blender/source
Sergey Sharybin 20283bfa0b Fix wrong loop normals left after face splitting
Let's keep all data in a consistent state, so we don't have any
issues later on.

This solves rendering artifacts mentioned in the previous commit.
2017-02-15 14:58:49 +01:00
..
blender Fix wrong loop normals left after face splitting 2017-02-15 14:58:49 +01:00
blenderplayer Fix T49860: Copying vgroups between objects sharing the same obdata was not possible. 2017-02-03 15:47:44 +01:00
creator Use new manual URL 2017-01-23 19:10:37 -05:00
gameengine BGE: Fix T50098: Crash when useding ImageMirror 2016-12-14 20:07:51 +01:00
tools@b11375e890 Fix blurry icons 2017-01-29 17:21:57 +03:00
CMakeLists.txt