209a2ede2c
#ifdef HAVE_CONFIG_H #include <config.h> #endif added to these files. Kent -- mein@cs.umn.edu
198 lines
4.9 KiB
C++
198 lines
4.9 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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* Scenegraph controller for ipos.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifdef WIN32
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// This warning tells us about truncation of __long__ stl-generated names.
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// It can occasionally cause DevStudio to have internal compiler warnings.
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#pragma warning( disable : 4786 )
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#endif
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#include "KX_IPO_SGController.h"
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#include "KX_ScalarInterpolator.h"
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#include "KX_GameObject.h"
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// All objects should start on frame 1! Will we ever need an object to
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// start on another frame, the 1.0 should change.
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KX_IpoSGController::KX_IpoSGController()
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: m_ipotime(1.0),
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m_modify_position(false),
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m_modify_orientation(false),
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m_modify_scaling(false),
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m_modified(true),
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m_ipo_as_force(false),
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m_force_ipo_acts_local(false)
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{
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m_sumo_object = NULL;
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m_game_object = NULL;
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}
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void KX_IpoSGController::SetOption(
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int option,
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int value)
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{
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switch (option) {
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case SG_CONTR_IPO_IPO_AS_FORCE:
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m_ipo_as_force = (value != 0);
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m_modified = true;
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break;
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case SG_CONTR_IPO_FORCES_ACT_LOCAL:
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m_force_ipo_acts_local = (value != 0);
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m_modified = true;
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break;
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default:
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; /* just ignore the rest */
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}
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}
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void
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KX_IpoSGController::UpdateSumoReference(
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)
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{
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if (m_game_object) {
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m_sumo_object = 0;//m_game_object->GetSumoObject();
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}
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}
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void
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KX_IpoSGController::SetGameObject(
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KX_GameObject* go
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)
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{
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m_game_object = go;
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}
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bool KX_IpoSGController::Update(double currentTime)
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{
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if (m_modified)
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{
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T_InterpolatorList::iterator i;
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for (i = m_interpolators.begin(); !(i == m_interpolators.end()); ++i) {
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(*i)->Execute(m_ipotime);//currentTime);
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}
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SG_Spatial* ob = (SG_Spatial*)m_pObject;
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if (m_modify_position) {
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if (m_ipo_as_force) {
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/*
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UpdateSumoReference();
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if (m_sumo_object && ob) {
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m_sumo_object->applyCenterForce(m_force_ipo_acts_local ?
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ob->GetWorldOrientation() * m_ipo_xform.GetPosition() :
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m_ipo_xform.GetPosition());
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m_sumo_object->calcXform();
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}
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*/
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} else {
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ob->SetLocalPosition(m_ipo_xform.GetPosition());
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}
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}
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if (m_modify_orientation) {
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if (m_ipo_as_force) {
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/*
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UpdateSumoReference();
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if (m_sumo_object && ob) {
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m_sumo_object->applyTorque(m_force_ipo_acts_local ?
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ob->GetWorldOrientation() * m_ipo_xform.GetEulerAngles() :
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m_ipo_xform.GetEulerAngles());
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m_sumo_object->calcXform();
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}
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*/
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} else {
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ob->SetLocalOrientation(MT_Matrix3x3(m_ipo_xform.GetEulerAngles()));
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}
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}
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if (m_modify_scaling)
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ob->SetLocalScale(m_ipo_xform.GetScaling());
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m_modified=false;
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}
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return false;
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}
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void KX_IpoSGController::AddInterpolator(KX_IInterpolator* interp)
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{
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this->m_interpolators.push_back(interp);
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}
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SG_Controller* KX_IpoSGController::GetReplica(class SG_Node* destnode)
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{
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KX_IpoSGController* iporeplica = new KX_IpoSGController(*this);
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// clear object that ipo acts on in the replica.
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iporeplica->ClearObject();
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// dirty hack, ask Gino for a better solution in the ipo implementation
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// hacken en zagen, in what we call datahiding, not written for replication :(
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T_InterpolatorList oldlist = m_interpolators;
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iporeplica->m_interpolators.clear();
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T_InterpolatorList::iterator i;
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for (i = oldlist.begin(); !(i == oldlist.end()); ++i) {
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KX_ScalarInterpolator* copyipo = new KX_ScalarInterpolator(*((KX_ScalarInterpolator*)*i));
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iporeplica->AddInterpolator(copyipo);
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MT_Scalar* scaal = ((KX_ScalarInterpolator*)*i)->GetTarget();
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int orgbase = (int)&m_ipo_xform;
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int orgloc = (int)scaal;
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int offset = orgloc-orgbase;
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int newaddrbase = (int)&iporeplica->m_ipo_xform;
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newaddrbase += offset;
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MT_Scalar* blaptr = (MT_Scalar*) newaddrbase;
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copyipo->SetNewTarget((MT_Scalar*)blaptr);
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}
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return iporeplica;
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}
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KX_IpoSGController::~KX_IpoSGController()
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{
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T_InterpolatorList::iterator i;
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for (i = m_interpolators.begin(); !(i == m_interpolators.end()); ++i) {
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delete (*i);
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}
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}
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