blender/source/gameengine/Rasterizer
Kester Maddock e78ef29a59 Depth sorting for alpha mesh objects.
- Mesh Objects are sorted by depth (based on object centre.)  Using object centre means the user has control over the sort.
- Polygons are not sorted.
- Polygons are not split.
- O(nlog(n))
2004-05-21 08:55:12 +00:00
..
RAS_OpenGLRasterizer Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
Makefile - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
RAS_BucketManager.cpp Depth sorting for alpha mesh objects. 2004-05-21 08:55:12 +00:00
RAS_BucketManager.h Depth sorting for alpha mesh objects. 2004-05-21 08:55:12 +00:00
RAS_CameraData.h 1. Check material names passed to the physics engine (for collision sensors.) 2004-04-11 02:50:02 +00:00
RAS_Deformer.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_FramingManager.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
RAS_FramingManager.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_ICanvas.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_IPolygonMaterial.cpp Use a better compare function for RAS_IPolygonMaterial 2004-05-04 13:17:46 +00:00
RAS_IPolygonMaterial.h Fix for bug #945 getVertexArrayLength(x) returns different values on different runs of the game engine. 2004-05-04 09:34:02 +00:00
RAS_IRasterizer.h Cleanup unused/commented out code, compiler warnings, coding standards etc. 2004-05-16 13:10:10 +00:00
RAS_IRenderTools.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
RAS_IRenderTools.h Cleanup unused/commented out code, compiler warnings, coding standards etc. 2004-05-16 13:10:10 +00:00
RAS_LightObject.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_MaterialBucket.cpp Depth sorting for alpha mesh objects. 2004-05-21 08:55:12 +00:00
RAS_MaterialBucket.h Depth sorting for alpha mesh objects. 2004-05-21 08:55:12 +00:00
RAS_MeshObject.cpp Use a better compare function for RAS_IPolygonMaterial 2004-05-04 13:17:46 +00:00
RAS_MeshObject.h Up the maximum triangles in a bucket. 2004-05-16 12:56:36 +00:00
RAS_ObjectColor.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_Polygon.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
RAS_Polygon.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_Rect.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_texmatrix.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
RAS_TexMatrix.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_TexVert.cpp Inline accessor methods used by armature deformation. 2004-05-16 12:55:37 +00:00
RAS_TexVert.h Inline accessor methods used by armature deformation. 2004-05-16 12:55:37 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00