blender/intern/cycles
OmarSquircleArt 1c2f7b022a Cycles: Add Random Per Island attribute.
The Random Per Island attribute is a random float associated with each
connected component (island) of the mesh. It is particularly useful
when artists want to add variations to meshes composed of separate
units. Like tree leaves created using particle systems, wood planks
created using array modifiers, or abstract splines created using AN.

Reviewed By: Sergey Sharybin, Jacques Lucke

Differential Revision: https://developer.blender.org/D6154
2019-11-27 12:07:20 +02:00
..
app Fix T62408: Cycles viewport adaptive subdivision hangs after updates 2019-04-21 03:05:38 +02:00
blender Cycles: Add Random Per Island attribute. 2019-11-27 12:07:20 +02:00
bvh Cycles: add Optix device backend 2019-09-13 11:50:11 +02:00
cmake ClangFormat: apply to source, most of intern 2019-04-17 06:21:24 +02:00
device Fix potential access to deleted memory in OptiX kernel loading code 2019-11-25 18:36:55 +01:00
doc ClangFormat: apply to source, most of intern 2019-04-17 06:21:24 +02:00
graph Fix undefined symbols for ccl::Node with some compilers and build options 2019-08-27 12:50:08 +02:00
kernel Cycles: Add Random Per Island attribute. 2019-11-27 12:07:20 +02:00
render Cycles: Add Random Per Island attribute. 2019-11-27 12:07:20 +02:00
subd Cleanup: compiler warnings 2019-09-13 16:51:51 +02:00
test Shading: Add more operators to Vector Math node. 2019-08-21 19:36:33 +02:00
util Cycles: Add Random Per Island attribute. 2019-11-27 12:07:20 +02:00
CMakeLists.txt Windows: Switch to the dynamic C runtime 2019-11-08 09:01:00 -07:00