,
0,
0,
0
};
PyParentObject SCA_ILogicBrick::Parents[] = {
&SCA_ILogicBrick::Type,
&CValue::Type,
NULL
};
PyMethodDef SCA_ILogicBrick::Methods[] = {
{"getOwner", (PyCFunction) SCA_ILogicBrick::sPyGetOwner, METH_NOARGS},
// --> Deprecated
{"getExecutePriority", (PyCFunction) SCA_ILogicBrick::sPyGetExecutePriority, METH_NOARGS},
{"setExecutePriority", (PyCFunction) SCA_ILogicBrick::sPySetExecutePriority, METH_VARARGS},
// <-- Deprecated
{NULL,NULL} //Sentinel
};
PyAttributeDef SCA_ILogicBrick::Attributes[] = {
KX_PYATTRIBUTE_INT_RW("executePriority",0,100000,false,SCA_ILogicBrick,m_Execute_Ueber_Priority),
{NULL} //Sentinel
};
int SCA_ILogicBrick::CheckProperty(void *self, const PyAttributeDef *attrdef)
{
if (attrdef->m_type != KX_PYATTRIBUTE_TYPE_STRING || attrdef->m_length != 1) {
PyErr_SetString(PyExc_AttributeError, "inconsistent check function for attribute type, report to blender.org");
return 1;
}
SCA_ILogicBrick* brick = reinterpret_cast<SCA_ILogicBrick*>(self);
STR_String* var = reinterpret_cast<STR_String*>((char*)self+attrdef->m_offset);
CValue* prop = brick->GetParent()->FindIdentifier(*var);
bool error = prop->IsError();
prop->Release();
if (error) {
PyErr_SetString(PyExc_ValueError, "string does not correspond to a property");
return 1;
}
return 0;
}
PyObject*
SCA_ILogicBrick::_getattr(const STR_String& attr)
{
PyObject* object = _getattr_self(Attributes, this, attr);
if (object != NULL)
return object;
_getattr_up(CValue);
}
int SCA_ILogicBrick::_setattr(const STR_String& attr, PyObject *value)
{
int ret = _setattr_self(Attributes, this, attr, value);
if (ret >= 0)
return ret;
return CValue::_setattr(attr, value);
}
PyObject* SCA_ILogicBrick::PyGetOwner(PyObject* self)
{
CValue* parent = GetParent();
if (parent)
{
parent->AddRef();
return parent;
}
printf("ERROR: Python scriptblock without owner\n");
Py_RETURN_NONE; //Int_FromLong(IsPositiveTrigger());
}
PyObject* SCA_ILogicBrick::PySetExecutePriority(PyObject* self,
PyObject* args,
PyObject* kwds)
{
ShowDeprecationWarning("setExecutePriority()", "the executePriority property");
int priority=0;
if (!PyArg_ParseTuple(args, "i", &priority)) {
return NULL;
}
m_Execute_Ueber_Priority = priority;
Py_Return;
}
PyObject* SCA_ILogicBrick::PyGetExecutePriority(PyObject* self)
{
ShowDeprecationWarning("getExecutePriority()", "the executePriority property");
return PyInt_FromLong(m_Execute_Ueber_Priority);
}
/* Conversions for making life better. */
bool SCA_ILogicBrick::PyArgToBool(int boolArg)
{
if (boolArg) {
return true;
} else {
return false;
}
}
PyObject* SCA_ILogicBrick::BoolToPyArg(bool boolarg)
{
return PyInt_FromLong(boolarg? KX_TRUE: KX_FALSE);
}