9cfc7967dd
* Replace license text in headers with SPDX identifiers. * Remove specific license info from outdated readme.txt, instead leave details to the source files. * Add list of SPDX license identifiers used, and corresponding license texts. * Update copyright dates while we're at it. Ref D14069, T95597
36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#pragma once
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#include "integrator/denoiser.h"
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#include "util/thread.h"
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#include "util/unique_ptr.h"
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CCL_NAMESPACE_BEGIN
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/* Implementation of denoising API which uses OpenImageDenoise library. */
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class OIDNDenoiser : public Denoiser {
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public:
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/* Forwardly declared state which might be using compile-flag specific fields, such as
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* OpenImageDenoise device and filter handles. */
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class State;
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OIDNDenoiser(Device *path_trace_device, const DenoiseParams ¶ms);
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virtual bool denoise_buffer(const BufferParams &buffer_params,
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RenderBuffers *render_buffers,
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const int num_samples,
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bool allow_inplace_modification) override;
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protected:
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virtual uint get_device_type_mask() const override;
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virtual Device *ensure_denoiser_device(Progress *progress) override;
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/* We only perform one denoising at a time, since OpenImageDenoise itself is multithreaded.
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* Use this mutex whenever images are passed to the OIDN and needs to be denoised. */
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static thread_mutex mutex_;
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};
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CCL_NAMESPACE_END
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