blender/intern/cycles/app
Brecht Van Lommel 1d8c798188 Cycles: support for motion vector and UV passes.
Most of the changes are related to adding support for motion data throughout
the code. There's some code for actual camera/object motion blur raytracing
but it's unfinished (it badly slows down the raytracing kernel even when the
option is turned off), so that code it disabled still.

Motion vector export from Blender tries to avoid computing derived meshes
when the mesh does not have a deforming modifier, and it also won't store
motion vectors for every vertex if only the object or camera is moving.
2012-04-30 12:49:26 +00:00
..
CMakeLists.txt edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
cycles_server.cpp Cycles: device code refactoring, no functional changes. 2012-01-04 18:06:32 +00:00
cycles_test.cpp Cycles: device code refactoring, no functional changes. 2012-01-04 18:06:32 +00:00
cycles_xml.cpp Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
cycles_xml.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
io_export_cycles_xml.py Code Cleanup: check is / is not when comparing singletons. 2012-02-02 21:07:56 +00:00