blender/source/gameengine/Physics
2008-09-21 15:17:50 +00:00
..
BlOde This file did not compile, but is also not part of the build target... 2008-09-18 16:43:31 +00:00
Bullet BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hooking up / deform graphics mesh and choose collision shape. 2008-09-21 15:17:50 +00:00
common BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information. 2008-08-27 19:34:19 +00:00
Dummy BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information. 2008-08-27 19:34:19 +00:00
Sumo BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information. 2008-08-27 19:34:19 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00