blender/intern/cycles/device
Brecht Van Lommel 1135875ab1 Cycles:
* Fix crash in light path node
* Fix struct alignment issue for cuda
* Fix issue with instances taking up too much memory
* Fix issue with ray visibility working incorrect on some objects
* Enable OpenCL always and remove option, it has no dependencies so may as well
* Refuse to load kernel if OpenCL version < 1.1, recent drivers are needed
* Better error handling for OpenCL device
* 3D views with rendered draw mode will now revert to wireframe on file load
2011-09-02 14:55:06 +00:00
..
CMakeLists.txt Cycles: 2011-08-16 16:15:34 +00:00
device_cpu.cpp Cycles: 2011-08-24 10:44:04 +00:00
device_cuda.cpp Cycles: compile opencl kernels in non-blocking thread, and don't crash on 2011-09-02 00:10:03 +00:00
device_intern.h Cycles: 2011-08-24 10:44:04 +00:00
device_memory.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
device_multi.cpp Cycles: 2011-08-28 13:55:59 +00:00
device_network.cpp Blender modifications for Cycles integration. 2011-04-27 14:36:02 +00:00
device_network.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
device_opencl.cpp Cycles: 2011-09-02 14:55:06 +00:00
device.cpp Cycles: OpenCL library is now dynamically loaded so that blender doesn't crash 2011-09-01 19:00:23 +00:00
device.h Cycles: compile opencl kernels in non-blocking thread, and don't crash on 2011-09-02 00:10:03 +00:00