blender/release
Jacques Lucke 6ced026ae1 Simulation: remove particle nodes with outdated design
The design for how we approach the "Everything Nodes" project
has changed. We will focus on a different part of the project initially.

While future me will likely refer back to some of the code I remove here,
there is no point in keeping this code around in master currently.
It would just confuse other developers working on the project.

This does not remove the simulation modifier and data block. Those are
just cleaned up, so that the boilerplate code can be reused in the future.
2020-10-20 12:07:42 +02:00
..
bin Cleanup: spelling 2017-04-27 21:41:03 +10:00
darwin macOS: improve design of .dmg background 2020-07-16 17:28:27 +02:00
datafiles Improve Voxel Remesher volume projection artifacts on sharp edges 2020-10-15 18:51:26 +02:00
freedesktop Linux: 2.90 release information in appdata 2020-08-31 11:21:01 +02:00
license License: Rename GPL2 license to match the name specified in copyright.txt 2020-10-02 12:18:02 +02:00
scripts Simulation: remove particle nodes with outdated design 2020-10-20 12:07:42 +02:00
text Move license files to license subfolder 2020-09-24 12:49:36 +02:00
windows Cleanup: pep8 (indentation, spacing, long lines) 2020-10-02 11:59:16 +10:00