blender/source/gameengine/Physics
2006-05-10 02:04:21 +00:00
..
BlOde Fix some of Stealth Apprent's warnings/errors and some extra little stuff. 2006-01-29 15:15:34 +00:00
Bullet (experimental) logic timestep to 60hertz instead of 30 hertz. 2006-05-10 02:04:21 +00:00
common added Bullet rigidbodies that behave like Sumo 'dynamic', without rotations. Done using a special hinge constraint (no translational degrees of freedom removed) 2006-04-26 06:01:46 +00:00
Dummy ==SCons== 2006-02-07 21:24:36 +00:00
Sumo ==SCons== 2006-02-07 21:24:36 +00:00
Makefile updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode. 2005-10-23 17:55:19 +00:00