blender/source/gameengine/Expressions/EXP_C-Api.h
2010-02-12 13:34:04 +00:00

66 lines
2.0 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __EXPRESSION_INCLUDE
#define __EXPRESSION_INCLUDE
#define EXP_DECLARE_HANDLE(name) typedef struct name##__ { int unused; } *name
EXP_DECLARE_HANDLE(EXP_ValueHandle);
EXP_DECLARE_HANDLE(EXP_ExpressionHandle);
#ifdef __cplusplus
extern "C" {
#endif
extern EXP_ValueHandle EXP_CreateInt(int innie);
extern EXP_ValueHandle EXP_CreateBool(int innie);
extern EXP_ValueHandle EXP_CreateString(const char* str);
extern void EXP_SetName(EXP_ValueHandle,const char* newname);
/* calculate expression from inputtext */
extern EXP_ValueHandle EXP_ParseInput(const char* inputtext);
extern void EXP_ReleaseValue(EXP_ValueHandle);
extern int EXP_IsValid(EXP_ValueHandle);
/* assign property 'propval' to 'destinationval' */
extern void EXP_SetProperty(EXP_ValueHandle propval,EXP_ValueHandle destinationval);
/* returns NULL if property doesn't exist */
extern EXP_ValueHandle EXP_GetProperty(EXP_ValueHandle inval,const char* propname);
const char* EXP_GetText(EXP_ValueHandle);
#ifdef __cplusplus
}
#endif
#endif //__EXPRESSION_INCLUDE