c77af31166
* Where possible use vec.setValue(x,y,z) to assign values to a vector instead of vec= MT_Vector3(x,y,z), for MT_Point and MT_Matrix types too. * Comparing TexVerts was creating 10 MT_Vector types - instead compare as floats. * Added SG_Spatial::SetWorldFromLocalTransform() since the local transform is use for world transform in some cases. * removed some unneeded vars from UpdateChildCoordinates functions * Py API - Mouse, Ray, Radar sensors - use PyObjectFrom(vec) rather then filling the lists in each function. Use METH_NOARGS for get*() functions. |
||
---|---|---|
.. | ||
CMakeLists.txt | ||
Makefile | ||
SConscript | ||
SG_BBox.cpp | ||
SG_BBox.h | ||
SG_Controller.cpp | ||
SG_Controller.h | ||
SG_IObject.cpp | ||
SG_IObject.h | ||
SG_Node.cpp | ||
SG_Node.h | ||
SG_ParentRelation.h | ||
SG_Spatial.cpp | ||
SG_Spatial.h | ||
SG_Tree.cpp | ||
SG_Tree.h |